soot Posted October 16, 2006 Share Posted October 16, 2006 (edited) I would be very nice if the next checkpoints didn't look exactly the same as the next next one on the map. In many races you have no idea if you are going to the wrong checkpoint. Also it would be good if checkpoints were displayed on top (on the map) of the player markers. Sometimes you can't see the checkpoint just because there is alot of people in that area. If the map is made correctly, then checkpoints are not a real issue... but perhaps having them numbered on the minimap would be a helpful option? If the map is made correctly, then checkpoints are not a real issue... True, but not much people think about that when they make their map. They already know where the checkpoints are when they're testing their map. Also it would be good if checkpoints were displayed on top (on the map) of the player markers. Sometimes you can't see the checkpoint just because there is alot of people in that area. Yeah, this is very annoying Edited December 10, 2006 by Guest Link to comment
Kamahl Posted October 16, 2006 Share Posted October 16, 2006 great post, good suggestions and everything is clear, i agree with everything Link to comment
DerKeks Posted October 16, 2006 Share Posted October 16, 2006 Yeah, thats what i want too. Link to comment
Lággy Posted October 17, 2006 Share Posted October 17, 2006 (edited) DerKeks, that "speed peddling" is quite normal. If you look at some of the videos from gtastunting.com, they use the "speed peddling" method. Another suggestion is to make the console store more text and to save it as a txt file like MTA 0.5 Edited October 17, 2006 by Guest Link to comment
CoZ Posted October 17, 2006 Share Posted October 17, 2006 (edited) Player getting stuck inside a ramp if cp - with change - is placed on top (wasnt in v1 , but is in v1.1)(happens a lot with vortex, baron and stuntplane i think) -replicable - and related Player getting stuck together on a ramp if - with change to large vehicle - cp is placed on top -replicable - getting the gta map in screen -i dunt know how i did it - server console - when numlock is turned of - shows 0.123456789 as RSOPQKMGHI replicable - but not really interesting bug Console deleting all previous letters when recieving typed letter 'a' - Undertermined. Rare i think this has something to do with CTL / ALT key getting locked for some reason .. ive had it too more then a few times- but just hitting the keyboard with ctrl and alt combinations can escape you out of it too Edited October 18, 2006 by Guest Link to comment
paul527 Posted October 17, 2006 Share Posted October 17, 2006 This is a really interesting topic, looks like the MTA team has a big group of bug finders right here in this forum. Link to comment
Kamahl Posted October 18, 2006 Share Posted October 18, 2006 DerKeks, that "speed peddling" is quite normal. If you look at some of the videos from gtastunting.com, they use the "speed peddling" method.Another suggestion is to make the console store more text and to save it as a txt file like MTA 0.5 yep, good suggestion, on big servers, when i write "maps" on the console to check the map list, i cant see the whole list And another suggestion, some kind of "control + z" for the map editor, its really frustrating when i delete the wrong object and cant get it back. Link to comment
CoZ Posted October 18, 2006 Share Posted October 18, 2006 (edited) yep, good suggestion, on big servers, when i write "maps" on the console to check the map list, i cant see the whole list but if you are on -example- my server .. and get a list of 4500 maps .. you wouldnt like it either ps .. screen about the numlock thing :MOVED: Edited October 18, 2006 by Guest Link to comment
soot Posted October 18, 2006 Author Share Posted October 18, 2006 perhaps you could make a seperate window for it, ( oh and with the ability to view the current map with an image like on the center and the map name would be cool if possible ) Link to comment
zerb Posted October 19, 2006 Share Posted October 19, 2006 This is a really interesting topic, looks like the MTA team has a big group of bug finders right here in this forum. It certainly does help stamp out further occasions if they occur in other releases, helps the general public also to identify these common bugs. Link to comment
darkdreamingdan Posted October 20, 2006 Share Posted October 20, 2006 okay i havent gone through them all, but i'll go through ones that were fixed before deathmatch development started: Players ability to avoid the starting countdown.- Undisclosed. Replicable. Fixed in next race release. Players ability to access Grand Theft Auto menus in-game.- Undetermined. Thanks CoZ! Rare. Fixed in deathmatch. Console deleting all previous letters when recieving typed letter 'a'.- Result of holding down alt + ctrl. Thanks CoZ! Replicable. Fixed in deathmatch (i think) Limited ammount of bullets on the sea sparrow.- Possible not the case. Awaiting confirmation. Replicable. i dont think this is correct. Are you sure this isnt the same issue as with the RC baron, where if 2 people shoot at the same time sound dissappears for on of them? I like some of your suggestions, they certainly would be good though i cant guarantee they'll be in the next release at this stage since DM is far into development stages and few features are still being added. Im not sure how the team are going to do it, but Deathmatch will almost definately include both race and deathmatch in the package. I'm however unsure whether fixes in race mod specifically will carry over to the r2.0 version of race. The rest of the bugs ive mentioned are core bugs and not race specific so they're fixed in dm. Link to comment
BigBadBob Posted October 20, 2006 Share Posted October 20, 2006 it's not rare to access the GTA menu while MTA is loaded. But it will mess the game up though. I use it if I have to change a setting and don't want to exit, load GTA fix the settings, exit, load MTA. Just chagne the settings, then exit MTA, restart mta. It's quicker. Link to comment
El_Conde_Mafias Posted October 21, 2006 Share Posted October 21, 2006 i think this has something to do with CTL / ALT key getting locked for some reason .. ive had it too more then a few times- but just hitting the keyboard with ctrl and alt combinations can escape you out of it too IT HAPPENS TO ME LOTS AND LOTS OF TIMES....!! Link to comment
Robix Posted October 22, 2006 Share Posted October 22, 2006 Alsoe if you have such thing like Skype and when someone calling you your get minimaized but with mta is difrent way!game don't minimaize but you can't control your car and you can't get out from game.Thats realy anoying~! Link to comment
Georgije Posted October 22, 2006 Share Posted October 22, 2006 yeah, that's the most annoying bug of all, and according to murphy's law it always happens when i'm 1st Link to comment
Leviathan Posted October 23, 2006 Share Posted October 23, 2006 Alsoe if you have such thing like Skype and when someone calling you your get minimaized but with mta is difrent way!game don't minimaize but you can't control your car and you can't get out from game.Thats realy anoying~!press alt+tab a few times untill it works again. Link to comment
erorr404 Posted October 23, 2006 Share Posted October 23, 2006 Alsoe if you have such thing like Skype and when someone calling you your get minimaized but with mta is difrent way!game don't minimaize but you can't control your car and you can't get out from game.Thats realy anoying~!press alt+tab a few times untill it works again. Or if that fails do ctrl+alt+del, g, del, enter to close the game. Link to comment
Robix Posted October 23, 2006 Share Posted October 23, 2006 Alsoe if you have such thing like Skype and when someone calling you your get minimaized but with mta is difrent way!game don't minimaize but you can't control your car and you can't get out from game.Thats realy anoying~!press alt+tab a few times untill it works again. Or if that fails do ctrl+alt+del, g, del, enter to close the game. But if this is littlewhitey server where server all the time is full?And you don't wana go away from game.Anyway i just tested alt+tab presing and it's work! Link to comment
Robix Posted October 24, 2006 Share Posted October 24, 2006 I said IF it fails. Ok it didn't but anyway thanks for help man! Link to comment
CoZ Posted November 3, 2006 Share Posted November 3, 2006 oh ..one i forgot to mention but its VERY annoying in a intense(hard) hydra race if your in a plane with gear - and someone initiates a map vote if you press 2 to cancel .. both the vote gets canceled and the landing gear goes down/up. unfortunately very much replicable Link to comment
soot Posted November 6, 2006 Author Share Posted November 6, 2006 Someone suggested implementing a lock out for those unfortuante moments. Link to comment
CoZ Posted November 25, 2006 Share Posted November 25, 2006 new thingy found though its not really a mta bug .. its something to be aware of if someone does .. rightmouse - edit - mark .. to copy something from server window - windows will HALT EVERYTHING of that program untill you actually marked something - therefore , server lags until players disconnect , script disconnects etc etc you can easilly verify this by starting a normal ms dos promt (start - run - cmd ) then go to the root ( cd \ ) list all files on the harddrive ( dir *.* /s ) and rightclick on the title to get the ( edit - mark ) --- ps .. soot .. where is the opening post gone too .. this was a good topic Link to comment
orappa Posted November 25, 2006 Share Posted November 25, 2006 I don't think there's anything that the team can do about that unfortunately. Link to comment
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