
Anubhav
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Everything posted by Anubhav
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Did you use dbPoll with -1 in second argument in the resource? If so, it will freeze.
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No problem!
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function playerChat(message, messageType) if messageType == 2 then cancelEvent() local acc = getPlayerAccount(source) if not isGuestAccount(acc) then if getAccountData(acc,"chatc") and getElementData(source, "Vip") == true then local color = getAccountData(acc,"chatc") for i,team in ipairs(getPlayersInTeam(getPlayerTeam(source))) do local r,g,b = getTeamColor(getPlayerTeam(source)) if ( r ) and ( g ) and ( b ) then outputChatBox(RGBToHex(r,g,b).."(TEAM): "..getPlayerName(source)..": "..color..""..message, root, r, g, b, true ) else outputChatBox(RGBToHex(r,g,b).."(TEAM): "..getPlayerName(source)..": #FFFFFF"..message, root, r, g, b, true ) end end else outputChatBox("(TEAM): "..getPlayerName(source)..": #FFFFFF"..message, root, r, g, b, true ) end outputServerLog("CHAT: "..getPlayerName(source)..": "..message) end end end addEventHandler("onPlayerChat", root, playerChat) function RGBToHex(red, green, blue, alpha) if((red < 0 or red > 255 or green < 0 or green > 255 or blue < 0 or blue > 255) or (alpha and (alpha < 0 or alpha > 255))) then return nil end if(alpha) then return string.format("#%.2X%.2X%.2X%.2X", red,green,blue,alpha) else return string.format("#%.2X%.2X%.2X", red,green,blue) end end
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function playerChat(message, messageType) if messageType == 2 then cancelEvent() local acc = getPlayerAccount(source) if not isGuestAccount(acc) then if getAccountData(acc,"chatc") and getElementData(source, "Vip") == true then local color = getAccountData(acc,"chatc") for i,team in ipairs(getPlayersInTeam(getPlayerTeam(source))) do local r,g,b = getTeamColor(getPlayerTeam(source)) if ( r ) and ( g ) and ( b ) then outputChatBox(RGBToHex(r,g,b).."(TEAM): "..getPlayerName(source)..": "..color..""..message, root, r, g, b, true ) else outputChatBox(RGBToHex(r,g,b).."(TEAM): "..getPlayerName(source)..": #FFFFFF"..message, root, r, g, b, true ) end else outputChatBox("(TEAM): "..getPlayerName(source)..": #FFFFFF"..message, root, r, g, b, true ) end outputServerLog("CHAT: "..getPlayerName(source)..": "..message) end end end addEventHandler("onPlayerChat", root, playerChat) function RGBToHex(red, green, blue, alpha) if((red < 0 or red > 255 or green < 0 or green > 255 or blue < 0 or blue > 255) or (alpha and (alpha < 0 or alpha > 255))) then return nil end if(alpha) then return string.format("#%.2X%.2X%.2X%.2X", red,green,blue,alpha) else return string.format("#%.2X%.2X%.2X", red,green,blue) end end
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onColShapeHit and see if the thing which hit is a colshape. ( might work )
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local shader = dxCreateShader ( "crosshair/replace.fx" ) local dot = dxCreateTexture("crosshair/img/dot.png") local assault = dxCreateTexture("crosshair/img/assault.png") local pistol = dxCreateTexture("crosshair/img/pistol.png") local shotgun = dxCreateTexture("crosshair/img/shotgun.png") local smg = dxCreateTexture("crosshair/img/smg.png") function replaceCrosshair() if getControlState("aim_weapon") then if getPedWeaponSlot( getLocalPlayer() ) == 2 then engineRemoveShaderFromWorldTexture(shader, "siteM16") dxSetShaderValue(shader, "gTexture", pistol) engineApplyShaderToWorldTexture(shader, "siteM16") elseif getPedWeaponSlot( getLocalPlayer() ) == 3 then engineRemoveShaderFromWorldTexture(shader, "siteM16") dxSetShaderValue(shader, "gTexture", shotgun) engineApplyShaderToWorldTexture(shader, "siteM16") elseif getPedWeaponSlot( getLocalPlayer() ) == 4 then engineRemoveShaderFromWorldTexture(shader, "siteM16") dxSetShaderValue(shader, "gTexture", smg) engineApplyShaderToWorldTexture(shader, "siteM16") elseif getPedWeaponSlot( getLocalPlayer() ) == 5 then engineRemoveShaderFromWorldTexture(shader, "siteM16") dxSetShaderValue(shader, "gTexture", assault) engineApplyShaderToWorldTexture(shader, "siteM16") else engineRemoveShaderFromWorldTexture(shader, "siteM16") dxSetShaderValue(shader, "gTexture", dot) engineApplyShaderToWorldTexture(shader, "siteM16") end end end addEventHandler("onClientRender", root, replaceCrosshair)
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try removing the spaces.
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Yes, you can belive. But take a screenshot of the payment and these all things. if they scam you, you can post a help ticket. If they don't agree just contact your countries FBI.. They might help you out
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Change resourceRoot to localPlayer .
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Show me the trigger from client.
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change addEventHandler's 2nd argument to root, it might work!
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What's getting wrong in it? You're doing it correct
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Thank you, but it's not needed! I'll need someone's help at the moment, and fast. It might release today~!
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He need's to make it big/long. lol
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Thanks. I was thinking on it too. Less graph less ram consumption right? But, since i do not know any linux command i would need help to install the mysql db and the server... Contact me. I'd help you or see the wiki. https://wiki.multitheftauto.com/wiki/In ... _GNU_Linux
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Case closed, IIYAMA helped me on skype! Many thanks to him!
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rules = { } rulesInfo = {} colorSet = false showing = false currentText = "- Please select a menu! -" rules[ 'Server Staff' ] = { acceptX = (screenW - 202) / 2 - 295, acceptY = (screenH - 39) / 2 - 90.50, acceptW = ((screenW - 202) / 2 - 295) + 152, acceptH = ( (screenH - 39) / 2 - 90.50) + 30, color = tocolor( 255, 255, 255, 255 ) } rules[ 'Server Rules' ] = { acceptX = (screenW - 202) / 2 - 295, acceptY = (screenH - 39) / 2 - 41.50, acceptW = ((screenW - 202) / 2 - 295) + 152, acceptH = ( (screenH - 39) / 2 - 41.50) + 29, color = tocolor( 255, 255, 255, 255 ) } rules[ 'Server News' ] = { acceptX = (screenW - 202) / 2 - 295, acceptY = (screenH - 39) / 2 + 56.50, acceptW = ((screenW - 202) / 2 - 295) + 152, acceptH = ( (screenH - 39) / 2 + 56.50) + 31, color = tocolor( 255, 255, 255, 255 ) } rules[ 'Server Information' ] = { acceptX = (screenW - 202) / 2 - 295, acceptY = (screenH - 39) / 2 + 7.50, acceptW = ((screenW - 202) / 2 - 295) + 218, acceptH = ( (screenH - 39) / 2 + 7.50) + 29, color = tocolor( 255, 255, 255, 255 ) } rules[ 'Server Player Count' ] = { acceptX = (screenW - 202) / 2 - 295, acceptY = (screenH - 39) / 2 + 105.50, acceptW = ((screenW - 202) / 2 - 295) + 233, acceptH = ( (screenH - 39) / 2 + 105.50) + 33, color = tocolor( 255, 255, 255, 255 ) }
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If you could suggest me colors, I'd be grateful ( I have no idea of colors ) . Outlined it! But working on the buttons, those dx text clicks take time!