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MrKAREEM last won the day on June 8 2020
MrKAREEM had the most liked content!
About MrKAREEM
- Birthday 02/09/2003
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Egypt
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iyaad reacted to a post in a topic:
اعلان اعتزالي الرسمي
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MrKAREEM changed their profile photo
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OnClientClick IsMouseInPosition for the color here's an example local r = 255 local b = 0 local g = 0 addEventHandler("onClientRender", root, function() dxDrawLine3D ( 0, 0, 0, 0, 0, 0, tocolor ( r, b, g, alpha )) end) addCommandHandler('green', function() r = 0 b = 255 g = 0 end)
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MrKAREEM reacted to a post in a topic:
مود فري روم سيرفر كنوق اكشنها الرسمي بشكل مطور | By SirMix & Mr.RoMciS
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MrKAREEM reacted to a post in a topic:
مود الأملاك الخاصه مع خصائص جديده
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ايهاب reacted to a post in a topic:
مساعدة بسيطة
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I bought a laptop recently and I'm facing a problem with the game, the problem is the low fps The fps rate is between 10 to 24 and it may be less. This problem causes me problems and I feel that I do not play the game at all. I do not know if the problem is due to the capabilities of the laptop or Windows because I searched for about two months and did not find a solution. Laptop Capabilities: hp laptop 15-ra0xx processor : intel(R) Celeron(R) CPU N3060 @ 1.60GHz 1.60 GHz Ram : 4gb 64×bit windows : wnidows 10 pro
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.ايه علاقة التايمر بالداتا بالموضوع لو تعرض محاولتك يكون أسهل
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ايهاب reacted to a post in a topic:
مساعدة مهمه #1
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SetPlayerWantedLevel OnPlayerWasted
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MR.M1 reacted to a post in a topic:
❃ ⌠ مــود حــمــايــه جــديــد ومـطــور | مع خصائص جديدة ⌡ ❃
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MrKAREEM reacted to a post in a topic:
|~> مود لوحة وزنيات سيرفر وزارة الهجولة والتدشير مع الهدرز <~|
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Sucrilhex reacted to a post in a topic:
Puxar arquivo txt de outro local
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sim você pode fazer isso usando: FileOpen : file fileOpen ( string filePath [, bool readOnly = false ]) filePath : ": resourceName / path". 'resourceName' é o nome do recurso em que o arquivo está e 'path' é o caminho do diretório raiz do recurso para o arquivo. Por exemplo, se houver um arquivo chamado 'coolObjects.txt' no recurso 'objectSearch', ele poderá ser aberto a partir de outro recurso da seguinte maneira: fileOpen (": objectSearch / coolObjects.txt"). Se o arquivo estiver no recurso atual, apenas o caminho do arquivo será necessário, por exemplo fileOpen ("coolObjects.txt"). FileRead FileWrite FileClose
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حمل سكربت وشوف بيشتغل ازاي واتعلم منه لان صعب واحد يشرحلك سكربت طويل زي دا
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buen trabajo hermano, has hecho un buen trabajo, pasa un buen rato ?
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addCommandHandler("lchat", function(player,cmd,...) local msg = table.concat( {...}, " " ) if msg then local x,y,z = getElementPosition(player) local name = getPlayerName(player) for k,v in ipairs(getElementsByType("player")) do local pos = Vector3(getElementPosition(v)) if getDistanceBetweenPoints3D ( x, y, z, pos.x, pos.y, pos.z ) < 20 then outputChatBox( "* "..name..": "..msg, v, 200, 250, 200, true ) end end end end ) addEventHandler("onPlayerJoin", root, function() bindKey(source, "U", "down", "chatbox", "lchat") end ) es mas facil es más fácil a menos que cree formas de colls
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¿Por qué creas coll? puedes recorrer todos los jugadores y usar GetDistanceBetweenPoints3D + al crear un objeto o una coll en el servidor de esa manera, debe usar la tabla porque si otro jugador envía un mensaje, la coll será destruida por él o causará algunos errores
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ممكن العيب في المجسم نفسه أحيانا المشكلة دي بتحصل حاول تشيله من الاتاك وتخليه في قائمة CHASSIS
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server : local chat = 'Local' local command = 'chat' addCommandHandler(command, function(player,_,...) if not player then return end if isPlayerMuted ( player ) then return outputChatBox('you are muted!',player,255,255,0) end local arg = {...} local count = #arg if count < 1 then return outputChatBox('the messeage must be 1 line at least!',player,255,0,0) end local string = table.concat( arg, " " ) local r,b,g = getPlayerNametagColor(player) if r and b and g then outputChatBox ( '('..chat..'): '..string.format("#%.2X%.2X%.2X", r, g, b)..''..string.gsub(getPlayerName(player),'#x%x%x%x%x%x%','')..'#FFFFFF : '..string, root, 255,255,255, true ) else outputChatBox ( '('..chat..'): '..string.gsub(getPlayerName(player),'#x%x%x%x%x%x%','')..' : '..string, root, 255,255,255, true ) end end)
