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Everything posted by Furzy

  1. Search for CRUD tutorials, ans base in it
  2. https://wiki.multitheftauto.com/wiki/GetZoneName https://wiki.multitheftauto.com/wiki/GetElementPosition use a condition in function that spawn the zombies.
  3. Furzy


    I think you can. There is a lot of servers with ''worst'' names.
  4. Furzy


    Oh... i dont know
  5. Furzy


    Yes you can change you servername in mtaserver.conf file C:\Program Files\MTA San Andreas 1.5\server\mods\deathmatch
  6. if ( players and getTeamName ( players ) == "Team1" ) then You can try it but '''if player is in colshape but not in team "team1", he wont be counted as a number of players inside the colshape.'' idk if its possible, only if you create a table and insert just the players that are in team inside table and then get the players.
  7. If the loop is not executing all time its ok
  8. try to make a table put the teams and then make a loop
  9. I cant help you without seeing the code.... not vident. But try to search somenting with brightness inside the script..
  10. If its not private shader. paste here or donwload to see.
  11. https://easyupload.io/ch3oei You can try here too click a lot of times in download button xDDDDD https://wiki.multitheftauto.com/wiki/Shader_examples
  12. Get players z position and make a condition Ex: local x,y,z = getElementPosition(localPlayer) if z > 20 then return end OBS: ( the 20 is just an example get your player position in marker and add more o less depending where is your marker )
  13. You can change to white and black. I prefer black 100% The second idea is good.
  14. Explain more your problem. What songs?
  15. it looks that are sending a lot of data every 5 seconds, maybe it is causing a overload and dropping the fps.
  16. Sry, but i wont donwload it. Paste the code here in <> (code) section
  17. Type /debugscript 3 When the fps drop see the error or warnings/dups and paste the code here. Paste the code even not appear errors.
  18. I use the same script for zombies and i dont get this error too.
  19. Yes, looks that ped cant determine where is the player. Simple solution: Create a big marker inside radar room and with isElementWithinMarker you dont execute zombieHeared event.
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