okei, probà esto . Editalo a tu gusto pero solo lo de arriba
local colshape = createColRectangle ( 1478.4755859375, -1639.0927734375, 400, 400 )
Team = createTeam ( "NEMESIS", 255, 0, 0 )
posX = 0 --tu coordenada X
posY = 0 --tu coordenada Y
posZ = 0 --tu coordenada Z
rotation = 180 --la rotacion que quieras
ID = 285 -- aqui el id del skin que quieras
Arma = 38 -- Esta el el arma minigun
zombiesMatados = 0
function zona ( )
if ( isElementWithinColShape ( source, colshape ) ) then
zombiesMatados = ( zombiesMatados + 1 )
if ( zombiesMatados == 1 ) then
if ( not isElement ( bot ) ) then
bot = exports [ "slothbot" ]:spawnBot ( posX, posY, posZ, rotation, ID, 0, 0, 0, Team, Arma, "hunting", true )
exports [ "extra_health" ]:setElementExtraHealth ( bot, 7500 )
outputChatBox("[WARNING] NEMESIS [WARNING] NEMESIS [WARNING]", getRootElement(), 255, 0, 0)
blip = createBlipAttachedTo ( bot, 23 )
end
end
end
end
addEvent ( "onZombieWasted", true )
addEventHandler ( "onZombieWasted", getRootElement(), zona )