Guest Posted April 13, 2003 Posted April 13, 2003 I have yet to download this mod, but i was wondering if other players show up on your radar. I think this should be implemented if it has not already been. They could appear as green or red dots just like everything else is in the game. Any comments?
Bacon Posted April 13, 2003 Posted April 13, 2003 we're gonna have to wait till MTA 0.3b comes out to fins out right?
Slothman Posted April 14, 2003 Posted April 14, 2003 yeah, unless one of the devs tells us. but then we would just tell him to stop browsing the forum and get to work., (not that i'm complaining about any release date, so no one jump down my throat)
me Posted April 14, 2003 Posted April 14, 2003 well, if you look in the screenies veeeeeery carefully, you can see other players on the radar
ArtiGamer Posted April 14, 2003 Posted April 14, 2003 i think there wil be spots at the radar you can see it at the pic on the http://www.gta3mta.tk/ home page . ____________________________ Join Yakuza we wil pay you wel
Iggy Posted April 14, 2003 Posted April 14, 2003 It's the capture the whopie pick for ppl who dont know
trx Posted April 15, 2003 Posted April 15, 2003 We still havent determined how to display the locations of other players. This is a tricky problem, which has been discussed over at the old forums, as well as here (somewhere). We were wondering about the dots being on the outer ring of the radar, never leaving that ring. That way, you will know what direction to go, but don't know how far. (like the original GTA 1)
Slothman Posted April 15, 2003 Posted April 15, 2003 that seems to be the best way to go with the radar, then it'll still be possible for us to sneak up and put a bat to the back of someones head. although, in capture the flag-type gameplay, radar would detract from the gameplay heavily. is it possible to have different radar styles for different gametypes? and i know it's been brought up, the ide of those giant blue arrows bouncing over players head, i don't think that would fly very well. maybe if the player is sporting a bazooka, then something like that would be acceptable
Guest Posted April 16, 2003 Posted April 16, 2003 no blue arrows, that would be too gaudy and gay. But, like CS and other games, have it show team mates exact positions during a team based game mode, the approximate location (outer ring thing) in CTW mode, and the exact location during DeathMatch mode. thats how i would do it
Gtatari Posted April 16, 2003 Posted April 16, 2003 i think the server should have a drop down bow with theese options: [Exact ] [Direction ] [Feild ] [None ] Exact: shows precise point of other players in the game Direction: does the outer rim thing Feild: shows a big bubble (team color) and the play is somewhere in the bounds of that bubble (well on the radar its actually a ring..) None: no radar indication what so ever there are two drop down boxes, one for team, and one for opposition. so the server can set it up like so: you can see the precise point of players on your team, but only the direction of enemies. also: all game modes should come with a default.. for example: in racing every one should see the exact location of their fellow racers.. but in death match that may be less deseriable.
Gtatari Posted April 16, 2003 Posted April 16, 2003 I'm not sure about "feild" since its not used anywhere in gta3 (preprogrammed) so they'd have to draw that.. maybe they could edit one of the radar "blips" to look like an ovel with an alpha vaule. eveything else, i'm sure they could do. its just a matter if they want to or not.
Mr.Bill Posted April 16, 2003 Posted April 16, 2003 this has been said a thousand times THREAD CLOSED
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