
Gamesnert
MTA Contributors-
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Everything posted by Gamesnert
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Yes well, I guess it's not a good idea to install MTA inside your GTA San Andreas directory. Assuming you did.
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Well yes, that or buy a new video card. Which I frankly don't really recommend. You might want to place a bug report on http://bugs.mtasa.com/, since that's really much more checked than the forums when it comes to bugs inside the source. Or assumed to be inside the source. Unfortunately though, the devs seem to have a little break going on right now, since there hasn't been a change to MTA in some time. So it might take some time.
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MTA Race doesn't work with Vista or Windows 7. Race is unsupported now too, so don't wait for a patch to come - it simply won't. You can get MTA San Andreas 1.0, which is Race, DM and anything else you can script combined. Also it has an even better map editor, and, unlike race, is still supported. Meaning any problems can be solved in a later version. By the way, this is the MTA 1.0 board.
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1. What update? Update to MTA 1.0? 2. When exactly do you crash? 3. Does it happen in singleplayer? 4. MTA 1.0 is not called "DM" anymore. (gladly)
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From the crash dump, they can see which line in the code resulted in an error. For instance a value is in a spot where it's not intended to be. Problem is, how did the value get there? So therefore, if you post dumps, it's a good idea to tell what happened at time of the crash, with as many details as possible. Which, of course, are not much since you can't expect when a crash is incoming.
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IMO you shouldn't have to buy a new video card just to fix an issue. Since apparently it's a problem with MTA, it should ideally be fixed in MTA.
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Hmm, looks good. Reminds me of my own attempt to make a DX scoreboard, I guess I don't have to do that now anymore. EDIT: Perhaps it's an idea though to remove "[team]" from teams, as in my opinion, that looks ugly.
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In fact, there's a much funnier detail. Seems like there's some problem in this series? Or it's just coincidence. I can't find much information about this video card on the internet. The only thing I can find about "GMA" is that it's Intel's integrated video card branch, of which the word "integrated" raises concern for me. I don't know how to fix this, but since I don't see much problems with this card coming up on Google and Singleplayer works, there should be some way to get around this.
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I only had the lower one a few times, due to an overheated video card... lol I don't know why it would give such a screen on join, but perhaps MTA doesn't like Intel video cards..? (personally, I didn't even know of their existence up till now) What are your PC's specs?
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It would be useful to say what you were doing at the time the crash occurred.
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game-monitor.com has that capability. http://www.game-monitor.com/search.php? ... 0&game=mta Select the "within" combobox and search for your desired option.
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king.dll a module is for emulating SA-MP scripts in MTA. For as far as I know the files for compiling it on Linux are included. Someone would need to build it before you can get a king.so.
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Not by far.
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Resources updates can still be found on SVN ( http://code.google.com/p/multitheftauto ... dates/list )
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Install 1.0. You can install it either right over DP2.3 (it's advisable to backup the server files just in case) and it should update the core files. Or, you can install it in a different directory and then transfer all files you need from DP2.3 to 1.0. (resources, ACL, accounts, mtaserver.conf, modules, ...)
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164 is the MTA 1.0 version, 163 is the one of the last nightly. You're trying to connect to a nightly server with MTA 1.0. Try another server, or tell the owner of the server to update the server to 1.0.
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Server: - hasObjectPermissionTo - triggerClientEvent Client: - Nothing for as far as I can see... Make a new script, seeing from the code, it doesn't matter what resource it is in. Make a function with a command handler and check with hasObjectPermissionTo if it has permission to a certain action in your ACL.xml. For this, you can add these lines for instance... "resource.bombshop.openGUIDirectly""false" <!-- To the class default --> "resource.bombshop.openGUIDirectly""true" <!-- To the minimum class required to use the GUI --> After that, if the player has proven himself rightful enough to use the command, use triggerClientEvent(playerHere,"gui_bombshopEnter",player,10000)
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Transformers can be made using a resource. This resource has been given away on IRC a few times, and I personally have it. I'll just upload it up here, I doubt that if you leak it on IRC you'd mind if someone would continue distributing it. I added a few small scripts myself for creating new transformers using GUI, but none of the original files were altered if I remember correctly.
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https://wiki.multitheftauto.com/index.ph ... atch.29.27 Perhaps that should help.
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Aren't we missing a beta test here? Not that I don't want MTA 1.0 to be released at all, but perhaps some more testing would have been a good idea.
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moveObject
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C:\Program Files\MTA San Andreas\server\mods\deathmatch\resources\Deathchamer
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It's a difficulty to see if he only uses modded cars. But it seems like all he does is switching vehicle lights on/off and playing around with a little corona.
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It's released as soon as it's done, and it's nearly done.