Azu Posted January 5, 2007 Posted January 5, 2007 Would it be possible to do a SandBox(BF2 Mod) thing with Lua?
Robix Posted January 6, 2007 Posted January 6, 2007 No sanbox in Bf2 sucks.Best sandbox is GMOD 10. Anyway i think it's already possible.But maybe not online but offline.I think you saw a video where CJ was flying with somekind sledges.So it's already somthink like sandbox
rockstarrem Posted January 6, 2007 Posted January 6, 2007 I kind of consider the map editor "sandbox" but if you mean on foot thats different.
Brophy Posted January 7, 2007 Posted January 7, 2007 Would it be possible to do a SandBox(BF2 Mod) thing with Lua? check the christmas video, sure its possible
Azu Posted January 7, 2007 Author Posted January 7, 2007 I did, but I was told it was just for development.
Manej Posted January 7, 2007 Posted January 7, 2007 Until a developer says otherwise, I assume it's going to be in the release.
MrJax Posted January 8, 2007 Posted January 8, 2007 What is the sandbox thing, for people that havn't played BF2, like me
>>>BigNick<< Posted January 8, 2007 Posted January 8, 2007 What is the sandbox thing, for people that havn't played BF2, like me I was gonna ask the same question
Hedning Posted January 9, 2007 Posted January 9, 2007 What is the sandbox thing, for people that havn't played BF2, like me Its like Gmod for Hl2. http://www.garrysmod.com/ You can read about it there.
erorr404 Posted January 9, 2007 Posted January 9, 2007 What is the sandbox thing, for people that havn't played BF2, like me Its like Gmod for Hl2. http://www.garrysmod.com/ You can read about it there. You can, but it won't be as advanced as GMod due to the limitations of GTA's engine (and of MTA).
MrJax Posted January 9, 2007 Posted January 9, 2007 Oh right, so you mean just use our engine and functions to build your own mod from scratch? Well we use our own core to build mods like race and deathmatch, then all the scripting stuff has just been chucked inside the deathmatch mod, to be interfaced with maps. You will have quite a lot of flexibility to make your own game-modes, but it'll be within the regular deathmatch environment (eg: you'll have to connect to a server and start a map), this could change one day though
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