Guest Posted June 19, 2006 Share Posted June 19, 2006 there is a new hack out witch you can use to automatically win this is a idea on how to stop it 1.it replaces the .dll 2. make a mta update (the anticheat thing) witch will check the number of the bytes of the .dll 3. each time mta starts up it will check how many bites the .dll 4.if it is not what it shoud be mta turns of so woud it work Link to comment
CoZ Posted June 20, 2006 Share Posted June 20, 2006 the anti-cheats needs to be updated ... not just for this Link to comment
eAi Posted June 20, 2006 Share Posted June 20, 2006 Our current anti-cheat cannot really prevent such hacks, sadly. We'll be improving it for DM and future releases of the race mod. Link to comment
max-668 Posted June 20, 2006 Share Posted June 20, 2006 Our current anti-cheat cannot really prevent such hacks, sadly. We'll be improving it for DM and future releases of the race mod. well i hope that the anti-cheat will be good in DM i cont on yo guys Link to comment
eAi Posted June 20, 2006 Share Posted June 20, 2006 Well, its always a balance - and generally releasing the mod sooner seems better than wasting a month of anti-cheat. Link to comment
iam2noob4u Posted June 20, 2006 Share Posted June 20, 2006 yeah i'd rather have the DM a month earlier with a non-perfect anti-cheat, then a month later with a better anti-cheat (prob still non-perfect, cheaters will always find something that works). Link to comment
Destroyer-GT Posted June 20, 2006 Share Posted June 20, 2006 well i think you should just ban the hacks but not other handlings that comes with dowloaded cars and such Link to comment
DEVIL-gtamp.net Posted June 20, 2006 Share Posted June 20, 2006 we just need a login based system say based on a mac addy or something then if they caught cheating they banned from every server for good Link to comment
Brophy Posted June 20, 2006 Share Posted June 20, 2006 Mac Addresses can be changed just like hardware id's etc Link to comment
Guest Posted June 20, 2006 Share Posted June 20, 2006 there is a new hack out witch you can use to automatically winthis is a idea on how to stop it 1.it replaces the .dll 2. make a mta update (the anticheat thing) witch will check the number of the bytes of the .dll 3. each time mta starts up it will check how many bites the .dll 4.if it is not what it shoud be mta turns of so woud it work Why woudnt it work P.S. i woud whant deathmatch a month earlier with a bolux anticheat Link to comment
max-668 Posted June 20, 2006 Share Posted June 20, 2006 yeah i'd rather have the DM a month earlier with a non-perfect anti-cheat, then a month later with a better anti-cheat (prob still non-perfect, cheaters will always find something that works). ok well go try to play sa-mp lol you can only play on your own server because other servers got up to 4 cheaters.. but i got a question is it posibole that you guys can do somthink like steam got evry one gets a acount and if you cheat you band from all servers for a year that will help in mta it workt for steay lol because i cant play steam games no more and it stops som ppl from chiting that be cool if mta will have that Link to comment
erorr404 Posted June 20, 2006 Share Posted June 20, 2006 What would stop people from making another account? The best way I see to ban people is by checking their hardware ID's like some trial software does. Link to comment
max-668 Posted June 20, 2006 Share Posted June 20, 2006 (edited) for got to add mta team can gives evry one 1 acount like in steam you pay for a acount in mta to make a acount the mta team can give out a code just like cd key but to get another one they will check from how many servers you ware band and thinks like that i think its pasibole well it is lots of work Edited June 21, 2006 by Guest Link to comment
Sprinter Posted June 20, 2006 Share Posted June 20, 2006 for got to add mta team gives evry one 1 acount like in steam you pay for a acount in mta to make a acount the mta team can give out a code just like cd key but to get another one they will check from how many servers you ware band and thinks like that i think its pasibole well it is lots of work Probably too much work. Link to comment
erorr404 Posted June 21, 2006 Share Posted June 21, 2006 for got to add mta team gives evry one 1 acount like in steam you pay for a acount in mta to make a acount the mta team can give out a code just like cd key but to get another one they will check from how many servers you ware band and thinks like that i think its pasibole well it is lots of work You're suggesting they should charge people? The best solution IMO is to make good anti-cheat and have active server admins. Link to comment
CoZ Posted June 21, 2006 Share Posted June 21, 2006 besides , what if you accidentally piss someone (who happens to be admin on his own box) off accidentally and he bans you on all the servers in the world .. but you were not cheating Link to comment
max-668 Posted June 21, 2006 Share Posted June 21, 2006 besides , what if you accidentally piss someone (who happens to be admin on his own box) off accidentally and he bans you on all the servers in the world .. but you were not cheating well its only one server to get your acount band you can b if your band from like 20 or so and for what reson because as you know when you ban som one you type the reson .. and about that suggesting yeas i think they can charge peoploe like 5$ as they get nothink fro people now its just what i think but there is always other way Link to comment
Twig Posted June 21, 2006 Share Posted June 21, 2006 It's not the ban system alot of the time but the admins who are incompotent at spotting and dealing with cheaters properly and quickly. If a server has enough admins who watch the server and can spot cheaters then i.p banning is fine, after all you can always ban subnet groups too. Link to comment
Supreme Overlord Alex Posted June 21, 2006 Share Posted June 21, 2006 I think if there is a particular cheater caught on many servers then they can be requested (or they recieve enough complaints) for perma-ban on every server by the MTA team. It's the only way it could work well (sort of). Link to comment
eAi Posted June 21, 2006 Share Posted June 21, 2006 The MTA Team cannot be in a position where we're acting as arbitrators for bans. If some third party wishes to do this, they're welcome to, but we've got more than enough on our plate as it is. Bans really aren't relaible enough to make that useful anyway, changing your IP is rarely very hard. Link to comment
SamB Posted June 21, 2006 Share Posted June 21, 2006 Well, its always a balance - and generally releasing the mod sooner seems better than wasting a month of anti-cheat. i would wait the extra month... Link to comment
Supreme Overlord Alex Posted June 22, 2006 Share Posted June 22, 2006 Third Party you say? Well I'm always willing to help in the war against cheaters... Link to comment
Prostheus Posted June 23, 2006 Share Posted June 23, 2006 Just onto the signing up and signing in issue... Sure, they can create heaps of accounts, but a way to reduce the chance of people being able to do this, is to only accept proper email addresses that come straight from the people's internet provider! And, if by chance they own a domain name etc where they can make as many as they want, if it is NOT in some internal list of internet providers, the user(s) can request the provider to be added to the list. But enough with all the banning talk etc etc, as someone here said, there's always somebody out there who just can't play normally and just plain lacks the brain capacity or reflexes to win, so they just HAVE TO cheat. I say get a well-enough working release out there that's not super-buggy, you can always work on anti-cheat and anti-whatever else later, once the project is developed close to 100%. Link to comment
Guest Posted June 23, 2006 Share Posted June 23, 2006 Chargeing woud be illiegal P.S. is someone going to answer me Link to comment
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