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lil Toady

MTA Team
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Everything posted by lil Toady

  1. If client'd be queueing every unexistant event it could work out not well i suppse. You can request the data from client when it's script has started, instead of sending it right on resource start.
  2. The DP download button throws a random mirror, looks like this one is down
  3. In the next version of the admin panel the list of users and their rights can be defined in the acl
  4. lil Toady

    GTANET IRC

    GTANET does not belong to MTA, you might want to read this: http://www.gtaconnection.net/page/policy/rules
  5. Errors will be displayed in the server window or right in game if you type (debugscript 3) in console. You do not need to compile the as they are precompiled right in the server
  6. You removed the admin resource from admin acl group? or edited the group/access somehow so that you restricted it. Renaming the resource could be the cause too
  7. just renamed it? it probably got saved as coreconfig.xml.txt. Why don't you just download the coreconfig.xml it offers you and put it in the folder?
  8. in mta alphas we could change the resolution from console, but with the same command we were going into the window mode so it was taken out for dp1. (however then put back as 'window' but that only works in one way)
  9. that's not my fault, i only retrieve the mta's bans xml. Also banSerial function only takes a serial arg so it doesn't know about what player it banned to retrieve it's nick. I'll talk to the devs team about that.
  10. for(i=0 i > getPlayerCount() i++) That'll look like for i = 0, getPlayerCount() do --your code end There are better ways to loop through players though, like for id, player in ipairs ( getElementsByType ( "player" ) ) do something() end
  11. I suppose that's a suggestion for the admin panel, so im responsible for this. And yeh, in the next version of the admin panel you'll be able to chose (in the options) how the 'Ban' button will work, either IP or Serial ban.
  12. Scripting it client side is pretty efficient Just alt+tab until its fixed, i often get this prob even in SP Let me guess, dual core amd? get latest amd drivers or core optimizer
  13. you login at community.multitheftauto.com (mtabeta.com), go to 'profile settings', then 'Signature' and select the sig style you want, copy/paste the url into forum sig and you're done
  14. Not gonna work i suppose, moveObject != setElementVelocity
  15. why did you bother replying then. Afaik some people with steam versions managed to run mta fine. I think you have to disable auto-updater and downgrade the exe (steam one is 3.0, 1.0 needed).
  16. Isn't it easier to disable friendly fire? So team mates can't kill each other
  17. lil Toady

    FileWrite

    as wiki says for fileWrite: "Writes one or more strings to a the given file, starting at the current read/write position." I suppose when you open the file the position is set at the start of the file, so you'll have to read the it, and fileSetPos to add a line instead of rewriting it
  18. viewtopic.php?f=89&t=21435
  19. lil Toady

    erm

    i don't get what you mean
  20. > You can't do it without me!
  21. Hence the As it's not yet fully supported and only put in so you don't have to exit/enter game all the time to change something in your script. It has been taken out for dp1, then put in again
  22. n00b aeron! we had some of your scripts converted for the new syntax as far as i remember, ill have a look later
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