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robhol
Retired Staff-
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Everything posted by robhol
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Yes. Just rename your function and you should be fine.
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Actually, yes, it's an infinite loop, since there's no way it'll break once it's called...
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Version 1.1 released. This version has improved error handling and user interaction.
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It's kind of odd how nobody noticed the potential infinite loop. Rename your function.
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I've decided to release this program. (Originally intended for personal use.) ClientLuaConverter (CLC) is a program that simplifies and nearly completely automates the compilation of client-side scripts in order to minimize file sizes and prevent leechers from stealing your scripts. It provides a simple interface where you can easily select individual resources to compile, or bulk compile your entire resource folder. It also has a batch job function. By creating a batch file, you will be able to easily convert any given list of resources with just a few mouse clicks. The program compiles client-side files only, and leaves the source files intact. The program is no longer offered nor supported.
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Try moving the createTeam lines into the handler for onResourceStart.
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Teams are elements, not strings. You can't do setPlayerTeam(player, "Nameoftheteamhere"). Instead, you do myTeam = createTeam ( blah blah) setPlayerTeam( aPlayer, myTeam)
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Ah, I think I know it. Add an event handler for onClientResourceStart and put the function that creates a button inside it.
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I don't see anything wrong in the code after a quick look, more info would be nice. What exactly is the problem? Error messages, etc.
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You want to use MTA's features to serve SA-MP. It's pathetic, contemptuous and really not necessary since SA-MP sucks anyways. My point was that since you're not going to stay here, why should anybody here bother to help you? Take my suggestion, play MTA instead, and tell your friends. You can do anything in MTA that you can do in SA-MP, and about five billion more things, simply because MTA is better. A lot better. I hope I at least managed to spark a little interest for MTA here, and that you'll give it a try. You won't regret it.
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I hope you understand why a lot of people will be less than inclined to help you here: you're a leecher. Make a map editor for SA-MP or play a real multiplayer mod for a change. I suggest this one. Welcome to MTA, if you make that decision. I can safely recommend it, after all, SA-MP does blow.
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REL thread without actually releasing anything = fail.
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Then, out of curiosity, what the heck is it?
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There isn't really one, but there's a limit on how many elements (vehicles, objects, etc) you can have in a server, which is 65 535 elements.
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Most people aren't on dial-up anymore. I suggest making a couple of rules like max 100px total height, max x kB, max 4/5 lines of text, etc. and possibly, no animated sigs/avatars. That way sigs won't be 5 screens long or induce seizures. Also, in my opinion, advertising a server/host in a sig isn't that huge a crime, as long as the advertisement itself doesn't flash in red and yellow and takes an hour to load.
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And might I add, if you're still not aware of just exactly how powerful the MTA scripting system is, take a look at this. http://development.mtasa.com/index.php? ... _Functions
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DP2.3 is the default name for... well, DP2.3... Personally, I used to block everybody trying to enter my server with names like "Player" or "DP2.3" simply because otherwise, they'd be used by tons of people at the same time. But, they're not bots, the reason they don't respond is either that they're dumb (I mean, seriously, how freaking hard is it to change your nickname) or can't be assed.
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1) SA-MP is utterly ridiculous in comparison with just about any other mod, let alone MTA... 2) Because of this enmity a lot of people wouldn't want to help, since you're apparently never going to contribute anything towards MTA, or even show up anymore. This means you're a leecher, essentially... 3) If you're content with SA-MP's lack of features and sync, why aren't you content with its lack of a map editor? 4) There are eleventy billion topics about the map editor already. And in case you were wondering: I was a part of the SA-MP community for quite a while. I got tired of it and most people and things associated with it, moved to MTA and found it better in almost every single way. I recommend you to play MTA instead, and to pass that recommendation on. You won't really regret it. I don't. Welcome to MTA, if you make that decision.
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Or if you're still too lazy, get out your wallet and pay someone to script for you. Basic rule: there's no such thing as a free lunch.
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Because you're too lazy to try 5 minutes of scripting? I just didn't feel like handing you the solution on a silver platter since you apparently don't even care enough to make an effort. I did, however, hand you on a silver platter, everything you should need if you use your brain for a bit.
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Wow, credits. This is the opportunity of a lifetime, people. Seriously, this is three lines of code, you should be able to take 5 minutes and write those down for yourself. You also save 1 piece of credits. Links that will be of use: http://development.mtasa.com/index.php?title=Resources http://development.mtasa.com/index.php?title=Meta.xml http://development.mtasa.com/index.php? ... andHandler http://development.mtasa.com/index.php?title=SetGravity