Gadfly Posted October 16, 2003 Share Posted October 16, 2003 There was some talk here about auto enabling F10 the other day. I have written a small program for myself and a friend that does a few things. It monitors the state of your game and if it crashes, it auto closed all the error messages and restarts the game for you. It also monitors if you time out and tries to reconnect. Lastly when it does start the game, it auto enables F10. Wartech was very nice and offered to host the file for me, so people can download it. Let me know if it is useful to you. It is beta and I will be continuing to work on it. Gadfly The file is here mtavcr2.zip Link to comment
monkeydude35 Posted October 16, 2003 Share Posted October 16, 2003 ill try it out thank you very much if it works it will probally prevent major lock up because somtime the computre wont minus out of vc thnka you we need more people helping instead of cpmplaining Link to comment
True Posted October 16, 2003 Share Posted October 16, 2003 Verified virus-free. Haven't tested it yet, but could you make a bindable key system, or key selection? Those keys interfere with some of my controls for the enable/disable. Looks good. Link to comment
agrafuese Posted October 16, 2003 Share Posted October 16, 2003 i just tried this program and it is awesome! thanks Gadfly. i don't have the same key conflicts as True (here we go again with True's controls...hehe), but i had another suggestion: how about making the auto-F10 and the auto-reconnect/restart seperate toggle-able options? I LOVE the auto-F10, but I'm not sure if I'm going to like the auto-reconnect/restart (for various reasons). Maybe you could just have a simple on/off option for each feature? Just a suggestion, otherwise I love it. Keep up the good work! (why do i feel like this thread is going to get trashed along with Gadfly's program?) Link to comment
Gadfly Posted October 16, 2003 Author Share Posted October 16, 2003 i just tried this program and it is awesome! thanks Gadfly. i don't have the same key conflicts as True (here we go again with True's controls...hehe), but i had another suggestion: how about making the auto-F10 and the auto-reconnect/restart seperate toggle-able options? I LOVE the auto-F10, but I'm not sure if I'm going to like the auto-reconnect/restart (for various reasons). Maybe you could just have a simple on/off option for each feature? Just a suggestion, otherwise I love it. Keep up the good work! (why do i feel like this thread is going to get trashed along with Gadfly's program?) Yeah I can set it up so people can set their own keys. I originally just wrote this for a friend and me, so I hardcoded values that worked for us. A few people ingame asked me to make it available for them so I posted it here. I will work on setting various toggles etc too. Link to comment
monkeydude35 Posted October 16, 2003 Share Posted October 16, 2003 just tested it it works great it get u back up and runnig 5x faster i think mta should coem with this. Link to comment
Dgtadude Posted October 16, 2003 Share Posted October 16, 2003 WOW nice work man . This looks and works GREAT Link to comment
Evil Posted October 16, 2003 Share Posted October 16, 2003 great work Gadfly very usefull program Link to comment
Guest Posted October 16, 2003 Share Posted October 16, 2003 just tested it it works great it get u back up and runnig 5x faster i think mta should coem with this. or instead just fix the crashing.. Link to comment
True Posted October 16, 2003 Share Posted October 16, 2003 Yeah I can set it up so people can set their own keys. I originally just wrote this for a friend and me, so I hardcoded values that worked for us. Yes, I read that and understood that... which is why I asked if you could before re-releasing Hopefully next version will have this stuff taken care of though. Let me ask you - pressing F10 right when launching the executable (say, during loading screen) will enable nametags, or no? Maybe I will have to figure it out myself... I am just about making my own solutions - though the idea of checking the process to see if it has that unhandled exception window is a good idea, should you not mind me borrowing it Or, I can be lazy and use what you produce For the record, I use my numpad for helecopter flying - up and down are "f" and "v" respectively, whereas turning and some of my MTA-specific binds are located on the numpad. I know, weird..... Link to comment
Gadfly Posted October 16, 2003 Author Share Posted October 16, 2003 Yeah, it should not be to hard to add a keybinding text file where you can set the keys to any numberic., function or alpha keys. One thing I have been adding is having it navigate the menus so it will take you right to the player selection window whenever it restarts. It is a bit hard for me to test everything as I dont have any decent gaming machines running XP. I have to get a friend to test my changes when he has free time. If anyone is willing to test Ultra Alpha versions that may not work at all but have the latest features, let me know. There are definately a few differences between 2k and XP. Link to comment
[->>CURLY<<-] Posted October 16, 2003 Share Posted October 16, 2003 it is good but it fuc*s u my map and chat Link to comment
Ryan Posted October 16, 2003 Share Posted October 16, 2003 It is really good idea, but it messed up my map and chat also. Not to mention that when the game did freeze with the execption error, the restarter seemed to start the game but not through the client. So, after the restarter handeled everything and got me back in VC, if I Alt+Tab out, the START GAME button was not engaged, so i have to quit current game and start another using start game button in client. Link to comment
Gadfly Posted October 16, 2003 Author Share Posted October 16, 2003 It is really good idea, but it messed up my map and chat also. Not to mention that when the game did freeze with the execption error, the restarter seemed to start the game but not through the client. So, after the restarter handeled everything and got me back in VC, if I Alt+Tab out, the START GAME button was not engaged, so i have to quit current game and start another using start game button in client. It actually does restart the game by clicking on the mta client start game button. I know what you are talking about though. I get that about 1/10 or so crashes. It does not show the other players on the map, and you can see them chat, but you cannot chat. If you quit, and let it the restarter restart the game, it will be ok again. And it should not be happening often, for me its like 1 in 10 times or so that it restarts like that. Yeah it also does not disable the restart button as well. I think the issue is that the program might be clicking the restart button to quick after the crash and for some reason the mta vc client program is restarting VC only partially. It did not appear to be doing this when I was scanning for crashes less often, before I only checked once a second. And now its every 300 milliseconds. I will bump it back to once every second on my next build. Was it doing this to you every time? Or did it just happen on the first time and you just turned it off after that? It seems to be working ok for most people. And if it does that just try quiting the game and letting the restarter restart it again. Link to comment
StAnToN Posted October 16, 2003 Share Posted October 16, 2003 Just downloaded it gadfly it is great and will you be thinking of bringing out a version 2 of this????? Link to comment
True Posted October 17, 2003 Share Posted October 17, 2003 I am willing to help you, hell, even help code little features in the thing should you wish for help (or, more appropriately, should users wish for help )... look at my rig, its definately good for gaming, but that shouldn't be the primary aim - not everyone has a machine like mine (but then again, some people have better than what I have). This looks like VB work, if I am not mistaken? I smell a RAT... Link to comment
Combine Posted October 17, 2003 Share Posted October 17, 2003 I am using Windows XP and when I use this it runs fine. Then the game crashes and when it loads up no one is on the radar and every letter I type to chat gets deleted. Link to comment
Pic0o Posted October 17, 2003 Share Posted October 17, 2003 Grabbing, now. I don;t gte too many crashes, but I like the F10, I'll let ya know how it rolls Link to comment
Ryan Posted October 17, 2003 Share Posted October 17, 2003 (edited) Yes. It happens every time for me (5/5). When the game crashes with exception error the restarter restarts everything nice and quick. However when the game starts back up I must disable the restarter, end the game then start another game using Start Game button in the client, then restart the restarter. The issue with the map seems to be random (2/5). And the issue with the chat happens every time (I can see chatting going on, but when I try to type i gets deleted right away). I also noticed that the Start game button in the client clicks about 4 times a second when using the restarter. Specs: ASUS A7Pro AMD Athlon 1000Mhz 256mb SDRAM 32mb Radeon 7000/VE Windows XP Professional Game not cracked. No mods installed. *Whenever I play MTA 0.2 normally and I crash, it takes a really long time for windows to close VC and bring me back to my desktop. Is this because windows or VC is creating some sort of log or something? If so, can I tell it not to so it doesn't take such a long time to return to my desktop? I edited this post about 4 times. Edited October 17, 2003 by Guest Link to comment
Pic0o Posted October 17, 2003 Share Posted October 17, 2003 Sup Ryan, thanks for the List of Pips Link to comment
Gadfly Posted October 17, 2003 Author Share Posted October 17, 2003 Hmm, I will have to work on this a bit over the weekend. And try to find out why this bug affects some, but not others. There are different ways to simulate mouse clicks so I may try a couple different ways. I may just rewrite it from scratch. Thanks for the bug info. Gadfly Link to comment
Gadfly Posted October 17, 2003 Author Share Posted October 17, 2003 *Whenever I play MTA 0.2 normally and I crash, it takes a really long time for windows to close VC and bring me back to my desktop. Is this because windows or VC is creating some sort of log or something? If so, can I tell it not to so it doesn't take such a long time to return to my desktop? Hmm, By this do you mean that without the trainer it takes a long time to go back to the desktop? I ask because my game does that occassionally, and like I said I occassionally have that chatbug/mapbug and it is always on the occasion when it takes a long time for MTA to close. Link to comment
Ryan Posted October 17, 2003 Share Posted October 17, 2003 If by "Trainer" you mean the restarter program, yes. When not using it Windows takes a long time to return to desktop after execption error. * I am using no cheats or Cheat Trainers of any kind. Link to comment
Pic0o Posted October 17, 2003 Share Posted October 17, 2003 I have a huge delay Ctrl-Esc the game, I need to CAD to get desktop. Does this patch fix that? Link to comment
Gadfly Posted October 17, 2003 Author Share Posted October 17, 2003 If by "Trainer" you mean the restarter program, yes. When not using it Windows takes a long time to return to desktop after execption error.* I am using no cheats or Cheat Trainers of any kind. Yeah that is what I meant. I dont know why I said trainer. Heh. I think there may a link here. If you can find out what is causing that delay, let me know. when it is taking a long time to return to the desktop, can you still alt + tab to the desktop? Can you see VC in the task list? Is the start button enabled? If so what happens if you click it? Thanks Gadfly Link to comment
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