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ايهاب

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ايهاب last won the day on September 12 2020

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  1. دى مودات كنت استخدمها فى سيرفرى ضدد الباند والكيك وحماية من اكواد تخريب الخ شوف الاكواد وهتفهمها غير بس المعلومات من سريال وحسابى لحسابك مكتوب تعليمات بالعربى عشان تفهم داخل الملف الاكواد وفيها كود تتكتب عشان ترجع الرتبة وكذا شى https://top4top.io/downloadf-2294sfkdl1-zip.html
  2. انا كان نفسى الكلام عملت استثناء من الانتى فيروس لان الانتى فيروس بيحظرة بيقولة انة مصاب بى كذا
  3. ولكم  ولككمممممممممممممممممممممم

  4. سلام علكيم سيرفر [Gta-Field]Cops 'n' Robbers- RPG|جاتا فيلد حرب العصابات حرب العصابات حجم تحميل السيرفر على اى لاعب 35 ميجا تم حذف سكنات المعدلة وسيارات وتغيير اسم السيرفر الى هذا وتحميل مبقاش 200 ميجا زى الاول تقدروة تشرفونا mtasa://46.105.250.205:22023 ديسكورد https://discord.gg/s89gqTKY
  5. السلام عليكم تم افتتاح السيرفر اتمنى تشرفونا الاى بى mtasa://46.105.250.205:22023 ديسكورد https://discord.gg/sYVPptDb
  6. https://discord.gg/sYVPptDb
  7. سلام عليكم حد معاه مود سرقة بنك يكون مش موجود فى سيرفر حاليا حتى لو تبع اى سيرفر بس يكون السيرفر مش موجود حاليا فى mta يعنى اصحابة تاركين المودات وثاينا عندى لو اللاعب خد فلوس والسيرفر طفى او او رستارت فلوس تتصفر لازم اما ياخد الفلوس يخرج من اللعبة قبل عشان الفلوس تتحفظ قبل عملية لرستات او لاطفاء موجودة فى كم مود بس مش فى كلة الحمدلله هل ليها حل وعندى مشكلة فى معرض السيارات اما بشترى سيارة ولو السيررففرر طفى بفتح الاقى الفلوس متخصمتشى وبتبقى السيارة معايا الا لو خرجت قبل ما السيرفر يطفى عشان الفلوس تنخصم
  8. تسلم عيونك يسطا المهم يسطا خليك سريع ها ض1 والخاص عندى مفتوح ض1
  9. جدد اللينك يسطااااااااااااااااااااااااااااااااااااااااااااااااااا
  10. سلام عليكم بما ان اللعبة انتهت او فكرة حرب عصابات انتهت فابفكر انشر مودات حرب عصابات خاصة فينى وبصديقى وهو موافق بما ان لن اعيد فتح السيرفر مرة اخرى فا مش حاسس ان ملهاش استتفاد فاكنت عايز الناس تستفيد منها فى لونشرتها هلاقى تفاعل بعض المودات الموجودة قيم مود مو مسروق محل اسلحة فى لانشرات مش مسروق وظيفة مطافى مود احتلال مع جروبات خاص مو مسروق وبعض المودات الاخرى
  11. دة الكود كامل حوطة انت كدة عشان انا متغلبطشى واسقط اى شى local Key = 'F5' vehiclesTable = { { 'Faggio', 462, 25000, {-1667.31152, 1213.07727, 15.87188, -1663.62793, 1208.41748, 13.67809} }, { 'FCR-900', 521, 150000, {-1667.31152, 1213.07727, 15.87188, -1663.62793, 1208.41748, 13.67809} }, { 'Freeway', 463, 60000, {-1667.31152, 1213.07727, 15.87188, -1663.62793, 1208.41748, 13.67809} }, { 'NRG-500', 522, 300000, {-1667.31152, 1213.07727, 15.87188, -1663.62793, 1208.41748, 13.67809} }, { 'PCJ-600', 461, 300000, {-1667.31152, 1213.07727, 15.87188, -1663.62793, 1208.41748, 13.67809} }, { 'Sanchez', 468, 150000, {-1667.31152, 1213.07727, 15.87188, -1663.62793, 1208.41748, 13.67809} }, { 'Wayfarer', 586, 50000, {-1667.31152, 1213.07727, 15.87188, -1663.62793, 1208.41748, 13.67809} }, }; local buyingMarker = createMarker( -1663.51257, 1208.61926, 6.25465, 'cylinder', 1.2, 200, 150, 50, 255 ) local screenW, screenH = guiGetScreenSize() Cplayer = getLocalPlayer( ) setElementData( Cplayer, 'VehiclesSystem;WarpToVehicle', nil ) setElementData( root, 'vehiclesSystem;dimension', 1 ) GUIEditor = { checkbox = {}, label = {}, button = {}, window = {}, gridlist = {} } GUIEditor.window[1] = guiCreateWindow((screenW - 700) / 2, (screenH - 374) / 2, 700, 374, ". : Vehicles System : .", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetVisible(GUIEditor.window[1], false) GUIEditor.gridlist[1] = guiCreateGridList(10, 32, 511, 332, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "ID", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.3) guiGridListAddColumn(GUIEditor.gridlist[1], "Price", 0.3) guiGridListAddColumn(GUIEditor.gridlist[1], "Subscription", 0.3) GUIEditor.button[1] = guiCreateButton(531, 42, 156, 24, "Create Vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFEFB00") GUIEditor.button[2] = guiCreateButton(531, 76, 156, 24, "Destroy Vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFEFB00") GUIEditor.button[3] = guiCreateButton(531, 125, 156, 24, "Lock/Unlock Vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FF00ADFE") GUIEditor.button[4] = guiCreateButton(531, 159, 156, 24, "On/Off Engine", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FF00ADFE") GUIEditor.button[5] = guiCreateButton(532, 193, 155, 24, "On/Off Lights", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FF00ADFE") GUIEditor.button[6] = guiCreateButton(532, 242, 155, 24, "Warp To Buy Place", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFFE7100") GUIEditor.button[7] = guiCreateButton(533, 340, 154, 24, "X", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFFE0000") GUIEditor.button[8] = guiCreateButton(532, 276, 154, 24, "Sell Vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[8], "NormalTextColour", "FFFE7100") GUIEditor.label[1] = guiCreateLabel(531, 100, 156, 15, "ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "default-bold-small") guiLabelSetColor(GUIEditor.label[1], 176, 176, 176) guiLabelSetHorizontalAlign(GUIEditor.label[1], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[1], "bottom") GUIEditor.label[2] = guiCreateLabel(531, 217, 156, 15, "ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[2], "default-bold-small") guiLabelSetColor(GUIEditor.label[2], 176, 176, 176) guiLabelSetHorizontalAlign(GUIEditor.label[2], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[2], "bottom") GUIEditor.checkbox[1] = guiCreateCheckBox(553, 309, 133, 21, "Warp To Vehicle", false, false, GUIEditor.window[1]) guiSetProperty(GUIEditor.checkbox[1], "NormalTextColour", "FFF9F000") ----------#Window2 buyplace = guiCreateWindow(screenW - 266 - 10, (screenH - 491) / 2, 266, 491, ". : Vehicles System : .", false) guiWindowSetSizable(buyplace, false) guiSetAlpha(buyplace, 1.00) guiSetVisible(buyplace, false) list_buyplace = guiCreateGridList(10, 29, 246, 313, false, buyplace) guiGridListSetSortingEnabled(list_buyplace, false) guiGridListAddColumn(list_buyplace, "#", 0.11) guiGridListAddColumn(list_buyplace, "Vehicle", 0.5) guiGridListAddColumn(list_buyplace, "Price", 0.5) buy_buyplace = guiCreateButton(46, 352, 172, 22, "Buy Vehicle", false, buyplace) guiSetProperty(buy_buyplace, "NormalTextColour", "FF00FE00") rent_buyplace = guiCreateButton(46, 423, 172, 22, "Rent Vehicle", false, buyplace) guiSetProperty(rent_buyplace, "NormalTextColour", "FFF5FD00") label_buyplace = guiCreateLabel(10, 384, 246, 29, "Note : You Can Also Rent Vehicle,\nRent Time : 5 Minutes, Price : 1,000$ .", false, buyplace) guiLabelSetColor(label_buyplace, 254, 84, 0) guiLabelSetHorizontalAlign(label_buyplace, "center", false) x_buyplace = guiCreateButton(46, 455, 172, 22, "X", false, buyplace) guiSetProperty(x_buyplace, "NormalTextColour", "FFFE0005") function addCarsToBuy( ) guiGridListClear( list_buyplace ) for _, vehicle in ipairs( vehiclesTable ) do local Price, value = string.gsub( vehicle[3], '^(-?%d+)(%d%d%d)', '%1,%2' ) local item = guiGridListAddRow( list_buyplace ) local cN = guiGridListSetItemText( list_buyplace, item, 2, vehicle[1], false, false ) local cP = guiGridListSetItemText( list_buyplace, item, 3, Price..'$', false, false ) local num = guiGridListSetItemText( list_buyplace, item, 1, _..'-', false, false ) local cD1 = guiGridListSetItemData( list_buyplace, item, 1, vehicle[4] ) local cD2 = guiGridListSetItemData( list_buyplace, item, 2, vehicle[2] ) local cD3 = guiGridListSetItemData( list_buyplace, item, 3, vehicle[3] ) guiGridListSetItemColor( list_buyplace, item, 2, 200, 200, 50 ) guiGridListSetItemColor( list_buyplace, item, 3, 50, 200, 200 ) guiGridListSetItemColor( list_buyplace, item, 1, 200, 100, 0 ) end end addCarsToBuy( ) function clickElements( ) if ( source == GUIEditor.button[7] ) then guiSetVisible( GUIEditor.window[1], false ) showCursor( false ) elseif ( source == GUIEditor.checkbox[1] ) then local Sel = guiCheckBoxGetSelected( GUIEditor.checkbox[1] ) if ( Sel == true ) then setElementData( Cplayer, 'VehiclesSystem;WarpToVehicle', 'Enabled' ) else setElementData( Cplayer, 'VehiclesSystem;WarpToVehicle', nil ) end elseif ( source == x_buyplace ) then fadeCamera( false ) setTimer( fadeCamera, 1500, 1, true ) guiSetVisible( buyplace, false ) showCursor( false ) setTimer( setCameraTarget, 1500, 1, Cplayer ) triggerServerEvent( 'VehiclesSystem;createViewVehicle', Cplayer, nil, nil, nil, nil, 'close' ) setElementDimension( Cplayer, 0 ) addCarsToBuy( ) elseif ( source == list_buyplace ) then local Sel = guiGridListGetSelectedItem( list_buyplace ) if ( Sel == -1 ) then return end local Data = guiGridListGetItemData( list_buyplace, Sel, 1 ) local x1, y1, z1, x2, y2, z2 = unpack( Data ) setCameraMatrix( x1, y1, z1, x2, y2, z2 ) if ( isElement( viewvehicle ) ) then if ( getElementModel( viewvehicle ) ) == guiGridListGetItemData( list_buyplace, Sel, 2 ) then return end destroyElement( viewvehicle ) end triggerServerEvent( 'VehiclesSystem;createViewVehicle', Cplayer, guiGridListGetItemData( list_buyplace, Sel, 2 ), x2, y2, z2, 'view' ) elseif ( source == rent_buyplace ) then local Sel = guiGridListGetSelectedItem( list_buyplace ) if ( Sel == -1 ) then outputChatBox( '#FF0000*#FFFF00 Vehicles System #FF0000 : #FFFFFFError, Please select vehicle #FF0000!', 255, 255, 255, true ) return end local ID = guiGridListGetItemData( list_buyplace, Sel, 2 ) if ( getPlayerMoney( Cplayer ) < 1000 ) then outputChatBox( '#FF0000*#FFFF00 Vehicles System #FF0000 : #FFFFFFError, You don\'t have enough money #FF0000!', 255, 255, 255, true ) return end guiSetVisible( buyplace, false ) showCursor( false ) setTimer( setCameraTarget, 1500, 1, Cplayer ) triggerServerEvent( 'VehiclesSystem;createRentVehicle', Cplayer, ID, guiGridListGetItemText( list_buyplace, Sel, 2 ) ) triggerServerEvent( 'VehiclesSystem;createViewVehicle', Cplayer, nil, nil, nil, nil, 'close' ) elseif ( source == buy_buyplace ) then local Sel = guiGridListGetSelectedItem( list_buyplace ) if ( Sel == -1 ) then outputChatBox( '#FF0000*#FFFF00 Vehicles System #FF0000 : #FFFFFFError, Please select vehicle #FF0000!', 255, 255, 255, true ) return end local ID = guiGridListGetItemData( list_buyplace, Sel, 2 ) local vN = guiGridListGetItemText( list_buyplace, Sel, 2 ) local Pr = guiGridListGetItemData( list_buyplace, Sel, 3 ) if ( getPlayerMoney( Cplayer ) < Pr ) then outputChatBox( '#FF0000*#FFFF00 Vehicles System #FF0000 : #FFFFFFError, You don\'t have enough money #FF0000!', 255, 255, 255, true ) return end triggerServerEvent( 'VehiclesSystem;buyCurrentCar', Cplayer, ID, vN, Pr ) elseif ( source == GUIEditor.button[1] ) then local Sel = guiGridListGetSelectedItem( GUIEditor.gridlist[1] ) if ( Sel == -1 ) then outputChatBox( '#FF0000*#FFFF00 Vehicles System #FF0000 : #FFFFFFError, Please select vehicle #FF0000!', 255, 255, 255, true ) return end local ID = guiGridListGetItemText( GUIEditor.gridlist[1], Sel, 1 ) triggerServerEvent( 'VehiclesSystem;createPersonalVehicle', Cplayer, ID ) guiSetVisible( GUIEditor.window[1], false ) showCursor( false ) guiSetEnabled( GUIEditor.button[1], false ) setTimer( guiSetEnabled, 2000, 1, GUIEditor.button[1], true ) elseif ( source == GUIEditor.button[2] ) then triggerServerEvent( 'VehiclesSystem;destroyPersonalVehicle', Cplayer ) guiSetEnabled( GUIEditor.button[2], false ) setTimer( guiSetEnabled, 2000, 1, GUIEditor.button[2], true ) elseif ( source == GUIEditor.button[3] ) then triggerServerEvent( 'VehiclesSystem;lock/unlockPersonalVehicle', Cplayer ) guiSetEnabled( GUIEditor.button[3], false ) setTimer( guiSetEnabled, 2000, 1, GUIEditor.button[3], true ) elseif ( source == GUIEditor.button[4] ) then triggerServerEvent( 'VehiclesSystem;off/onPersonalVehicle', Cplayer ) guiSetEnabled( GUIEditor.button[4], false ) setTimer( guiSetEnabled, 2000, 1, GUIEditor.button[4], true ) elseif ( source == GUIEditor.button[5] ) then triggerServerEvent( 'VehiclesSystem;off/onLightsPersonalVehicle', Cplayer ) guiSetEnabled( GUIEditor.button[5], false ) setTimer( guiSetEnabled, 2000, 1, GUIEditor.button[5], true ) elseif ( source == GUIEditor.button[8] ) then local Sel = guiGridListGetSelectedItem( GUIEditor.gridlist[1] ) if ( Sel == -1 ) then outputChatBox( '#FF0000*#FFFF00 Vehicles System #FF0000 : #FFFFFFError, Please select vehicle #FF0000!', 255, 255, 255, true ) return end local ID = guiGridListGetItemText( GUIEditor.gridlist[1], Sel, 1 ) triggerServerEvent( 'VehiclesSystem;sellMyPersonalVehicle', Cplayer, tonumber(ID), guiGridListGetItemData( GUIEditor.gridlist[1], Sel, 3 ) ) guiSetEnabled( GUIEditor.button[8], false ) setTimer( guiSetEnabled, 2000, 1, GUIEditor.button[8], true ) elseif ( source == GUIEditor.button[6] ) then fadeCamera( false ) setTimer( fadeCamera, 1500, 1, true ) setTimer( setElementPosition, 1500, 1, Cplayer, -1639.25244, 1203.28857, 8.22800 ) guiSetVisible( GUIEditor.window[1], false ) showCursor( false ) end end addEventHandler( 'onClientGUIClick', root, clickElements ) function refreshMyList( Table ) guiGridListClear( GUIEditor.gridlist[1] ) for i, _ in ipairs( Table ) do local Price, value = string.gsub( Table[i].vehPrice / 2, '^(-?%d+)(%d%d%d)', '%1,%2' ) local item = guiGridListAddRow( GUIEditor.gridlist[1] ) guiGridListSetItemText( GUIEditor.gridlist[1], item, 1, Table[i].vehID, false, false ) guiGridListSetItemText( GUIEditor.gridlist[1], item, 2, Table[i].vehName, false, false ) guiGridListSetItemText( GUIEditor.gridlist[1], item, 3, Price..'$', false, false ) guiGridListSetItemText( GUIEditor.gridlist[1], item, 4, Table[i].Subscription, false, false ) guiGridListSetItemData( GUIEditor.gridlist[1], item, 3, Table[i].vehPrice / 2 ) end end addEvent( 'VehiclesSystem;putMyVehicles', true ) addEventHandler( 'VehiclesSystem;putMyVehicles', root, refreshMyList ) addEvent( 'VehiclesSystem;gridListAddRent', true ) addEventHandler( 'VehiclesSystem;gridListAddRent', root, function( ID, veh ) rentRow = guiGridListAddRow( GUIEditor.gridlist[1] ) guiGridListSetItemText( GUIEditor.gridlist[1], rentRow, 1, ID, false, false ) guiGridListSetItemText( GUIEditor.gridlist[1], rentRow, 2, veh, false, false ) guiGridListSetItemText( GUIEditor.gridlist[1], rentRow, 3, '1,000$', false, false ) guiGridListSetItemText( GUIEditor.gridlist[1], rentRow, 4, '5 Minutes', false, false ) guiSetEnabled( buy_buyplace, false ) guiSetEnabled( rent_buyplace, false ) guiSetEnabled( list_buyplace, false ) setTimer( function( ) guiGridListRemoveRow( GUIEditor.gridlist[1], rentRow ) guiSetEnabled( buy_buyplace, true ) guiSetEnabled( rent_buyplace, true ) guiSetEnabled( list_buyplace, true ) end, 300000, 1 ) end ) addEvent( 'VehiclesSystem;hideBuyWindow', true ) addEventHandler( 'VehiclesSystem;hideBuyWindow', root, function( ) guiSetVisible( buyplace, false ) showCursor( false ) end ) addEvent( 'VehiclesSystem;emptyMyList', true ) addEventHandler( 'VehiclesSystem;emptyMyList', root, function( ) guiGridListClear( GUIEditor.gridlist[1] ) end ) addEventHandler( 'onClientResourceStart', resourceRoot, function( ) triggerServerEvent( 'refreshMyListS', Cplayer ) end ) addEventHandler( 'onClientMarkerHit', buyingMarker, function( hitElement ) if ( hitElement == Cplayer and getElementDimension( hitElement ) == 0 ) then local x, y, z = getElementPosition( Cplayer ) if ( z <= 7.25465 ) then guiGridListSetSelectedItem( list_buyplace, 0, 1 ) local Sel = guiGridListGetSelectedItem( list_buyplace ) if ( Sel == -1 ) then return end local Data = guiGridListGetItemData( list_buyplace, Sel, 1 ) local x1, y1, z1, x2, y2, z2 = unpack( Data ) fadeCamera( false ) setTimer( fadeCamera, 1500, 1, true ) setTimer( setCameraMatrix, 1500, 1, x1, y1, z1, x2, y2, z2 ) if ( isElement( viewvehicle ) ) then if ( getElementModel( viewvehicle ) ) == guiGridListGetItemData( list_buyplace, Sel, 2 ) then return end destroyElement( viewvehicle ) end triggerServerEvent( 'VehiclesSystem;createViewVehicle', Cplayer, guiGridListGetItemData( list_buyplace, Sel, 2 ), x2, y2, z2, 'view' ) setTimer( guiSetVisible, 1500, 1, buyplace, not guiGetVisible( buyplace ) ) setTimer( showCursor, 1500, 1, not isCursorShowing( ) ) end end end, false ) bindKey( Key, 'down', function( ) guiSetVisible( GUIEditor.window[1], not guiGetVisible( GUIEditor.window[1] ) ) showCursor( not isCursorShowing( ) ) end ) شوف الرد الى حطيت فى الكود لانى مش هعرف حوطة انت يسطا ? .....
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