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robhol
Retired Staff-
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Everything posted by robhol
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Omg... I got a suggestion for the forum admins: if a user has less than 5 posts, he should have a large flashing arrow pointing to the search box.
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Omg... I got a suggestion for the forum admins: if a user has less than 5 posts, he should have a large flashing arrow pointing to the search box.
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You mean 1.0.3. Version numbers do matter, there are a lot of MTA versions. This topic is in the wrong section. You don't need to login, and you can't. If Game-Monitor doesn't work, it can be your connection, something between you and the internet blocking it, or temporary downtime. As a backup solution you can go to http://game-monitor.com and list servers for MTA.
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You mean 1.0.3. Version numbers do matter, there are a lot of MTA versions. This topic is in the wrong section. You don't need to login, and you can't. If Game-Monitor doesn't work, it can be your connection, something between you and the internet blocking it, or temporary downtime. As a backup solution you can go to http://game-monitor.com and list servers for MTA.
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Most likely a problem with your actual connection, not MTA. And that means there's nothing we can help you with. Try contacting support at your ISP. If there has been instability on your line, they might be able to see it.
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Most likely a problem with your actual connection, not MTA. And that means there's nothing we can help you with. Try contacting support at your ISP. If there has been instability on your line, they might be able to see it.
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Probably not, but I can tell you that in order to do this you will probably need to modify the admin resource (and any other resources that are responsible for kicking people) to check whether you can be kicked or not. You'll also of course need to set that condition where needed, for example with a command or in a login event handler based on ACL permissions.
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Probably not, but I can tell you that in order to do this you will probably need to modify the admin resource (and any other resources that are responsible for kicking people) to check whether you can be kicked or not. You'll also of course need to set that condition where needed, for example with a command or in a login event handler based on ACL permissions.
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Already reported, but the waiting time is probably quite long.
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Already reported, but the waiting time is probably quite long.
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Then search the forum (it's been mentioned roughly 50 million times or so) and stop double posting. Use the edit button instead.
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Then search the forum (it's been mentioned roughly 50 million times or so) and stop double posting. Use the edit button instead.
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Yay.. bumping after ONE minute, that's gotta be some kind of a record. There's nothing you can do. I have no idea what you were trying (loading the server list? logging in?) but there's nothing you can actually do about it, I think. If it's the server list, you can wait or go to http://www.game-monitor.com in the meantime. If it's the community login, forget about it. It's not done, and you don't need it.
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Yay.. bumping after ONE minute, that's gotta be some kind of a record. There's nothing you can do. I have no idea what you were trying (loading the server list? logging in?) but there's nothing you can actually do about it, I think. If it's the server list, you can wait or go to http://www.game-monitor.com in the meantime. If it's the community login, forget about it. It's not done, and you don't need it.
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Yes. At least with MTA alone.
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Yes. At least with MTA alone.
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Lol'd. TS, you're probably gonna be better off using the PHP SDK. I've never touched any of GM's querying stuff, but let's just say that all of my experiences with that site are universally bad and I wouldn't recommend it unless you have an alternative.
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Lol'd. TS, you're probably gonna be better off using the PHP SDK. I've never touched any of GM's querying stuff, but let's just say that all of my experiences with that site are universally bad and I wouldn't recommend it unless you have an alternative.
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With 65536 dimensions, you will have a grid of 256x256 such "tiles" of 16kU², and if you were actually going to map anything in all of that space, you would have work enough for a long, long, LONG time. Therefore, maybe it'd just be easier to make the edges of your virtual grid wrap so that if you go off the "south" end of it, you end up back on the north. On a side note, as a bit of background info to consider: the size of the SA "main" area is 9 000 000 U². (3 000U x 3 000U) In one dimension with the current max size of 256 000 000 U² (16 000U x 16 000U) you could fit about 28 and a half San Andreas. The total area in which to map with 65536 of these dimension is 16 777 216 000 000 U² or about 1.8 million San Andreas'es. With your new size of 60kU²/dim this would be 3 600 000 000 U² per dimension or 235 929 600 000 000 U² in total. That, I might add, could contain 26 214 400 San Andreas'es, and call me unimaginative, but I just have no freaking idea of whatever you could possibly want all that space for... (Yes, I do like to post useful things. You're welcome! )
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With 65536 dimensions, you will have a grid of 256x256 such "tiles" of 16kU², and if you were actually going to map anything in all of that space, you would have work enough for a long, long, LONG time. Therefore, maybe it'd just be easier to make the edges of your virtual grid wrap so that if you go off the "south" end of it, you end up back on the north. On a side note, as a bit of background info to consider: the size of the SA "main" area is 9 000 000 U². (3 000U x 3 000U) In one dimension with the current max size of 256 000 000 U² (16 000U x 16 000U) you could fit about 28 and a half San Andreas. The total area in which to map with 65536 of these dimension is 16 777 216 000 000 U² or about 1.8 million San Andreas'es. With your new size of 60kU²/dim this would be 3 600 000 000 U² per dimension or 235 929 600 000 000 U² in total. That, I might add, could contain 26 214 400 San Andreas'es, and call me unimaginative, but I just have no freaking idea of whatever you could possibly want all that space for... (Yes, I do like to post useful things. You're welcome! )
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Serials aren't really finished yet, but I do get your point. IP bans are crap.
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Serials aren't really finished yet, but I do get your point. IP bans are crap.
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As I said, that's up to you. If you look at large resources with a lot of files (that aren't necessarily script files), like admin, killmessages or mabako-services, the files are often bunched in folders based on server/client, what they are (script/data) or what they do. Ultimately, what's probably best for you is what you feel comfortable with. Personally, I just name my script files something logical and have most of them on the "root" level of my resource, I don't bother with folder, I consider them something of a time waste and most of my script aren't really extensive enough for folders to be useful.