Aeron Posted February 7, 2006 Share Posted February 7, 2006 (edited) Some ppl forced me Mass mover This tool allows you to move all the objects within a map by a specified amount. 1. Download the tool at: http://home.deds.nl/~aeron/maps/mmove.exe 2. Do Start->run and type 'CMD' 3. Type this: "" "" Example: You got the files "C:\This is Anywhere\mmove.exe" and "G:\Omgad G drive\Focking leet race.map" and you want to move it 60 units over the X axis, -56 units on the Y axis and nothing on the Z axis then the result would be: "C:\This is Anywhere\mmove.exe" "G:\Omgad G drive\Focking leet race.map" 60 -56 0 4. Hit 'Enter' 5. Done Map to IPL converter This allows you to convert user created maps using the MTASA map editor, such as ramps and buildings, into the single player IPL files. Instructions on how to import IPL files into single player are below. Note: This will not convert race objects, such as checkpoints and spawnpoints 1. Download the tool at: http://home.deds.nl/~aeron/maps/map2ipl.rar 2. Extract the files using WinRAR to a directory. (Both map2ipl.exe AND all.models) 3. Do Start->run and type 'CMD' 4. Type this: "" "" "" Example: You got the files "C:\This is Anywhere\map2ipl.exe", "G:\Omgad G drive\Focking leet race.map" and want the destination file to be "Z:\Z drive leet\s\u\b\m\a\p\s\lollersaktes.ipl" then the result would be: "C:\This is Anywhere\map2ipl.exe" "G:\Omgad G drive\Focking leet race.map" "Z:\Z drive leet\s\u\b\m\a\p\s\lollersaktes.ipl" 5. Hit 'Enter' 6. Done IPL to Map converter (New version) This allows you to convert maps that are already in your single player mode into an MTA .map format so it can be loaded onto the map editor and MTA:SA servers. 1. Download the tool at: http://home.deds.nl/~aeron/maps/ipl2map.exe 2. Do Start->run and type 'CMD' 3. Type this: "" "" "" Example: You got the files "C:\This is Anywhere\ipl2map.exe", "G:\Omgad G drive\Focking leet race.ipl" and want the destination file to be "Z:\Z drive leet\s\u\b\m\a\p\s\lollersaktes.map" then the result would be: "C:\This is Anywhere\ipl2map.exe" "G:\Omgad G drive\Focking leet race.ipl" "Z:\Z drive leet\s\u\b\m\a\p\s\lollersaktes.map" 4. Hit 'Enter' 5. Done How to insert your IPL in GTA:SA 1. Copy you ipl to '\GTA San Andreas\data\maps\custom\' 2. Open up 'gta.dat' in '\GTA San Andreas\data\' 3. Search for the line that says 'IPL DATA\MAPS\country\countryW.IPL' 4. Add this line under it: '# custom' 5. Add here your costum IPL's in following format-line: 'IPL DATA\MAPS\custom\' 6. So your file result is this if your ipl was named 'hello.ipl' ... IPL DATA\MAPS\country\countrys.IPL IPL DATA\MAPS\country\countryE.IPL IPL DATA\MAPS\country\countryW.IPL #custom IPL DATA\MAPS\custom\hello.ipl # interiors IPL DATA\MAPS\interior\int_LA.IPL IPL DATA\MAPS\interior\int_SF.IPL IPL DATA\MAPS\interior\int_veg.IPL ... 7. Save & close Tools tools A handy GUI interface around map2ipl.exe by Shotgun here: http://gtam.cjb.hu/Projects/Converter.zip This makes it easier to convert your maps into an IPL with a nice interface noob's ftl pro's ftw Edited February 26, 2006 by Guest Link to comment
darkdreamingdan Posted February 7, 2006 Share Posted February 7, 2006 its for your own good aeron. Link to comment
Gamefreek Posted February 7, 2006 Share Posted February 7, 2006 Think of it this way, would you rather have hundreds of people asking you on mIRC or spending less than 20mins writing that small little bit to get them off your back? Link to comment
Ransom Posted February 8, 2006 Share Posted February 8, 2006 I have a request, I need a map mover that lets you add/subtract from the xyz of any objects but ONLY the objects selected. I could do this by cutting them and pasting them into a fake map file but it really would be nice to have a proper tool. Adding on to this for the ultimate tool: for good looks and optimal smoothness I usually goto the map file to clone things and offset them by a certain increment. For example spawn points. Problem is, with these tools, you can only add 1 set amount to each. If, for example, I could copy 24 spawns into a file and tell the 1st to increase by 8x1 then second by 8x2 then 8x3 etc I could set them all quickly. To do either of these tools it would most likely need a gui and show the map file (like bartons scm editor), let you highlight things, and then bring up a dialog with some nice options (maybe radio buttons to add/subtract from x/y/z). Link to comment
laurens Posted February 8, 2006 Share Posted February 8, 2006 these guides are very helpfull! Link to comment
ShOtGuN Posted February 9, 2006 Share Posted February 9, 2006 Thanks Aeron for posting it here! I totally forgotten that! Cus my pc is crashed yesterday and i needed to reinstall Windows.... Thanks again! BTW... What does this means?: noob's ftl pro's ftw Link to comment
Si|ent Posted February 9, 2006 Share Posted February 9, 2006 hehe, he knows that, he's asking what: noob's ftl pro's ftw means ftl = for the lose, losers ftw = for the win, winners Link to comment
Brophy Posted February 10, 2006 Share Posted February 10, 2006 Rofl, /me slaps himself Link to comment
Guest Posted February 11, 2006 Share Posted February 11, 2006 what is an ipl file used for? Link to comment
Brophy Posted February 11, 2006 Share Posted February 11, 2006 its gta's own sort of map file Link to comment
ShOtGuN Posted February 11, 2006 Share Posted February 11, 2006 IPL Means item placement.. That file contains the placed objects and coordinates for them.. Link to comment
ShOtGuN Posted February 11, 2006 Share Posted February 11, 2006 I've created a prog whic one helps u to create a config file for rssmapdownloader.exe.. I'll post it here soon *EDIT* Here comes the download! http://gtam.cjb.hu/Projects/rssconfighelper.zip Link to comment
Ransom Posted February 12, 2006 Share Posted February 12, 2006 Just a note, you can use these programs with filenames that have spaces. Simply put quotes around the filename ex: "my awesome race.map" Link to comment
Guest Posted February 12, 2006 Share Posted February 12, 2006 Ok, so HOW is it used? I put it to my SA maps folder, thinking it would allow me to do that race with traffic and stuff, but there's sign of the race being there at all. So what do I need to do? Link to comment
erorr404 Posted February 12, 2006 Share Posted February 12, 2006 (edited) No.. you cant race with traffic. You can't use .IPL's with MTA. You can however convert them into .MAP files which MTA does use, using the IPL > MAP converter. This is useful if you want to make a race map of some interior that's inaccessible in the game, or if you want to use existing things such as land masses for a custom map. edit: if you were talking about .MAP > .IPL, nevermind. Edited February 12, 2006 by Guest Link to comment
darkdreamingdan Posted February 12, 2006 Share Posted February 12, 2006 Ok, so HOW is it used?I put it to my SA maps folder, thinking it would allow me to do that race with traffic and stuff, but there's sign of the race being there at all. So what do I need to do? The converter doesnt convert the race itself, it converts the map files, creating checkpoints etc would be useless. The tool converts any user created maps made from custom objects and can place them in SA Link to comment
Guest Posted February 12, 2006 Share Posted February 12, 2006 Ok, first I'll make a suggestion. The page with the downloads should explain what the files are for, and how to use them. And now to clarify, this would be used for example to build a big ramp up to Liberty that can be used in single player? Link to comment
darkdreamingdan Posted February 13, 2006 Share Posted February 13, 2006 Ok, first I'll make a suggestion. The page with the downloads should explain what the files are for, and how to use them.And now to clarify, this would be used for example to build a big ramp up to Liberty that can be used in single player? Yes, say you created a large city using the MTA map editor you could convert them for single player. THis is the same the other way round - if you used another tool to create maps that go straight into single player you can convert them to MTA Link to comment
Si|ent Posted February 13, 2006 Share Posted February 13, 2006 creating checkpoints etc would be useless. Actually I think being able to do this, along with the ability to race them time-trial style ingame, would be awesome. Link to comment
darkdreamingdan Posted February 13, 2006 Share Posted February 13, 2006 creating checkpoints etc would be useless. Actually I think being able to do this, along with the ability to race them time-trial style ingame, would be awesome. i meant that creating checkpoints in the map editor and expecting them to work in single player would be useless. But since you mention it...it'd be pretty cool but it'd require SCM mods and that's another story Link to comment
Si|ent Posted February 13, 2006 Share Posted February 13, 2006 But since you mention it...it'd be pretty cool but it'd require SCM mods and that's another story No it wouldn't, it could use the Blue core. Link to comment
kimd41 Posted February 15, 2006 Share Posted February 15, 2006 Hi everyone! I love MTA:SA and I want to convert a map. But I have a problem: When I try to convert any file it says 'Converting *** ***' but then crashes! I've tried the shotgun's tool and the DOS thing but it crashes! I'm 100% sure that I do everything right! Help? BTW please if you have time convert it for me (it's important): http://www.filelodge.com/files/hdd6/132 ... irport.map Thanks you! Link to comment
Ransom Posted February 16, 2006 Share Posted February 16, 2006 I think I did that as well, you are probably using the same filename (disregard different extension) as the output. I don't know why, but it refuses to let you use the same filename even though there would be a different extension on the new one?! Dunno why this is. You can, however, make the names identical afterwards (except for the extension of course ie .map .ipl). Link to comment
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