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Gamesnert

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Everything posted by Gamesnert

  1. A status report would be REALLY nice! But well, nobody knows when DP3 will release I guess... Let's hope with Christmas! I wanna have DP3 under my Christmas tree!
  2. Grrrrr... My secret idea for when DP3 would be out, spoiled... >.> Anyway, something unique... In my experience there are far too less real action gamemodes. Most servers are just RP(G), freeroam, race etc. And some are finally a bit combat driven! Including the Zombie gamemode, stealth and my BFSA. Point is: These gamemodes are really good and low in number. There should be a real innovative gamemode on this area! Combining DM with teamwork, vehicles, strategic positions, bombs etc. Or you can make something that could help others a lot. Since not many are good enough to know how to calculate positions out of a position, rotation and distance, (like me... ^^) a resource/script to calculate these things would help quite some people quite much! So people can make their gamemodes a bit more professional and add a lot of their ideas of which they'd originally think that it wouldn't be possible. Suggestion for a function: float,float,float calculatePosition(float x, float y, float z, float rotx, float roty, float rotz, float distance) Or something. Might not be hard, but it is to me! ^^ EDIT: And yes, Stronghold is an example for an RTS. Just like CNC, Warcraft etc.
  3. Start MTA, go to options and you can change your nick. Another way is to just go on a server, and do "/nick [name]" (without "" and [] ofcourse )
  4. I know for sure that setElementVelocity works for all 3 axis'. I made a really n00bish version of cruise control with it and drove with it very "smootly"! ^^ Anyway, I wouldn't recommend... if source == marker then ...because it only gets triggered if the source is marker. But can you put things like: marker = createMarker ( 768.1605, -37.0261, 1000.6464, "cylinder", 9.0, 255, 150, 0, 150 ) function onMarkerHit ( thePlayer, matchingDimension ) outputChatBox("A") if source == marker then outputChatBox("B") setElementVelocity ( thePlayer, 0, -0.9, 0.0 ) end end addEventHandler ( "onMarkerHit", marker, onMarkerHit ) ? That would make it much simpler to see where the problem lies.
  5. Gamesnert

    Scripting Help

    I think it's done with this: http://development.mtasa.com/index.php? ... bjectScale Note that it's client-side! More about that over here: http://development.mtasa.com/index.php? ... de_scripts Hope it helps.
  6. The wiki has a lot of valuable information. Have you checked it? http://development.mtasa.com/index.php? ... ash_screen I think it's that one.
  7. What do you see under "uploading"? How to let it show up on the server browser or something?
  8. function delayedjoin(player) if pIRC then ircMessage( pIRC, szChans[ pIRC ], "3* " .. getClientName( player ) .. " joined the server." ) end end function onPlayerJoin() setTimer ( delayedjoin, 500, 1, source) end Just an explanation: delayedjoin was triggered by setTimer, thus doesn't have a "source". (or well it does, but it isn't really usable) So that's why the warning comes and returns a bool. Bool concatenation isn't possible. On a page I posted recently, (this one) you could see it's only really used for numbers to convert them to strings. It also works for strings since it's already a string. But it doesn't work for bool and userdata, since it just doesn't seem to be designed for them. That's why the error appeared. Remove the warning, and you'll remove the error!
  9. Kut mode was the Simbad de Zeeman one, right? Not a public gamemode. http://development.mtasa.com/index.php? ... our_server START FROM THERE AFTER INSTALL! Read well, couple of times if necessary, and do it. It's actually somewhat explained at it's simplest... =/ And otherwise: What DON'T you understand?
  10. More like: setClientName ( source, names[math.random (1, #names)]..math.random(1, 99)) --Note the ".." More bout that over here: Programming in Lua: 3.4(only a small page )
  11. I also noticed 250000% and also wondered this. But I haven't found any other way than either cheating or setElementHealth so far... Everyone I've seen having 250000% (about 20) also had airbrake and some other stuff, so I don't think any of those gamemodes will have 250000% without cheating.
  12. Eeeeeeeh... How can it deny access to itself... >.< You acl.xml? (preferably in a quote/code tag on the forums here, otherwise it might be a little big... )
  13. Some basic commands for the server are over here: viewtopic.php?f=90&t=23751 ((2nd post))
  14. Advice: Never fill in the serverip parameter in mtaserver.conf! That's the problem you're having right now! And that of "Couldn't parse settings.xml" is not a problem. You can ignore it.
  15. You're setting the players team to a string... Try to do: local checkedTeam = getTeamFromName ( getAccountData ( account, "team" ) )
  16. I think reconnecting helps. Not an offedit bug, but an MTA bug. If I'm mapping with Medit, I often don't see what I have created. But when I reconnect, it's certainly there!
  17. It doesn't highlight to me, only auto-complete... =/
  18. Well, he's just saying that (most) scripters won't just do anything without getting something from it, like cash or something else. But you don't need someone from here to do it for you, it's easy enough to do it yourself. The only problem is that it's a little less quality, but that shouldn't be a huge problem.
  19. Well, there isn't a REAL MTA scripting program. However, Notepad++ is a good one. We only need a syntax highlighter for MTA functions and then everything should be good! http://sourceforge.net/project/showfile ... _id=102072 I think that installer would be the easiest.
  20. Gamesnert

    Old lvl:s

    It might be that servers have quitted after a time, yes. Or they are just in the back of the MTA server list. I'd suggest to go find some new servers, and see if you like 'em. There aren't as many servers as on SA:MP, but they're still quite varying. (or however you spell it )
  21. Gamesnert

    Dynamic cheaters!!

    I don't think there would be an actual point of a serial system if you can change em...
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