OpiuM. Posted September 5, 2004 Share Posted September 5, 2004 i notice in these pics: http://mtavc.com/img/blue_micro_projectile_large.jpg http://mtavc.com/img/blue_micro_boats_large.jpg the player's names are definatly above the player. and that its the same old text...... [|||||||] is it possible there could be some other heathbar? i like the MTA mainpage progressbar as a healthbar Link to comment
jbeta Posted September 5, 2004 Share Posted September 5, 2004 Different colour names would be cool and would use less space in screen...in my humble opinion... on the other hand it could be useful for teamplay By the way, i hope names and radar blips can be turned off in spearhead admin (or whatever, lol) to play stealth gamemodes. Or sometimes it could be needed to turn health display off... Link to comment
OpiuM. Posted September 5, 2004 Author Share Posted September 5, 2004 no, i mean...differant healthbars, based off BMPs maybe? because the text one of current...... kinda weak Link to comment
TempEcho Posted September 5, 2004 Share Posted September 5, 2004 its not only text , its colloured text But I think its okay , it works , it doesnt needs changing , I do think that no matter how far away you are , the text and the playername should allways be the same size within 200 meters or something , afcource Link to comment
Kent747 Posted September 5, 2004 Share Posted September 5, 2004 alot of that stuff could still change, ust some stuff we experimented with. who knows what the released version will look like Link to comment
TempEcho Posted September 5, 2004 Share Posted September 5, 2004 we will all know , eventualy I just want to thank the MTA team for doing all this for free , its realy hard work , i think Link to comment
Slothman Posted September 7, 2004 Share Posted September 7, 2004 yeah, health bars atm are functional, but definitly not fashionable. having it above is a good idea, and changing the health bar would be great. i suggest a simple color coded gradual change, or even just the number. as well as an armor indicator (either on/off or percent) Link to comment
eAi Posted September 7, 2004 Share Posted September 7, 2004 The addon should have control over the appearance of names, its not somthing we've finalised yet. eAi Link to comment
soraflair Posted September 7, 2004 Share Posted September 7, 2004 this is slightly good if there playign teem's you can see you partners name but not you enimies gata rember the snipers Link to comment
StAnToN Posted September 7, 2004 Share Posted September 7, 2004 The addon should have control over the appearance of names, its not somthing we've finalised yet.eAi kool that will be one nice serve roption Link to comment
OpiuM. Posted September 7, 2004 Author Share Posted September 7, 2004 or even just the number. as well as an armor indicator (either on/off or percent) seen 0.1? Link to comment
Moderators HAZJ Posted September 7, 2004 Moderators Share Posted September 7, 2004 i notice in these pics:http://mtavc.com/img/blue_micro_projectile_large.jpg http://mtavc.com/img/blue_micro_boats_large.jpg the player's names are definatly above the player. and that its the same old text...... [|||||||] is it possible there could be some other heathbar? i like the MTA mainpage progressbar as a healthbar Why not a solid healthbar? Link to comment
Kent747 Posted September 7, 2004 Share Posted September 7, 2004 also something that is not easily discernable from those screenshots (however if you look at my particle engine screenshot) you'll see that we have been able to turn clipping on w/ the overlay.... so.. names and stuff now will be clipped by whatever is between their actor and you. Kent Link to comment
Posty Posted September 7, 2004 Share Posted September 7, 2004 also something that is not easily discernable from those screenshots (however if you look at my particle engine screenshot) you'll see that we have been able to turn clipping on w/ the overlay....so.. names and stuff now will be clipped by whatever is between their actor and you. Kent I'm not sure what you mean by that? Link to comment
OpiuM. Posted September 7, 2004 Author Share Posted September 7, 2004 meaning, a car can now block your healthbar from view, or building, solid objects. Link to comment
Posty Posted September 7, 2004 Share Posted September 7, 2004 meaning, a car can now block your healthbar from view, or building, solid objects. Yea, kent just told me about that on msn I asked him what he meant. Link to comment
Point Blank Posted September 7, 2004 Share Posted September 7, 2004 By the way, i hope names and radar blips can be turned off in spearhead admin (or whatever, lol) to play stealth gamemodes. Or sometimes it could be needed to turn health display off... i like that idea Link to comment
StAnToN Posted September 8, 2004 Share Posted September 8, 2004 Yeah i like the idea of the "clipping this means now that u can hide behind cars and shit, without being seen Link to comment
ThE_cHeEsE2 Posted September 9, 2004 Share Posted September 9, 2004 didnt want to start a new topic so i thought my question was right for this topic. Will there be a directx hacked symbol when people are chatting im sure if u can put a enu and and a cursor in vc im sure u can put a symbol above players heads when there chatting. Just an idea im sure its been brought up before. ThE_cHeEsE Link to comment
erorr404 Posted September 9, 2004 Share Posted September 9, 2004 didnt want to start a new topic so i thought my question was right for this topic. Will there be a directx hacked symbol when people are chatting im sure if u can put a enu and and a cursor in vc im sure u can put a symbol above players heads when there chatting. Just an idea im sure its been brought up before.ThE_cHeEsE hmm not a bad idea but not particularly usefull.. and i mean how many games do you know of that do that (i cant think of one)? this works best for voice chat i think. here is a very nice idea that this has helped me thing of though we should be notified when people are paused (hopefully with some icon/symbol on the players nametag). this will prevent us from shooting a guy that is paused, and getting stubbied in the back while we do it . Link to comment
Slothman Posted September 9, 2004 Share Posted September 9, 2004 (edited) hmm not a bad idea but not particularly usefull.. and i mean how many games do you know of that do that (i cant think of one)? hmm, how about almost all fps games since quake3? a chat indicator would be very usefull, and the mta team has been bombarded with requests for pause/chat indicators for quite a while. Edited September 9, 2004 by Guest Link to comment
erorr404 Posted September 9, 2004 Share Posted September 9, 2004 hmm' date=' how about almost all fps games since quake3? a chat indicator would be very usefull, and the mta team has been bombarded with requests for pause/chat indicators for quite a while.[/quote'] sheesh, sorry that i have never come accross a game with a TEXT chat indicator . and my opinion still stands, it is a much better idea to have a pause indicator instead of a text chat indicator (but ofcourse i would not mind both). here are all of the FPS games that ive played btw, and correct me if im wrong, but none of them feature a text chat indicator; Americas Army, Battlefield series, CoD, CS, Doom 3, MoH:AA, NOLF series, Rainbow6 3: RS, Red Faction, RTCW, UT series, and those are the only ones i can think of ATM. if there are a lot that do though, i apologize to GTA:C|ThE_cHeEsE. Link to comment
SM xenex Posted September 9, 2004 Share Posted September 9, 2004 No need for a pause indicator , just remove pausing all together. Link to comment
erorr404 Posted September 9, 2004 Share Posted September 9, 2004 do you mean that we can remove pausing via add-ons, or that you guys have removed it from BLUE yourselves? if pressing ESC will bring up the menu, and NOT pause you, that would be great . Link to comment
NosGoth Posted September 9, 2004 Share Posted September 9, 2004 No it should be done like this: When someone pressed ESC he gets an overlay screen like this so he is pauzed but is still ingame. So people can kill him of they want. Just like when people are AFK (away from keywboard). I think this way works best. Link to comment
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