Yet this could be easily implemented, there's no need for a specific API in CEF for that. You can just look up a link tag in the DOM with the rel attribute set to 'icon', which seems to be the standard (except for IE, because IE is special).
Is there a function to get source code of the page in CEF?
I'm not sure if this function which Jusonex added is to get the source code, but from the name, I say it is:
https://github.com/multitheftauto/mtasa ... 99bf73ca38
I haven't had any FPS changes since I updated to 1.5, works as good as 1.4 did.
P.S: A lot of servers disallowed virtual machines, so I doubt you'll be able to play much servers with it.
El compilador del MTA es el unico que podes usar, asi que no entiendo que mas buscas.
MTA ya no acepta otros compiladores que no sean el suyo desde hace un tiempo.
Para desencriptar los scripts necesitas la llave de encriptacion.
Tendrias que crear una tabla dentro de la tabla, usando el elemento del jugador que utilizo el comando ( thePlayer ), y luego insertas la barrera en esa sub-tabla.
El problema seria para soltar la barrera, ya que no sabes cual barrera tiene en sus manos.
Exacto.
Luego, en lugar de hacer esto:
barresita = createObject (1228, x + 1, y + 1, z, 0, 0, 50)
Haces asi:
barreras [ thePlayer ] = createObject (1228, x + 1, y + 1, z, 0, 0, 50)