Jump to content

Tut

Administrators
  • Posts

    3,532
  • Joined

  • Last visited

  • Days Won

    118

Everything posted by Tut

  1. Lightmapping a day/night cycle
  2. 3 Levels of Prelight (sneak peek of upcoming guide) https://www.youtube.com/shorts/xv0UcQWFv8o (embed failed)
  3. Prelight: Global illumination with Daylight systems, without Radiosity
  4. Please follow the posting guidelines; advertisements should contain the full body of text here and not on a third party website
  5. For best reception I've moved your question into the scripting section.
  6. Tut

    [QUESTION] Windows

    It's already on "legacy" UI in 2018, the actual switch was only added in more recent versions so you're fine
  7. Object scaling only applies to the model itself, not its collisions. There are only 2 solutions to this; a) placing walls or something solid where the object is penetrable, and then setting the walls as 0% opacity. This makes them invisible, but adds back the collisions to the scaled object b) doing the scaling with a .dff + .col mod instead of lua code
  8. The correct place to appeal Discord bans is https://forum.multitheftauto.com/forum/195-discord-ban-appeals/
  9. Prelighting: Point lights, without Radiosity
  10. Shiny gold bars using Environment Mapping
  11. Object Environment Mapping basics (Reflection Mapping)
  12. Shiny glass using Environment Mapping
  13. As this is related to our discord platform, your question has been moved into a more suitable section. Will Discord bans affect your game status? Getting banned off-platform (e.g. Discord, Forums, Twitch) does not extend the ban to the game. The community guidelines differ between our platforms, and violating one platform's guidelines does not result in actions against other platform accounts. For example, while offensive language is actioned in Discord, we are not aiming to action offensive language in-game - that is down to the game server's moderators to do. Likewise, we do not remove users from our Discord or Forums for cheating in-game. Cross-platform bans only occur in rare cases, for example where someone is being abusive towards staff or is being a danger to the community. In those cases we will take action on the user's Discord and Game status.
  14. Flip your collision polygons. If you're supposed to be viewing the model from both inside and outside, then you would have to instead clone the polygons and then flip the cloned polygons. The game camera only sees the front facing normals of polygons, and so that is why you need to flip the polygons
  15. The original object doesn't use collisions, and has IDE flag 130, which makes me think it is trying to load the model without collisions in MTA. Try placing it in a different location. Does that work? If it doesn't work, then click its object properties (select the object with map editor) and make sure collisions are set as enabled. If that also doesn't work, then you will need to replace an object that by default has collisions, such as ID 4576
  16. When you say it doesn't work, do you mean it's loading the object's original collision instead of your custom collision? Have you tried placing the object somewhere else ingame instead of in the original location? @MavisBey4807
  17. Fake reflective rain puddles with vertex alpha
  18. Fake reflective oil spills with vertex alpha
×
×
  • Create New...