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IIYAMA

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Everything posted by IIYAMA

  1. IIYAMA

    Skin take

    https://community.multitheftauto.com/index.php?p= ... ls&id=1474
  2. 1: We are not talking about my pc. 2: I see no reason to ban people because they using a illigale gta san. We are not talking about windows serials> "for your computer." Gta san is an old game, I can't find a reason to see it as illigale. BTW: I did not post any links are other stuff that would come close to download links. 3: Your not an admin, if a admin would mind this, the topic would be closed. 4: "in that case an admin should ban you." stfu, I only give advice. I speak my mind and I think that is the right thing to do, I don't follow your rules. Go cry about valid serials. greatings IIYAMA Than we had a misunderstanding
  3. Because mta must be for everyone. More players = more fun. Forums are for helping players, not for insult them.
  4. "serial" Only serial. You must use another serial. Use a key-generator to make a new serial.
  5. Sometimes these bugs are at gta level, I fly through a ramp where others can drive over.... Very annouying.. ramps. > some servers are making objects solid and some not, It is strange bug.
  6. IIYAMA

    Disco floor?

    and gta? (can be a mod)
  7. (Maybe there are settings for: admin>resource>editor>settings. or you can check the map editor settings it self. F>go to settings.)
  8. 1: First start your server..... (server can be found in your server folder) 2: Go to your server. (black thing looks like cmd) 3: Write: start editor (in that black thing) If you admin in your server you can use /start editor(in the chat). 4: Join your server and you can edit with more people. (maps will be saved only at your server) any questions?
  9. You can use .dff and .txd on another vehicle. Use hedit to save your infernus: https://community.multitheftauto.com/index.php?p= ... ls&id=3716 (You can find the saved data it in mtasan...../mods) Than you copie the vehicle handling of the infernus. Go to wiki mta> Search for handling> make a script on server side with the value of the infernus. https://wiki.multitheftauto.com and you have a second infernus. Any questions: pm me. (My explanation is not always good)
  10. IIYAMA

    Tag

    It is because your gamemode is PLAY (freeroam)... This is in the resource freeroam: addEventHandler('onPlayerChat', g_Root, function(msg, type) if type == 0 then cancelEvent() if chatTime[source] and chatTime[source] + tonumber(get("*chat/mainChatDelay")) > getTickCount() then outputChatBox("Stop spamming main chat!", source, 255, 0, 0) return else chatTime[source] = getTickCount() end if get("*chat/blockRepeatMessages") == "true" and lastChatMessage[source] and lastChatMessage[source] == msg then outputChatBox("Stop repeating yourself!", source, 255, 0, 0) return else lastChatMessage[source] = msg end local r, g, b = getPlayerNametagColor(source) outputChatBox(getPlayerName(source) .. ': #FFFFFF' .. msg:gsub('#%x%x%x%x%x%x', ''), g_Root, r, g, b, true) outputServerLog( "CHAT: " .. getPlayerName(source) .. ": " .. msg ) end end ) I think you have to change it to: addEventHandler('onPlayerChat', g_Root, function(msg, type) if type == 0 then if chatTime[source] and chatTime[source] + tonumber(get("*chat/mainChatDelay")) > getTickCount() then cancelEvent() outputChatBox("Stop spamming main chat!", source, 255, 0, 0) else chatTime[source] = getTickCount() end if get("*chat/blockRepeatMessages") == "true" and lastChatMessage[source] and lastChatMessage[source] == msg then cancelEvent() outputChatBox("Stop repeating yourself!", source, 255, 0, 0) else lastChatMessage[source] = msg -- I am not sure if I have to remove this to. end end end )
  11. You need to cancel you msg by using: cancelEvent(true) pls do not start a second conversation about tags. viewtopic.php?f=91&t=41508
  12. IIYAMA

    Tag

    Try: -- server!!! function stafftag(text, msgtype) local root = getRootElement() -- get player local account = getAccountName(getPlayerAccount(source)) -- get account (admin) local name = getPlayerName(source) --your name if (msgtype == 0) then -- the type if isObjectInACLGroup("user." .. account, aclGetGroup("Admin")) then -- check if admin cancelEvent(true) -- stop using chat outputChatBox("#000000[sTAFF] #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) -- replace with [color=#000000][sTAFF][/color] Name and text end elseif (msgtype == 2) then end end addEventHandler("onPlayerChat", root, stafftag) Here you are.
  13. I don't think this is everything we need. afkCounter -- it does not have something that makes it higher than 1. What is the count of "afkcounter". If something does not have a count it will be a "nill". So: local afkCounter = 0 -- it will start at zero. Unless you make sure it is more complete. I can't fix something, when I am not sure if it is the right place, were it is broken. But try: local afkCounter = 0 -- write above the script... it will set the count to zero when the script starts. If your other part of the script will count up it will be nice.
  14. I can't see the bug. Write: /debugscript 3 -- for finding your error. Mind: this script needs admin rights for kicking a player. First check what is wrong with the script, bevore you are going to say it is broken.
  15. Small question: Where will account data being saved? On the server or on your own pc?
  16. What is the server side? triggerServerEvent("givem",getLocalPlayer()) You can't trigger to nothing....
  17. https://wiki.multitheftauto.com/wiki/GetElementPosition https://wiki.multitheftauto.com/wiki/GetVehicleRotation
  18. I don't get what you mean. You mean this? outputChatBox(sMessage, player, 255, 0, 0) This is the outputchatbox inclusive color. R G B Now my question, are you a pro/normal scripter or are somebody that add scrips? I get ... (omg I hate your avatar)
  19. Thank you for your help Kenix. I understand it totaly I have get a PM from Solidsnake about "doubleposting" at this topic, so I think I will end it at here.
  20. So this will happen? function fMain( ) -- execute function local nVar = 1 -- the value = 1 if nVar == 0 then -- check if it has been changed return false -- it will not return to this function end return true -- execute function again? end print( fMain( ) -- Output:true -- output ??? )
  21. function fTest( ) return 1 end ftest = 1 right? nValue = fTest( ) -- We call function fTest and function return number 1. print( fCheck( nValue ) --Call function fCheck with argument variable nValue ( number 1 ). ) > nValue = ftest and print it.
  22. Yes I mean that. How does it work lol. I am sorry but this is something that makes me I did. But still.
  23. I see sometimes the word return in a script, I looked at wiki and I still don't understand why people use it... Can somebody explane this part of scripting? What do I think: It will activate the function again.
  24. He maybe created new group for his members and checked it with local account = getAccountName(getPlayerAccount(source)) if isObjectInACLGroup("user." .. account, aclGetGroup("Admin")) then I use it for members so they can use special commands without being a mod/smod/admin.
  25. If something is wrong etc. You can tell me the names of the mods and I can create the script for you and put it in a zip file. Name: .txd/.dff/skin
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