J4cobLIVEmain Posted March 20, 2023 Share Posted March 20, 2023 Hey! I would love to remake some old MTA:SA maps, or just check how they were made - made bigger checkpoints etc. But when I open them, there's no checkpoints only objects. Is there any converter to convert them from OLD - new? I can't seem to find any converter by searching on Google. Only converters for modded maps, etc. Thanks in advance. Link to comment
FernandoMTA Posted March 20, 2023 Share Posted March 20, 2023 2 minutes ago, J4cobLIVEmain said: Hey! I would love to remake some old MTA:SA maps, or just check how they were made - made bigger checkpoints etc. But when I open them, there's no checkpoints only objects. Is there any converter to convert them from OLD - new? I can't seem to find any converter by searching on Google. Only converters for modded maps, etc. Thanks in advance. Hey can you share some lines of code of your map to see what it looks like? Have you tried this? https://convertffs.com/ It has "MTA race map" which may be what you're looking for. Link to comment
J4cobLIVEmain Posted March 20, 2023 Author Share Posted March 20, 2023 2 hours ago, FernandoMTA said: Hey can you share some lines of code of your map to see what it looks like? Have you tried this? https://convertffs.com/ It has "MTA race map" which may be what you're looking for. Sure! <?xml version="1.0" encoding="utf-16"?> <map mod="deathmatch"> <spawnpoint posX="1527.832275" posY="-2126.095703" posZ="13.895068" rotation="98" vehicle="461" id="spawnpoint0" /> <spawnpoint posX="1528.831787" posY="-2127.435059" posZ="13.909611" rotation="98" vehicle="461" id="spawnpoint1" /> <spawnpoint posX="1529.860352" posY="-2128.730225" posZ="13.924838" rotation="98" vehicle="461" id="spawnpoint2" /> <spawnpoint posX="1530.916870" posY="-2129.842041" posZ="13.944959" rotation="98" vehicle="461" id="spawnpoint3" /> <spawnpoint posX="1531.910645" posY="-2130.837158" posZ="13.963160" rotation="98" vehicle="461" id="spawnpoint4" /> <spawnpoint posX="1532.827393" posY="-2131.784424" posZ="13.971100" rotation="98" vehicle="461" id="spawnpoint5" /> <spawnpoint posX="1533.671753" posY="-2132.831055" posZ="13.982466" rotation="98" vehicle="461" id="spawnpoint6" /> <spawnpoint posX="1534.516113" posY="-2133.660889" posZ="13.994470" rotation="98" vehicle="461" id="spawnpoint7" /> 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posY="-2153.746582" posZ="12.382813" size="3.700000" color="#ff00ff" id="checkpoint36" nextid="checkpoint37" /> <checkpoint posX="1948.631470" posY="-2166.631592" posZ="12.390106" size="3.700000" color="#ff00ff" id="checkpoint37" nextid="checkpoint38" /> <checkpoint posX="1963.837402" posY="-2209.449951" posZ="13.724648" color="#ff00ff" id="checkpoint38" nextid="checkpoint39" /> <checkpoint posX="1960.355103" posY="-2331.463623" posZ="12.546875" size="3.950000" color="#ffffff" id="checkpoint39" /> <object posX="1586.861816" posY="-2182.305908" posZ="14.048664" rotX="0" rotY="0" rotZ="0" model="3374" id="object0" /> <object posX="1586.862061" posY="-2178.287109" posZ="14.048664" rotX="0" rotY="0" rotZ="0" model="3374" id="object1" /> <object posX="1586.871826" posY="-2174.103516" posZ="14.048664" rotX="0" rotY="0" rotZ="0" model="3374" id="object2" /> <object posX="1586.813477" posY="-2170.132080" posZ="14.048664" rotX="0" rotY="0" rotZ="0" model="3374" id="object3" /> <object posX="1586.836548" posY="-2166.017822" posZ="14.048664" rotX="0" rotY="0" rotZ="0" model="3374" id="object4" /> <object posX="1586.804810" posY="-2161.974854" posZ="14.023664" rotX="0" rotY="0" rotZ="0" model="3374" id="object5" /> <object posX="1586.753906" posY="-2157.903320" posZ="14.048664" rotX="0" rotY="0" rotZ="0" model="3374" id="object6" /> <object posX="1586.782471" posY="-2153.851807" posZ="14.040852" rotX="0" rotY="0" rotZ="0" model="3374" id="object7" /> <object posX="1586.768799" posY="-2149.851807" posZ="14.040852" rotX="0" rotY="0" rotZ="0" model="3374" id="object8" /> <object posX="1586.809937" posY="-2145.832031" posZ="14.040852" rotX="0" rotY="0" rotZ="0" model="3374" id="object9" /> <object posX="1586.965210" posY="-2141.832275" posZ="14.040852" rotX="0" rotY="0" rotZ="0" model="3374" id="object10" /> <object posX="1590.406616" posY="-2160.163330" posZ="17.215939" rotX="0" rotY="0" rotZ="-325.726048165637" model="11435" id="object11" /> </map> Airport Speedway. Basically maps like this that are in the [race] [maps] folder when you first time install MTA. I dont' see the checkpoints normally in the editor / nor spawnpoints. Link to comment
Moderators Vinyard Posted June 15, 2023 Moderators Share Posted June 15, 2023 Bumping this in favour of: Link to comment
koragg Posted June 18, 2023 Share Posted June 18, 2023 (edited) @J4cobLIVEmainI think this is what you're looking for: https://www.mediafire.com/file/tyu8gkwuylax61h/MTA_Maps_Converter.zip/file Not sure where to find it on the web, glad I save everything on my PC throughout the years Edited June 18, 2023 by koragg 1 Link to comment
J4cobLIVEmain Posted June 18, 2023 Author Share Posted June 18, 2023 10 minutes ago, koragg said: @J4cobLIVEmainI think this is what you're looking for: https://www.mediafire.com/file/tyu8gkwuylax61h/MTA_Maps_Converter.zip/file Not sure where to find it on the web, glad I save everything on my PC throughout the years King Well it doesn't work, sadly idk why: I guess I'll never know the answer Link to comment
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