Hedning Posted November 29, 2006 Share Posted November 29, 2006 Will the port open if I come close to it in DM like in single player? And if I put it out at another place will that object open too? Link to comment
0 CoZ Posted November 29, 2006 Share Posted November 29, 2006 way too dark image , but good question from the radar i feel you want to know if buildings like the hangar on verdant meadow will work, or related the huge building on venturas airport with at400 how about the aircraft carrier lift the gates used at airport the incoming train railroad warning beam thingys (whats it called) interesting questions Link to comment
0 Hedning Posted November 29, 2006 Author Share Posted November 29, 2006 from the radar i feel you want to know if buildings like the hangar on verdant meadow will work, or related the huge building on venturas airport with at400 Yepp. Link to comment
0 Kamazy Posted November 29, 2006 Share Posted November 29, 2006 my guess is no, cuz the garage doors are defined in an externam file and not from the actual objects or anywhere in game. Link to comment
0 Brophy Posted November 29, 2006 Share Posted November 29, 2006 You also have to remember mta doesnt use .scm Link to comment
0 CoZ Posted November 29, 2006 Share Posted November 29, 2006 the railroad crossing signs open on mapstart - ive seen them being used in a map does the railroad thinghy and aircraft carrier lift use scm too ? Link to comment
0 Leviathan Posted November 29, 2006 Share Posted November 29, 2006 the railroad crossing signs probably get triggered according to this image from the blog. Link to comment
0 erorr404 Posted November 29, 2006 Share Posted November 29, 2006 If the railroad bars move, they aren't synced. They are totally client-side. Link to comment
0 MrJax Posted November 29, 2006 Share Posted November 29, 2006 my guess is no, cuz the garage doors are defined in an externam file and not from the actual objects or anywhere in game. external*? If you take a peek around your SA folder, you'll see that a lot of things are defined in external files, things like garage doors can be manipulated fairly easily through Blue, just depends when we get around to it Link to comment
0 Kamazy Posted November 29, 2006 Share Posted November 29, 2006 aha ok, so i don't really know how POWERFULL blue is then. Link to comment
0 Brophy Posted November 30, 2006 Share Posted November 30, 2006 I think MrJax answered that for you Link to comment
0 SDK Posted December 11, 2006 Share Posted December 11, 2006 Your answer Hey, will it be possible to have the airport Gates move when a player/player in car gets near it? Or have the SAMs work? No, not in the first release. This is from the thread "MTA SA Deathmatch" maps Link to comment
0 Den Posted December 14, 2006 Share Posted December 14, 2006 I dont think this little things is so important for MTA, it's give nothing to the gameplay the important things, is synchronization and gameplay... Link to comment
Question
Hedning
Will the port open if I come close to it in DM like in single player?
And if I put it out at another place will that object open too?
Link to comment
12 answers to this question
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