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DarkDragon98756

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Everything posted by DarkDragon98756

  1. Are you ever considering making a mode for buying weapons and starting off with none? Maybe so the server can choose which mode they want; classes or cash. I was also thinking an attribute/credit system would be pretty cool. A player gets to choose whatever model they want, and then are brought to a screen to choose what guns/skills they want. You start with 30 credits and then each gun will be worth a different amount of credits. Example: Weapons: All meleee weapons (except katana and chainsaw) - 1 credit Katana - 2 Chainsaw - 3 Colt 45 - 2 Python - 5 Shotgun - 20 Stubby Shotgun - 25 Ruger - 15 M4A1 - 17 Auto Shotgun - 30 Flamethrower - 30 M60 - 25 Grenades - 5 Molotavs - 7 As for the SMG's, I'm not to sure where they would stand on this chart. They would probably vary from around 7-13 Skills: Body Armor - 5 Health Regeneration - 10 Sprinting - 15
  2. It's not like I sat down recording statistics and averaging everything, but the majority of the dots on the radar are most of the time purple, and just look at the list of kills. I almost always see (Stubby Shotgun). And yes, I know that it "should" be that good, but it needs to be more difficult to get that close to someone. Maybe if they get shot they can slow down or maybe they can disable robbers from sprinting. Also, if there's ever a "buying-weapons mode" that would make it more fair. The weapon would obviously cost a lotta money and then it would make sense to be that good. EDIT: Now that I think about it, because the game will be more syncronized, maybe it'll be easier to actually HIT someone that's sprinting. Maybe the syncronization will automaticly make all the distance guns a bit better. But currently, I still think the stubby shotgun is the cheapest. Probably because of the spread. With the unsyncronization, all you have to do is shoot towards the player and with that wide of a spread you're bound to hit him. No matter how unsyncronized he is. Purple on radar is a mexican, not a robber, robbers are brown.... Mexicans are pink... robbers are like a really dark purple. It looks that way for me anyhow. It could differ for different monitors.
  3. Thats a lame glitch, I'm not telling you how they do, cause it suxs Pretty lame how someone has to resort to using bugs in MTA to kill someone.
  4. Hah, there isn't a definite date for the release yet. Valve and Vivendi are having their own civil war in the courts, over whose intellectual property HL2 is, and other stuff like that. Read all about it in PC Gamer Well you're rather far behind on the news. HL2 is released on Steam on the 16th. It's been confirmed. They just released the SDK the other day too.
  5. It's not like I sat down recording statistics and averaging everything, but the majority of the dots on the radar are most of the time purple, and just look at the list of kills. I almost always see (Stubby Shotgun). And yes, I know that it "should" be that good, but it needs to be more difficult to get that close to someone. Maybe if they get shot they can slow down or maybe they can disable robbers from sprinting. Also, if there's ever a "buying-weapons mode" that would make it more fair. The weapon would obviously cost a lotta money and then it would make sense to be that good. EDIT: Now that I think about it, because the game will be more syncronized, maybe it'll be easier to actually HIT someone that's sprinting. Maybe the syncronization will automaticly make all the distance guns a bit better. But currently, I still think the stubby shotgun is the cheapest. Probably because of the spread. With the unsyncronization, all you have to do is shoot towards the player and with that wide of a spread you're bound to hit him. No matter how unsyncronized he is.
  6. Could you choose a worse day for the races? November 17th? ONE DAY AFTER HL2 IS RELEASED! I'm going to sacrifice HL2 time!
  7. In San Andreas with co-op, the passenger of you're car (the second player that is) actually has a crosshair to aim with when doing drive-bys. How awesome would that be in MTA?
  8. Will they be toned down in MTA:Blue? You can tell a gun is the cheapest gun in a game when more then 75% of the players are Robbers and more then 80% of the kills are from the stubby shotgun. Maybe you can consider lowering the spread distance or disable the way you get knocked down when you get shot?
  9. You could make different cities and areas out in the country-side different maps. That way you can have multiple maps to choose from.
  10. How can you guys still be even using a 56k connection? It's so out of date and cable hardly costs more. Lucky for me, I got Optimum Online. 50 bucks a month and it's like the 4th fastest cable connection in the world. It's faster then a T1 connection. But seriously guys; if you still have a 56K modem, buy cable. It's worth it in every way possible.
  11. I'm in. I'll add you to MSN when I get home. (Made this post during Business Computer Application )
  12. DM with weapon buying. 50 bucks for killing an enemy. Pistol would be like 100 bucks, m4 400... ect ect w/e. i just think it would be cool seeing money go to good use. This way, u can't call someone cheap for using a weapon cuz it will cost a lotta money.
  13. Heck ya. PCJ + Half-Pipe online action = pwnage.
  14. That'd be pretty cool. But on the topic of drive-bys, can passengers fire out of the windows too? You can have 4 man drive-bys! EDIT: sorry for thread mining. should've read dates
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