Tokio Posted May 23, 2018 Share Posted May 23, 2018 I want create a dxdraw rectangle and text on the map. But how to make this possible? Link to comment
Tokio Posted May 23, 2018 Author Share Posted May 23, 2018 2 minutes ago, Dimos7 said: Here And how to create a text? Link to comment
Z4Zy Posted May 24, 2018 Share Posted May 24, 2018 (edited) I want create a dxdraw rectangle and text on the map. But how to make this possible? @50cent Did you mean to create a text inside the MTA:SA world ?? If so, You can try below resource. https://community.multitheftauto.com/index.php?p=resources&s=details&id=3090 Edited May 24, 2018 by DeadthStrock 1 Link to comment
aka Blue Posted May 24, 2018 Share Posted May 24, 2018 getScreenFromWorldPosition and dxDrawText 1 Link to comment
MrKAREEM Posted May 25, 2018 Share Posted May 25, 2018 As That ?? local x,y,z = -3327, -2937.8000488281, 5 addEventHandler("onClientRender",getRootElement(), function() local px,py,pz = getElementPosition(getLocalPlayer()) local distance = getDistanceBetweenPoints3D ( x,y,z,px,py,pz ) if distance <= 50 then local sx,sy = getScreenFromWorldPosition ( x, y, z+0.95, 0.06 ) if not sx then return end local scale = 0.1/(0.1 * (distance / 50)) dxDrawText ( "Get Car", sx, sy - 5, sx, sy - 5, tocolor(255,255,255,255), math.min ( 0.4* (50/distance)*1.4,4), "default-bold", "center", "bottom", false, false, false ) end end ) Link to comment
aka Blue Posted May 25, 2018 Share Posted May 25, 2018 Yes, this should work i think, can't test it now. Link to comment
Tokio Posted May 27, 2018 Author Share Posted May 27, 2018 But this ( https://wiki.multitheftauto.com/wiki/DxDrawRectangle3D ) does not working.. why? Link to comment
Tokio Posted May 27, 2018 Author Share Posted May 27, 2018 41 minutes ago, Dimos7 said: You copy the code from wiki? Yeah Link to comment
Z4Zy Posted May 28, 2018 Share Posted May 28, 2018 On 5/27/2018 at 17:22, 50cent said: But this ( https://wiki.multitheftauto.com/wiki/DxDrawRectangle3D ) does not working.. why? The code must be insert to client side. And try to insert below code into the script. local dot = dxCreateTexture(1,1) local white = tocolor(255,255,255,255) function dxDrawRectangle3D(x,y,z,w,h,c,r,...) local lx, ly, lz = x+w, y+h, (z+tonumber(r or 0)) or z return dxDrawMaterialLine3D(x,y,z, lx, ly, lz, dot, h, c or white, ...) end Link to comment
Ceeser Posted May 30, 2018 Share Posted May 30, 2018 dxDraw3DText That is used for use with onClientRender in your Script, no need for the resource Link to comment
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