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Showing results for tags 'anim'.
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Hello, i'm working on editing IFP animations from GTA San Andreas, using Blender and the GTAToolsForBlender Addon, but I have a enoying problem. When I try to export my IFP file, an error message appears to me: https://imgur.com/gallery/1zINVGK It's an error from the addon or there is a step that I'm not seeing?
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Olá, estou tentando por uma animaçao para andar, já tirei os movimentos das pernas, mas o ped só fica girando no eixo, nao anda
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Queria fazer uma animação do player varrendo. queria saber se é possivel e como. agradeço des de já <3
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Tenho um script de rolamento do fivem! Ai eu instalei no meu servidor local um script que remove todo o mapa gta san andreas, mais quando remove, o script de rolamento não funciona! Eu percebi isso, depois de ligar o editor de mapa, assim o mapa volta o normal do Gta, ai o rolamento funciona, mais quando eu removo o mapa inteiro, o rolamento não funciona! Creio que esteja dando algum conflito, pois o mod de rolamento não tem erros! Se alguem souber o que seja! Posso mandar o script que remove o mapa e o rolamento pra vocês tentarem descobrir qual é o problema! Meu discord: Tavo#8814
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I am creating a new weapon, and is in the aiming phase, but I would like to set the aiming position for the player, that createWeapon ("m4", 0, 0, 0) would aim where the player is aiming, and that the animation set by me [setPedAnimation (getLocalPlayer (), "shop", "shp_gun_aim", -1, true, true, false, false, 250, true)] aimed where the player looks while holding the right mouse button, How can I do it? By the way, I would like to ask if it is possible for the player not to hit when the animation is on?
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السلام عليكم - هل يمكنني صنع حركة وتركيبها في ام تي اي @NX_CI @KillerX @Abdul KariM @!#DesTroyeR_,)
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Hi please help me how to make Animated Objects ----------- IDE File : objs 18984, Tube100m5, MatTextures, 299, 0 18985, Tube100m6, MatTextures, 299, 0 end anim 19901, AnimTube, MatTextures, AnimTube, 299, 0 end ---------- how to make this anim for the all objects have MatTextures and how to make it for one object with id and Thank You
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Please help me how to add anim for objects local function loadobj(resource) col178 = engineLoadCOL('Tube50mGlass1.col') txd178 = engineLoadTXD('MatTextures.txd') dff178 = engineLoadDFF('Tube50mGlass1.dff', 0) engineReplaceCOL(col178, 1833) engineImportTXD(txd178, 1833) engineReplaceModel(dff178, 1833) col901 = engineLoadCOL('AnimTube.col') txd901 = engineLoadTXD('MatTextures.txd') dff901 = engineLoadDFF('AnimTube.dff', 0) engineReplaceCOL(col901, 1858) engineImportTXD(txd901, 1858) engineReplaceModel(dff901, 1858) engineSetModelLODDistance(1833, 299) engineSetModelLODDistance(1858, 299) engineLoadIFP( "AnimTube.ifp", MatTextures ) end addEventHandler('onClientResourceStart', getResourceRootElement(getThisResource()), loadobj) How to add animation for MatTextures using engineReplaceAnimation ?