was discussed many times before.. It's a problem to sync the peds as in single player they disappear when u turn around or when you go on a longer distance from them, also it will take much server cpu and bandwith, so it won't ever be in MTA
let me guess, it says "Client not responding" ye? That is MTA problem, not mta:ma, and there's nothing you can actually do with it, will be fixed in next releases
Sounds like MOTD that was in mta 0.x versions.. a transperent window with some text in it, there was a topic about this and MTA Team said they probably won't add this to mta:sa
It's same as 'Hey there, write me a script coz im too lazy' If your cousin did help you, you could learn something, start writing it yourself and i'll help in some parts you can't do. Don't know like others, but im not gonna write a whole script, only help with it.
you can't make a login with passwords, as scripts can't see PMs to unknown players, and the ip check.. i think there's nothing you can really do with it cause it checks your subnet.. do you know all your IP's? or they're allways diff? If you maybe have not big ammout of diff IPs you can write a whole new login system, so that itll check if your ip matches any of logged, not only the one logged like in GUS
Thats very old Jani, some parts don't work with the latest mta:ma releases, but will help to understand some things though.
Zomah you could learn some scripting on http:www.mirc.com and some mta:ma scripting tips in the scripting.html in the mta:ma folder.
You can also ask for some help with scripts in the Add-ons section
To run scripts you need mta:ma, for 0.5 you need version 3.x here However there's no rpg script out with all the features you want, so you will need to ask somebody to make one, or learn and write it yourself, mirc scripting is not hard