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Everything posted by Dimos7
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where is your team table first
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https://wiki.multitheftauto.com/wiki/GuiGridListGetHorizontalScrollPosition https://wiki.multitheftauto.com/wiki/GuiGridListGetHorizontalScrollPosition
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Well if you have rank like members and leader are store some where then use it to find how many are the leaders
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dxCreateRenderTarget dxSetRenderTarget dxGetMaterialSize dxCreateTexture dxDrawImage
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For the first you need check the serial of a player because different serial mean different divice for the second part you need check the field of money that player has from the database and give it to player getPlayerSerial dbQuery dbPoll
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You mean to throw a granade or smoke from a vehicle yes its possible i think its called realdriveby resource in your mta if its not that you want explane it better
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local id = 356 local txd = engineLoadTXD('models/m4.txd') engineImportTXD(txd, id) local dff = engineLoadDFF('models/m4.dff') engineReplaceModel(dff, id) 2 argument on load txd is bollen not the id of weapon and in dff is only 1 argument
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If is owl go on sql and change money value in character and put your money you want
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if you want disable the command for everyone i have a simple way go to acl.xml find everoune and put the command and right be false and done
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Go tou the script folder find the script has the error and look for that line and change that line to be a text using tostring or idk for make it strings text and not a boolen
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setPlayerMuted isPlayerMuted onPlayerChat cancelEvent For type 0 if local is default chat if not and is a costum command then not put the event
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If you want kick player you need kickPlayer No banPlayer
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Γειά σας παιδιά
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dbConnect dbQuery dbPoll dbExec
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Which line is 299 in your code here?
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For example if your military say military i font of what you type? If yes then the thing you need is only getElementData And put that i chatbox for tag
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function playerDamage(attacker, bodypart, loss) if bodypart then hp = loss addEventHandler("onClientRender", root, function() local dmg = dxDrawText("- "..hp.." hp", x + 10 - w / 4, y - 15 - h - 12, w, h, tocolor(255, 0, 0), 1, "default-bold","left","top",false,false,false,true) end) end end addEventHandler("onClientPlayerDamage", root, playerDamage) try this
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We can't give you code we are here to help you learn and imporve your code not make it for you if you want a ready resource here is wrong section
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I that code you provide it not have something make the player not able to move maybe its something else did you try to debug your code?