Guest Posted September 14, 2004 Share Posted September 14, 2004 Well, I know it wasnt possible in the previous core. But will it be possible to create traffic and synchronise it for 2 players. Or 4, just like old gta1 lan style? Flame me if i havent read the features correct, but it seems like everything is possible, network traffic doesnt really matter since you will play on lan and not over the internet. And the traffic only needs to be visible for 4 players. And if every player can see about 6 cars, then there will be about 4x6=24 cars in the game. Then if every player could see about 4 pedestrians walking on the sidewalks, then there will be about 40 pedestrians/cars ingame. The network should be able to handle that right? But i do not know how the core/gta can hande this without too many bugs or desynchronization problems. Link to comment
TmM-ROCKY Posted September 14, 2004 Share Posted September 14, 2004 that does sound good but then u wouldnt know if they were human or cpu on ya map Link to comment
Noobster Posted September 14, 2004 Share Posted September 14, 2004 Sounds good to me Would be nice to blow up some peds and cars together Link to comment
Scorp Posted September 14, 2004 Share Posted September 14, 2004 yea peds would be quite fun for the LAN networks out there, i run a LAN network with 3 comps myself, and we play MTA on lan regulary.. however i think that the MTA team cares more about the internet players (which is a good thing ) cause they are the majority of people, so the devs of course focus more on making it a stable game for players on the net i doubt that peds will make an apperance on MTA in the near future or ever.. Link to comment
Kent747 Posted September 14, 2004 Share Posted September 14, 2004 we probably wont do anything like that any time soon, and definitely not w/ BLUE in its initial form... however something like this is _theoretically_ possible w/ an addon (theoretically because it'd still be very very hard, and very very bandwith heavy) Kent Link to comment
Scorp Posted September 14, 2004 Share Posted September 14, 2004 we probably wont do anything like that any time soon, and definitely not w/ BLUE in its initial form...however something like this is _theoretically_ possible w/ an addon (theoretically because it'd still be very very hard, and very very bandwith heavy) Kent so some modder with the dedication of making such a mod, could teoriticly make a peds MOD optimized for LAN MTA? sounds kool enough Link to comment
Kent747 Posted September 14, 2004 Share Posted September 14, 2004 i wouldn't say it's likely, though... Kent Link to comment
Scorp Posted September 14, 2004 Share Posted September 14, 2004 i wouldn't say it's likely, though...Kent nah im fine with MTA as it is just concentrate on the stuff thats possible Link to comment
Guest Posted September 15, 2004 Share Posted September 15, 2004 I thought it would be hard... but it would be so much fun to play gta on lan again (we still play gta 1 here often, since all the pcs here can play it with enough fps ) gta vice city would be even more fun to play with 2/4 ppl but i understand that its hard. And i wont bother spamming this forum . We will play online for as long as it lasts, maybe san andreas will support multiplayer again! Link to comment
crazy_man Posted September 16, 2004 Share Posted September 16, 2004 aren`t you reading any news about "sandreas" it is not gonna be any multi player on that game but maby mta team can... Link to comment
<547>montana Posted September 16, 2004 Share Posted September 16, 2004 yeah after it comes out for comp start o next year....jes get it for ps2 first......i love the ps2 controller Link to comment
Scorp Posted September 16, 2004 Share Posted September 16, 2004 i will probably be buying SA for my ps2. Thing about ps 2 is that my machine has been to repair 2 times, and i've now gotten a new one for the warrenty... something tells me the console is made of very weak material or I just treat it very badly Link to comment
<547>montana Posted September 18, 2004 Share Posted September 18, 2004 no they do use pretty cheap material...BUT if u play alot of dvd's then thats bad for it....cuz the reader is crap Link to comment
[KFC]DrAke Posted September 18, 2004 Share Posted September 18, 2004 MTA team should really consider making a version with traffic and people normal computer walking around, like tha original GTA. it would really spice up the gameplay. Link to comment
Si|ent Posted September 18, 2004 Share Posted September 18, 2004 The original GTA didnt have fully syncd traffic and peds, for either Internet or LAN play. Link to comment
Noobster Posted September 21, 2004 Share Posted September 21, 2004 The original GTA didnt have fully syncd traffic and peds, for either Internet or LAN play. Make something similar Link to comment
Si|ent Posted September 21, 2004 Share Posted September 21, 2004 I get the feeling you didn't actually read what I said. Link to comment
Gunny Posted September 21, 2004 Share Posted September 21, 2004 sad when people don't listen Link to comment
Bladexen Posted September 21, 2004 Share Posted September 21, 2004 It aslo would be good since some times u r in the middle of no where and u need a ride and if there is ppl driving them than u would have to run all the way to sum where else or press /kill Link to comment
<547>montana Posted September 22, 2004 Share Posted September 22, 2004 but then u lose a point for that Link to comment
erorr404 Posted September 23, 2004 Share Posted September 23, 2004 i think there should be AI that can fight instead of just peds. i dont see the point to synched pedestrians. but AI like bodygaurds or gangsters that follow you around in SP, would open up a whole new realm of mods if implemented in BLUE. think about this.. there can be coop missions in which you and your human team try to take out all of the AI while shoot back and defend themselves, or you can have AI bodygaurds, the possibilities are endless... o, and i dont think that bandwith will be a problem... only 4 AI would be great. it will probably be very tough though, to program the AI to follow you, defend you, or attack you. have the devs ever given a definative NO to AI? or does the possibility still exist? Link to comment
eAi Posted September 23, 2004 Share Posted September 23, 2004 Possibilities exist, but the main issues lies with the syncing. As the server is unaware of the map, it can't direct actors around. So, who does? If a client is in charge of an actor, surely that opens it to exploits? What happens if the client in-charge of the actor disconnected, of crashes? See? Theres lots of issues that are hard to fix without adding a lot to the server, which is a hard job, though it may happen one day. eAi Link to comment
Guest Posted September 26, 2004 Share Posted September 26, 2004 The original GTA didnt have fully syncd traffic and peds, for either Internet or LAN play.GTA2 was much better in this area than the original, though it would still be tough getting the sync-work to work right inside the game.It's not impossible to do this at all, it would just take some effort, which might be worth it in the end. Link to comment
Scorp Posted September 26, 2004 Share Posted September 26, 2004 It's not impossible to do this at all, it would just take some effort, which might be worth it in the end. you can't have any idea how hard it is to program, if it would take just some effort then they would probably have did it already just look how much effort the MTA team put in this MOD already its bad that rockstar didn't even get to synch GTA - GTA 2 fully as it is a 2D game, isn't that a lot easier to synch than 3D? Link to comment
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