Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 17/04/21 in all areas

  1. pAttach Optimized bone attach thanks to the new MTA functions/events. This resource doesn't match with well known bone_attach, you can not use the same parameters! Documentation moved to GitHub! Go to GitHub...
    1 point
  2. هو اسمة police فقط فاكنت فاكر انى لازم اكتاب كلمة تيم زى ما انت كاتبها ماشى يسطا تسلم
    1 point
  3. Police Team = اسم التيم الشرطي الي عندك , ف يمديك تغيره عادي
    1 point
  4. معليش والله م فهمتك بالاول تفضل addEventHandler ( 'onVehicleStartEnter' , root , function ( Player , _ , Driver ) if ( not Driver ) then return false end local DriverTeam = getPlayerTeam ( Driver ) if ( DriverTeam ) then if DriverTeam ~= getTeamFromName ( 'Police Team' ) then return false end local Team = getPlayerTeam ( Player ) if ( Team == DriverTeam ) then cancelEvent ( ) end end end )
    1 point
  5. لآ ي الغالي نو تيم لا تحطه شرطي حط اسم التيم الي بيكون يقدر يخرج الي بلتيم معه
    1 point
  6. We made a server initially for our friends but decided to make it public. Its a racing server with random events and points which you can use to punish other players or buy upgrades.You're welcome to join our Discord server where we will host racing nights. If you have suggestions on modes and events, let us know on Discord. Select features: - grandmas attacks - army attacks - fly me to the moon - pyramid and wall builiding AND MUCH MORE IP: mtasa://145.239.86.225:22003 Discord: https://discord.gg/hVrzeFC8AB YouTube:
    1 point
  7. As you may know from past ban waves targetting cheaters on MTA forks like NextRP, RPBOX, and MTA Province (which have a severely limited to nearly deactivated anti-cheat compared to 'official' MTA), we can occasionally help out forks by counteracting the cheaters that terrorize them. This time, we (MTA anti-cheat team at the official MTA) has been the recipient of harrassment campaigns and illicit activities & testing of crap from the cheat developers part of such groups that provide cheats for forks (which I won't mention but you know which groups im talking about). Because these groups are frustrated from being unsuccessful in bypassing AC on the official MTA, as it's too strong for them.. and due to us interfering with them even on forks, they have resorted to harrassment of the AC team and false claims to pull down MTA. In response, we have decided to start our own campaign to take out the trash (them, and the forks cheaters that they provide for), it is action reaction. We are once again also helping the forks during this operation, by helping them get rid of these people that destroy their game. You are 1 of them (the forks cheaters / someone connected to the aforementioned groups). The only way to deal some damage to cheater structures in forks, is mainly to take away 1 of their most priced abilities: to change their MTA serials, much faster and easier than on the official MTA (where there's additional security against it). And also for some of them, us changing the serial of their 'legitimate (non cheating) playing PC' into their cheating serial, so that they will have to face the bans that they earned on the respective forks, and be exposed. Note that they are banned as individuals, so yes, even if you played both forks and 'official' MTA, or only either of them, and even if you had other PC's.. they may all be banned, as you as a person ain't welcome anymore. You can thank yourself and your forks cheat providers for it. You're done, at least for now, until your lovely cheat providers release another way to evade your forks ban. The amount of frustration and surprise this (being really banned this time, without a guaranteed way to evade it with a serial change) will cause with people like yourself (the forks cheaters) to cause a rain of ban appeals, so this post will be a reply template for them. @Nachim
    1 point
  8. Hey folks So, I joined this community back in 2008, when MTA SA DM DP1 was released. It was great. I played in servers. I scripted stuff. The scripting part is especially important here, because I was amazed to see what possibilities to customize the game MTA SA gives to the scripters, and that's what got me involved so much. It was by scripting on MTA that I got lots of coding experience. I had such a great time that 2008 was one of the most memorable years for me, because I can still remember the good moments, including my first time playing the non-race version (I played MTA SA Race in 2007, but only a little bit, and didn't think much of it) and my first attempts to script. As time went by, I set goals for myself. I thought of making my own server with my own gamemode. I didn't just want it for my own gains, I wanted it for the good of MTA, too! I wanted to make use of MTA scripting possibilities, to let the greatness of MTA be known! However, as I still wasn't that good at scripting nor at setting goals (they were huge), I wasn't exactly being productive. I experimented a lot and learned a lot, but apart from that, it didn't really go anywhere. After a few years of playing around, I realized my goals weren't going to come true. I decided I just wanted to be useful to MTA community. That's when I made and released a few scripts, including Drawtag, Gravity gun and NPC traffic. Later I made my own server after all, with a gamemode very different from what I had originally planned. But I was too busy with crap in my life to continue working on it, so I had to end it. I didn't want to abandon MTA. All those dreams that never came true. But I didn't see any other way. I stopped playing and scripting on MTA. Eventually I drifted away and stopped visiting this forum altogether. During the time I was away, I was just living life, but not really feeling like I was enjoying it. There were ups and downs. You know, everyone goes through different phases of life. But now I feel bad about it. It wasn't necessarily my fault that I left, but it was my fault that I didn't come back for so long. Now that I finally did, it seems there have been people who were looking for me, but I don't even know if it's of any use to reply to messages I received 3 to 5 years ago. I'm regularly on YouTube though, but even there, often I didn't feel like replying to comments right away and forgot about them later. I'm feeling like a busta who ran away and left his homies when there was no reason to. I'm feeling like I have betrayed MTA because it gave me so much, but I didn't manage to benefit it as much as I thought it deserved. Things have surely changed around here while I was gone. I see there are admins and moderators who weren't even on this forum when I left. And honestly, I don't remember many people in particular. I don't remember well who was and who wasn't here back in those days. I don't know if anyone here misses me. I'm so out of touch. Kinda sucks, doesn't it? After wandering for years, I'm finally back home, but I'm not even sure if it's still the same home that I've been missing because I don't even know if people here are still the same people that I left. But I see some usernames that look familiar and I can take comfort in that. MTA seems to be doing much better than before. I didn't expect it to become so popular! I'm supposed to be happy about this, because it was my dream to see MTA achieve the popularity that it deserves. But it feels like yet another thing I missed out on. I wasn't a part of MTA community during the time that it grew so much. What a shame. Unfortunately, I don't have plans to resume MTA scripting, not big ones at least. It's a pity, seeing how MTA now has scripting features that I used to dream of. But I just don't think I currently can focus on it. Still, it feels tempting to try. I'm curious, how much have peds been improved? In the old days, I would run into problems because the peds would lose information about health, ammo and many other things, when they got streamed out, so I couldn't have them properly synced and had to resort to workarounds. What about model/texture replacing? I see there are some new related functions, so this functionality must have been improved, right? I remember trying to import Liberty City and Vice City back in 2010, and I managed to convert Liberty City, but I couldn't load it all at once, because 512 MB of RAM was not enough to replace that many models at the same time. And replacing the models dynamically (based on distance to the player) wasn't working well, there were bugs and some models weren't actually getting replaced. My scripts website is no longer there. I still have the files, but I see someone made a GitHub repository and uploaded the resources there, so I guess it's okay as it is. The resources are available to everyone and I'm thankful for that. If I ever decided to make scripts for the community to use, I would start from scratch rather than continue working on the old ones. The same can be said about the server I had, I have the gamemode and the database, but if I wanted to run a server again, I would start the gamemode all over. While the future of my involvement in MTA scripting is uncertain, I'm seeking to be active on this forum once again. I want to be in touch with MTA and the community. Maybe I should try helping people in scripting section or something like that. Perhaps make some tutorial. I'm much better at programming than I used to be. I'm working on my own game engine, but I don't want to make it sound like I'm doing something big or anything like that. This is another thing that I took my time to play around with. I started it long ago, I learned a lot, but I have little results. Either way, it was MTA that inspired me to do it. And I have an idea to make a common scripting interface for MTA and my engine so that scripts made using this interface would work on both. Not stating that's what's going to happen, I'm just thinking of ways to make scripts for MTA even when I have to focus on something else. With things I learned in the recent years, some MTA script ideas that I once considered difficult to implement, look much easier now. Hell, even if I made the mistake of leaving MTA for so long, these years were still far from wasted. That's pretty much all I wanted to say for now. I left for several years, now I feel bad about it, "but now I'm back, and I know what I've been missing". Not sure how much I'm going to be involved in MTA scripting, if at all, but I just want to be a part of this community again.
    1 point
×
×
  • Create New...