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Everything posted by al-Kobra
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local dxDraw3DText = exports.3D_DX_Texts:dxDraw3DText addEventHandler( "onClientResourceStart", resourceRoot, function( ) local ped = createPed ( 241, 2971.5, -671.09997558594, 688.90002441406) local x, y, z = getElementPosition( ped ) dxDraw3DText( "FAHAD", x, y, z ) end ) جرب ,
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setPedWalkingStyle ( source, MOVE_DRUNKMAN )
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انت مسوي كودك يسحب الفلوس من الي تفجر ويعطيها ليي تفجر -,- ------ جرب حق Abo Shanab addEventHandler( "onPlayerWasted", root, function ( _, killer ) if ( killer and isPedInVehicle(killer) and isPedInVehicle(source) ) then givePlayerMoney ( killer, 30000 ) end end) لوول ,, عدلته
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addEventHandler("onClientVehicleDamage", root, function ( attacker ) if getElementType ( attacker ) == "player" and getElementHealth ( isPedInVehicle ( attacker ) ) <= 250 then if getPlayerMoney( attacker ) >= 300 then takePlayerMoney( attacker,300 ) givePlayerMoney ( source, 500 ) end end end ) جرب ,
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بس هذا الا فهمته ,, المهم addEventHandler("onPlayerJoin", root, function ( ) spawnPlayer (source, x, y, z, rot, skin) setCameraTarget (source, source) end ) جرب ,
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setTimer( setCameraTarget, 3000, 0, getLocalPlayer( ) ) جرب ,
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ركبتة ماجا كلام سويت الكود ؟؟ #Edited تبغيه لبيد لو للاعب ؟؟ #Edited جرب هذا لو كان لبيد local dxDraw3DText = exports.3D_DX_Texts:dxDraw3DText local ped = createPed ( id, x, y, z ) addEventHandler( "onClientResourceStart", resourceRoot , function( ) local x, y, z = getElementPosition( ped ) dxDraw3DText( "text", x, y, z + 3 ) end )
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العفو ,, بس لازم تشكر ذا بست لأن هو الا سوه الكود
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ادخل ملف الماب مال اي ماب وشوف
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لوول ,, انا افكر يقصد من تنقص شوي من طاقتها ض1
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ضيف هذا على الكود warpPedIntoVehicle
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سوها كذا if getElementHealth(source) <= 1000 then بدال كذا if getElementHealth(source) <= 100 then لأن طاقة السيارة اذا صارت اقل من 250 تنفجر
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مبدع #بالتوفيق وليش ما تطرحه في الكومينتي ؟؟
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local mm {} function ( ) mm[source] = setTimer(function(source) setCameraMatrix( 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end, 1000, 1, source) if isTimer( mm[source] ) then killTimer ( mm[source] ) end setCameraTarget ( localPlayer, localPlayer ) end جرب ,
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لوول ,, dff + txd وخمس مابات بس بـ 20 دولار ؟؟ لو عندي وقت سويت بس ماعندي وقت ,, والفلوس قليلة بالتوفيق
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addEventHandler('onPlayerJoin',root, function () local team = createTeam (xXx) if ( team ) then setPlayerTeam( source,team ) giveWeapon(source,31,3214) outputChatBox ( "xXx Player Join", source, 255, 255, 255, true ) end end ) جرب ,
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#Client Side * addEventHandler( "onClientMarkerHit", root, function() guiSetVisible ( name, true ) showCursor ( true ) mm = createVehicle ( 541, x, y, z ) triggerServerEvent( "lool",localPlayer,mm ) setElementFrozen( mm, true ) setTimer ( setElementHealth , 100, 0, mm, 1000 ) setCameraMatrix(source, x, y, z, x1, y1, z1) end function () local Row, column = guiGridListGetSelectedItem ( Grid ) local carName = guiGridListGetItemText (Grid, Row, column) local carID = getVehicleModelFromName (carName) if ( Row and column and Row ~= -1 and column ~= -1 ) then setElementModel ( mm, carID ) end end end local cars = { {"Bullet",541}, -- {carName,ID} } for i,car in ipairs (cars) do local row = guiGridListAddRow(carGridList) guiGridListSetItemText(carGridList,row,1,car[1],false,false) guiGridListSetItemData(carGridList,row,1,car[2]) end addEventHandler("onClientGUIClick",root, function() if source == buyButton then if guiGridListGetSelectedItem(carGridList) ~= -1 then local car = guiGridListGetItemData ( carGridList,guiGridListGetSelectedItem ( carGridList ), 1) local money = guiGridListGetItemData ( carGridList,guiGridListGetSelectedItem ( carGridList ), 2) triggerServerEvent("createcar",localPlayer,car) setCameraTarget( source ) elseif source == closeButton then guiSetVisible (carshopWindow, false) showCursor (false) setCameraTarget( source ) end end end ) #Server Side * addEvent("lool",true) addEventHandler("lool",root,function( mm ) setElementVisibleTo ( mm, source, true ) end ) local vehicle = {} addEvent("createcar",true) addEventHandler("createcar",root,function(car) if isElement(vehicle[source]) then destroyElement(vehicle[source]) vehicle[source] = nil end local x,y,z = getElementPosition(source) vehicle[source] = createVehicle(tonumber(car),x,y,z) warpPedIntoVehicle(source,vehicle[source]) end end ) addEventHandler("onPlayerQuit",root,function() if isElement(vehicle[source]) then destroyElement(vehicle[source]) vehicle[source] = nil end end ) جرب ذذ
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,, وش دخل hello ?? المهم ,, function timer ( ) createFire ( 1528.8709716797,-1642.4503173828,16.447319030762 , 3 ) end setTimer ( timer, 1, 0 ) جرب ,
