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Haxardous

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Everything posted by Haxardous

  1. Haxardous

    FPS mta

    reply back with the mtadiag url
  2. If you're using the "Host Game" button then the client console (press F8) should be your server & client console, it's highly recommended to use the external server executable in order to have a better experience with your server.
  3. you may try disabling the reflection shading via the ENB control panel (Shift + Enter) otherwise you may need to modify the resource shader layers which relates to scripting.
  4. You may need to check your controls settings, especially this setting (Joypad options), you have to make sure "Standard controls (Mouse + Keyboard)" is selected note: .asi plugins or most of the mods in general aren't compatible with MTA:SA, it's better to have a complete fresh (legit) installation to guarantee a proper gameplay.
  5. Haxardous

    NetLimiter Block

    It allows players to have an unfair advantage over the other players, let's take DD servers for example, it can be used as a "lag switch" which abuses the network system in MTA by triggering MTA's ***Network Trouble*** tag to freeze the local player to prevent him from falling/crashing and teleporting back to his former location due to standard *flaws* in the synchronization system.
  6. try this resource out https://community.multitheftauto.com/index.php?p=resources&s=details&id=15958
  7. 1. go to this page: https://nightly.multitheftauto.com/ 2. look for the desired version (Windows 64 bit server for e.g.) 3. click "Show older files" checkbox. 4. pick the latest desired version build.
  8. Haxardous

    Fast Buy Toplist

    No, you have to wait.
  9. (I've moved your topic to a proper section)
  10. have you tried reinstalling GTA:SA? (verify integrity on steam)
  11. It really depends on your internet connection speed and the server speed, you can ask the server owners if they do have the same issue.
  12. you're using a modded audio pack or you've modified the game sounds via MTA, and that'll most likely crash your game, it's highly recommended to use a complete vanilla version of the game. checkout this page on how to verify integrity of game files: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
  13. you should try each option and see what works then check "Don't show again".
  14. Have you overclocked your GPU? if yes, then try to lower the clocking until the effect completely disappears.
  15. Haxardous

    Auto Spam

    are you trying to do a "for" loop? checkout this page: https://www.tutorialspoint.com/lua/lua_for_loop.htm
  16. in outputChatBox() you have the visibleTo argument, you should set that to who it should send the chatbox message, you can have two lines for each output and a trigger function to send the staffs a copy of it.
  17. you need to use bool removeEventHandler(string eventName, element attachedTo, function functionVar)
  18. I've moved your post to a proper forum section. You're probably talking about vertex lighting, checkout this post:
  19. MTA uses your default microphone, check this out https://support.apple.com/en-bh/guide/mac-help/mchla1b1e1fe/mac -- I assume that you're using winehq which allows you to play MTA on macOS devices make sure that you allow that to use the microphone.
  20. I recommend you to check this post out
  21. -- to set the door frozen, you can use setElementFrozen. local object = createObject(1499, 20, 30, 2.1) function freezeDoor() setElementFrozen(object, true) end -- you can use bindKey() to toggle it. -- https://wiki.multitheftauto.com/wiki/BindKey -- you can use if statement for hasObjectPermissionTo() and create a colshape if the player is in distance to check if he has permission to open the door or not. -- https://wiki.multitheftauto.com/wiki/HasObjectPermissionTo
  22. it's probably related to the texture size & dimensions, for e.g. using a 2000x2000 will most likely demand huge amount of performance.
  23. -- if you want to trigger something 10 or multiple times you can use "for" loop. for i = 1, 10 do -- trigger your thingies end -- if you want to multiply something you will need to use the * operator. local price = 1000 local amount = 10 function multiply(price, amount) return price * amount end print(multiply(price, amount)) -- should return 10000.
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