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robhol

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Everything posted by robhol

  1. robhol

    Problems Here!

    You're very welcome. Seriously, it's not that damn hard, there are at least 5 topics with the exact same topic.
  2. robhol

    Problems Here!

    You're very welcome. Seriously, it's not that damn hard, there are at least 5 topics with the exact same topic.
  3. No. MTA DM (Which, by the way, is not called DM anymore) uses Lua.
  4. No. MTA DM (Which, by the way, is not called DM anymore) uses Lua.
  5. robhol

    big problem!

    This is the second topic about this problem and in the wrong subforum... I've reported this post so hopefully someone will be able to move it where it belongs. Which is here, so you know it in the future. Multi Theft Auto 1.x ‹ Support ‹ Client
  6. robhol

    big problem!

    This is the second topic about this problem and in the wrong subforum... I've reported this post so hopefully someone will be able to move it where it belongs. Which is here, so you know it in the future. Multi Theft Auto 1.x ‹ Support ‹ Client
  7. I agree with you on that one.. However robhol is right. ¬.¬ You did not add anything new to the thread, you merely bumped it to say something that's already been said. Moving the thread was the moderators job, if they didn't do it then, you don't have to remind them every couple of months. If it really annoys you that the thread is in the wrong section, just report it, that's what the button is there for. This discussion is getting silly, not to mention it's off topic. BANT! ZOMG TORLL11. Basically, SugarD-X, my point is the thread wasn't really bothering anybody in the 3 months and 29 days in which it was obsolete until you revived it.
  8. I agree with you on that one.. However robhol is right. ¬.¬ You did not add anything new to the thread, you merely bumped it to say something that's already been said. Moving the thread was the moderators job, if they didn't do it then, you don't have to remind them every couple of months. If it really annoys you that the thread is in the wrong section, just report it, that's what the button is there for. This discussion is getting silly, not to mention it's off topic. BANT! ZOMG TORLL11. Basically, SugarD-X, my point is the thread wasn't really bothering anybody in the 3 months and 29 days in which it was obsolete until you revived it.
  9. For the car exiting, you can try setPedControlState on the player element. For the second, you will probably have to script that function yourself, as you don't have access to much "controlling" stuff apart from control states.
  10. For the car exiting, you can try setPedControlState on the player element. For the second, you will probably have to script that function yourself, as you don't have access to much "controlling" stuff apart from control states.
  11. There's no such event. You can check periodically with isElementInWater and setTimer. (I wouldn't recommend onClientRender - in this case it's just.. overkill.) I've posted a request for the event (as it'd be more useful) here.
  12. There's no such event. You can check periodically with isElementInWater and setTimer. (I wouldn't recommend onClientRender - in this case it's just.. overkill.) I've posted a request for the event (as it'd be more useful) here.
  13. Make sure you have the newest drivers and DirectX, then?
  14. Make sure you have the newest drivers and DirectX, then?
  15. Seven? Are you talking about Windows 7 or what? Because I run Win7 64-bit and MTA is working fine here.
  16. Seven? Are you talking about Windows 7 or what? Because I run Win7 64-bit and MTA is working fine here.
  17. How is that not a handling function
  18. How is that not a handling function
  19. Two problems: 1) You're creating the pickup on top of the player. I'm not sure, but that could be a problem, I guess... 2) You're not removing the player's money. Use takePlayerMoney.
  20. Two problems: 1) You're creating the pickup on top of the player. I'm not sure, but that could be a problem, I guess... 2) You're not removing the player's money. Use takePlayerMoney.
  21. No, you're going to have to modify freeroam. It's not all that difficult though. For example, you can use element data, a single if-check is enough.
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