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Posty

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Everything posted by Posty

  1. Meh, who cares I was right with the wait and see part though.
  2. Depends on the server. Some servers might design their own char select with the sdk. Also, the famous line: "Wait and see."
  3. But it would check for an existing ID, so if an ID is already there, it does nothing with it
  4. If this is done then mta could just be reinstalled, there would have to be some way of checking if there is already a code there if mta is reinstalled. No, because if mta is uninstalled, the ID stays there, and if you reinstall mta, the installer sees the id is aleady there, so it doesnt change it
  5. I think he means that he intends the tutorials to presume no prior programming knowledge. Yeh, but he said it'd be easy to learn quick, so, I should even be able to understand it, lol.
  6. eAi said you wont even need to know c++, so thats kind of good
  7. They said C++, not VB6. The SDK is gonna be made in C++ because that's what mta is coded in.
  8. Okay, so someone like me could even figure it out?
  9. Aimbots wouldnt bother me. One reason is because a headshot isnt an instant kill in mta
  10. Yep, and then we need someone who knows how to use the SDK, or can figure it out, to code it for us
  11. It all depends if the server coded some features into the SDK. Such as 1000 health, or maybe to minigun. Just depends on the server you go to
  12. I know I will Just depends when it's released, and if I have stuff to do
  13. Heh, just think. When this is released, and people are new to MTA Blue, they will be having the best multiplayer experience with very little bugs. Unlike what we started out with They will barely have anything to complain about. I mean, moddability, make your own game modes, etc. The stuff we are saying now, is gonna be ancient history to a lot of people when this is released
  14. bad idea, u want the world to have your ip? i dont. to many script kiddies who can ddos u bla bla bla Read better. He said in the scoreboard, list the SERVER's name and ip. NOT your IP.
  15. I cannot believe all the things you have done MTA. From the old days of Alt+f12 (tried it once when i found out about 0.2a, didnt like it cuz i couldnt work it), to the revolution you are creating. It was all revolutionary at one point. I remember back during the days of the MTA:VC 0.1 shots. Everyone was like "omg, ingame chat!!!" Now all the newbies of MTA are like "meh, chat, who cares." But now, you have truely outdone yourselves. We can create game modes with the SDK (imagine a true gangwar mode ) No more need for SCM, and more. Now we can have the mods we want to use without it being hacking (that's a good thing for you modders out there, you know who you are). I've loved the progress you guys have made. I still remember seeing the first dev shots of 0.2, with the nametags that told you the health to the hundreth of a point. You guys are the best, and I can't wait to see this in action. I nearly died when I saw everything you listed, and I can't wait to know more. -Posty
  16. What a dumbass... You think the admins won't be able to spot something like this.. It'll be detected, it'll have its weaknesses, it'll be removed from the game. Simple as that. You won't destroy MTA by using your dumbass hacks. If you think packet sniffing and coding a hacking app in vb6 makes you smart, well then, your even dumber than I thought.
  17. If your not a cheater, then why the known cheater tag.
  18. Posty

    LAN mode

    This has been suggested before. Use the search button They want to work on the main part of mta before they start with a LAN optomized mode and such.
  19. We've told you. Follow the freakin rules. Don't bump topics this freakin old. Okay? And who deleted my post from before?
  20. Umm, the yahoo one? I just wanna make sure before I send an invite to the wrong email... (is it the same you use for your msn addy?)
  21. Done. I have 4 invites left, get em while theyre still here
  22. Posty

    [D2@] ---> New Clan

    Please don't spam gang topics just to advertise your site/gang.
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