Jani Posted February 23, 2007 Share Posted February 23, 2007 And Windows Vista is probably more paranoid about that type of stuff than Windows XP, which could complicate things even more. Link to comment
50p Posted February 23, 2007 Share Posted February 23, 2007 Would that be possible to ban a cheater by getting his IP, CPU ID and other hardware parts at once? Cheater would get bored to change all these numbers just to get back on the server and being banned again. As someone said already, "most of the cheaters know only how to download cheat and use them" Link to comment
lil Toady Posted February 23, 2007 Share Posted February 23, 2007 well, not all the cheaters have to be smart.. A guy from a cheating community will just make a prog that will get you different IDs every time you connect (believe me, they will, it's not that hard once you get the ecryption stuff), so those cheaters who only know how to download cheats will download that and become unstoppable again. So what for should the mta team mess with it if it wont bring any satisfying result? Link to comment
50p Posted February 24, 2007 Share Posted February 24, 2007 Possiblly someone could create a prog doing this, but it would take long time to create it. Link to comment
Ransom Posted February 24, 2007 Share Posted February 24, 2007 It would help, considering alot of people are smart enough to change their ip. However, not many people may know or later read about there being other hardware analysis bans. Link to comment
InitialDriveGTR Posted February 25, 2007 Share Posted February 25, 2007 What if (Just speculating here) you were to use an account system like steam (all accounts linked to one server), but required a cellphone to register the account? And if a person with a banned number tries registering again, oops, they're screwed. Link to comment
Manej Posted February 26, 2007 Share Posted February 26, 2007 That sounds like it would cost money, something which most people don't associate with games that are freely produced. Link to comment
kevuwk Posted February 26, 2007 Share Posted February 26, 2007 hardware IDs do seem like a good idea, will just have to wait and see what sort of info is available when it is released Link to comment
rockstarrem Posted February 28, 2007 Share Posted February 28, 2007 What if (Just speculating here) you were to use an account system like steam (all accounts linked to one server), but required a cellphone to register the account? And if a person with a banned number tries registering again, oops, they're screwed. Not everyone has a cell phone. Link to comment
Georgije Posted February 28, 2007 Share Posted February 28, 2007 lol, who for example? Link to comment
erorr404 Posted February 28, 2007 Share Posted February 28, 2007 lol, who for example? Some 13 year olds. Link to comment
kevuwk Posted February 28, 2007 Share Posted February 28, 2007 there are some ways this can be done but it would force the user to do something like maybe create an account and tie their account down to that pc by reading some details off it, but if something happened like their cpu/motherboard/hdd died, this would change the IDs that would be read and would obviously stop it working but you couldn't allow them to change it when they want as they could just spoof it and change it when they get banned, plus if this was implemented it would have to have details stored on a webserver of some sort and obviously would stop working if the server went offline Link to comment
Clerlic Posted February 28, 2007 Share Posted February 28, 2007 lol, who for example? People who don't need one. Link to comment
InitialDriveGTR Posted March 1, 2007 Share Posted March 1, 2007 lol, who for example? Some 13 year olds. 13 yr olds shouldn't be trying to blow people up..... Link to comment
Outram Posted March 1, 2007 Share Posted March 1, 2007 I'm speechless!!! Why have'nt any other game Devs thought of this b4?? CPU ID ban... Friggin Awesome. Link to comment
Strepto Posted March 1, 2007 Share Posted March 1, 2007 The way I see it, using hardware ID's to recognize players and/or ban using this is not a the most watertight anticheat system. But if you think about it we're not really trying to make it impossible to cheat, we're just trying to make it as hard as possible for cheaters to get back into a server. Even though hardware ID's can be spoofed, there's a good chance that cheaters will consider turning off their cheats rather than going through the trouble of spoofing. Alot is possible with the new scripting system, and I think that if the devs are going to include a feature that lets you read hardware ID's, then they won't make the whole system that goes with it. After all, that's what the devs have done so far afaik, they make some features and let the community figure out what to do with them. Link to comment
kevuwk Posted March 1, 2007 Share Posted March 1, 2007 The way I see it, using hardware ID's to recognize players and/or ban using this is not a the most watertight anticheat system. But if you think about it we're not really trying to make it impossible to cheat, we're just trying to make it as hard as possible for cheaters to get back into a server. Even though hardware ID's can be spoofed, there's a good chance that cheaters will consider turning off their cheats rather than going through the trouble of spoofing.Alot is possible with the new scripting system, and I think that if the devs are going to include a feature that lets you read hardware ID's, then they won't make the whole system that goes with it. After all, that's what the devs have done so far afaik, they make some features and let the community figure out what to do with them. if there are extra features like hardware ID bans i think they would probably be set on or off in the server config Link to comment
InitialDriveGTR Posted March 2, 2007 Share Posted March 2, 2007 I just got a new idea, ok, so you have an account system that is like steam, and uses CPUID's and IP address ranges or whatever. But one thing, you only allow that IP address range to register on certain or only one day of the week if a cheater was banned on that range. That way "cheater joe" has to wait some time before creating a new account. But the downside is average "good willed killer" gets a message saying ""cheater joe" has been banned for cheating, come back and register in 4 days" and then "good willed killer" goes and beats the sh*t out of "cheater joe". Remember, IP ranges are localized, so "good willed killer" must be close to "cheater joe" physically to be on the same IP range. BTW, I did some research on CPUID spoofing today, and the only thing that I found that "cheater joe" could spoof his CPUID with is for linux. "cheater joe", the 13 year old script kiddie would have to have a degree in computer software engineering and probably a Windows Certification. Not to mention the thousands of dollars worth of programming and debugging tools he would need to have, and the knowledge of how to use them. "cheater joe" would have to be miracle boy and must be really p*ssed at someone on that server to do all that just to try cheating again.... Link to comment
InitialDriveGTR Posted March 3, 2007 Share Posted March 3, 2007 Sorry to double post, but any ideas on my last post? Link to comment
kevuwk Posted March 3, 2007 Share Posted March 3, 2007 Sorry to double post, but any ideas on my last post? see here Link to comment
paul527 Posted March 4, 2007 Share Posted March 4, 2007 I did some research on CPUID spoofing today, and the only thing that I found that "cheater joe" could spoof his CPUID with is for linux. "cheater joe",... would have to have a degree in computer software engineering and probably a Windows Certification. Not to mention the thousands of dollars worth of programming and debugging tools he would need to have, and the knowledge of how to use them. Could you quote your sources? (you don't need to show a link, I think that could cause an upset with the moderators) Link to comment
North Posted March 11, 2007 Share Posted March 11, 2007 As far as I know, the CPUID only contains model and stepping information and not a unique identifier for each CPU. Link to comment
RottWeiller Posted March 14, 2007 Share Posted March 14, 2007 Unfortunately there isn't any efficient way to ban someone from a FREE server in my point of view. The solution for cheaters is to have a strong anti-cheat system that prevents players to connect/play to server with active cheats. Link to comment
Recommended Posts