Guest Posted September 6, 2004 Share Posted September 6, 2004 I want to know the answer, please. Link to comment
orappa Posted September 6, 2004 Share Posted September 6, 2004 Yes, it's already been stated. Link to comment
<547>montana Posted September 6, 2004 Share Posted September 6, 2004 you can do that on mta already Link to comment
orappa Posted September 6, 2004 Share Posted September 6, 2004 you can do that on mta already You can shoot on your screen, but it's not synced so no-one else sees it. Link to comment
<547>montana Posted September 6, 2004 Share Posted September 6, 2004 oh i see didnt know that Link to comment
T-1000 Posted September 6, 2004 Share Posted September 6, 2004 It seems that most features from the singleplayer game will be available in MTA, so yes, it will be possible to cause real damage with the Hunter. However, it will be up to the admins to decide whether this should happen or not (most servers will most certainly disable it). Link to comment
<547>montana Posted September 6, 2004 Share Posted September 6, 2004 cuz ppl are babies..... i hate when ppl say heli lamers cuz they dont know how to shoot em down and cant appreciate ppl that are good with hunters Link to comment
MrJax Posted September 6, 2004 Share Posted September 6, 2004 if admins do get to turn things like that on/off then i expect ours will hav everythin left on, why wud u wanna slowly pick stuff out of the game? its suppose to b full of carnage! Link to comment
Black Dragon Posted September 6, 2004 Share Posted September 6, 2004 one thing that DOES bother me, i want to sync the rockets of the hunter, and UNsync the minigun of the hunter. is this possible (please dont 'wait and see' me.. i think that while the rockets do take some skill, the auto aimed minigun is quite annoying)? Link to comment
<547>montana Posted September 6, 2004 Share Posted September 6, 2004 actually the minigun isnt perfect at aiming you DO do some of the work..... you just have to roughly point at what you what to shoot at with the cockpit Link to comment
Scorp Posted September 6, 2004 Share Posted September 6, 2004 actually the minigun isnt perfect at aiming you DO do some of the work..... you just have to roughly point at what you what to shoot at with the cockpit hmm the minigun has very much auto-aim, it can even shoot sideways at civilians some modder cud of course make it so that the shots only go straight ahead. But i wud think that in the Blue release the hunter will be as similar to sp as possible (which wud mean the hunter auto-aim will be in there) Link to comment
Combine Posted September 6, 2004 Share Posted September 6, 2004 The auto aim will be a curse. No lag compinsation. Link to comment
Stift_Me Posted September 6, 2004 Share Posted September 6, 2004 Isnt there a problem witht he minigun of the hunter then? I think u guys already found out didnt u? Like if u throw the molo/nade very far it will synch right in front of u for the other person And if u shoot up in the air u will shoot straight in front of you So if your in the hunter ofcourse out of range from m60 the minigun wont be any use U will see those shots but they will synch straight ahead of those persons Wont they? Link to comment
eAi Posted September 6, 2004 Share Posted September 6, 2004 Bullets are pefectly sync'd, but we've left in the auto-aiming because that reduces the appearance of lag to a certain extent. If we feel that removing auto-aiming would be beneficial, we may. As for molotovs/grenades, these now sync propperly and will land in the same position for all players. eAi Link to comment
Stift_Me Posted September 6, 2004 Share Posted September 6, 2004 Ok good to know that has changed That will be one of the first things i will check out in mta:blue Link to comment
Posty Posted September 6, 2004 Share Posted September 6, 2004 Ok good to know that has changedThat will be one of the first things i will check out in mta:blue Same here. Now people can't fucking nade glitch you to death... If your near them, they'll prolly have the chance of hurting themselves Link to comment
Stift_Me Posted September 6, 2004 Share Posted September 6, 2004 Nahh posty it will still be easy just throw it and then run like a bitch with hot peppers in your ass Now i wont think the nade would hit u then But for mollies its an different thing then But its good its all fixed As for stubby glitches are those fixed also? I dont know one but i know alot people use those glitches thats why i am asking Link to comment
Posty Posted September 6, 2004 Share Posted September 6, 2004 Nahh posty it will still be easyjust throw it and then run like a bitch with hot peppers in your ass Now i wont think the nade would hit u then But for mollies its an different thing then But its good its all fixed As for stubby glitches are those fixed also? I dont know one but i know alot people use those glitches thats why i am asking Well, they said aiming was 100%. So I'm hoping that all weapon glitches are gone. Link to comment
Stift_Me Posted September 6, 2004 Share Posted September 6, 2004 Well no1 will see kfc make kills then Actually that would be one of the good things No more glitching kfc around the servers Link to comment
Posty Posted September 6, 2004 Share Posted September 6, 2004 Well no1 will see kfc make kills then Actually that would be one of the good things No more glitching kfc around the servers You do know not all kfc glitch, right? And that will be a good thing. People won't be warping around and shooting you crazily with double shots and stuff. It'll make the game more enjoyable. Link to comment
Stift_Me Posted September 6, 2004 Share Posted September 6, 2004 Yea i kno dont all glitch But hey i know some do and they are so annoying t fight They warp like everywhere and shoot from somewhere u cant seem to remember he was there ... Link to comment
OpiuM. Posted September 6, 2004 Share Posted September 6, 2004 Yea i kno dont all glitchBut hey i know some do and they are so annoying t fight They warp like everywhere and shoot from somewhere u cant seem to remember he was there ... ....i think you need...sergio's how to speak english program. Link to comment
Si|ent Posted September 6, 2004 Share Posted September 6, 2004 To get back on topic ... The Hunter complete with auto-aiming cannon will be fine providing it is used sensibly, One hunter versus a player with a colt45 isnt sensible, A hunter facing a tank and a squad armed with m60's and rocket launchers, firing from cover. That is. We've had a rather large list of gamemodes and minigames for possible inclusion 'sometime in the future' and one such as above, (called MTA warzone' in my notes), is something I intend to work on at some point. As seen on page three of the larger gamemode ideas thread. Link to comment
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