Oli
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Everything posted by Oli
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sorry for those errors guys, we didnt have a chance to test them cos mta came out quicker than expected Should be all good now
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nope ive tried everything i can think of and i CANT get my ping lower than 500
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lol atm i prefer 0.3 cos i can actually play it. 0.4 seems to make my ping sky high
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well clearly there is some problem with a new feature, cos i get a ping of 20 in my server with 0.3 and i get a ping of 700-900 now with 0.4. And im 1 of about 30 ppl i know with this prob and none of us can solve it MTA Team any ideas on this??
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ive found that if u disable admin+ when connecting as admin ull have less bandwidth usage. Unfortunately my main problem is the client seems to use the same bandwidth as admin+ and on my full 26 player server i just cant play, my ping goes straight to about 900 as soon as i join.
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i have to agree. I have investigated this as much as I can and i find the admin connection is stable on large servers only when admin+ is disabled. When it is on my CPU goes through the roof, my net gets so much bandwidth it crashes and i have to reconnect. This forces me to not use the admin+ feature just to be able to admin my servers. I also have a very large bandwidth from the mta client, like 30KB/s + on large servers, which takes my ping right up. Any suggestions people? Also, does this mean the server prices are going to go up due to the increase in bandwidth?
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also, im releasing a readme for this script tomorrow, but just so u know, there is a dialog with it. Type /menu in the irc window when it is loaded u can configure it there
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ok there was a small error in this script causing this problem. I have corrected this and have uploaded the script to my own server here Please update
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MTA 0.4, MTAmA, Admin+ and a revolution in gang warfare.
Oli replied to Si|ent's topic in General MTA discussion
believe me bump as soon as i read about the features i staretd making new scripts for it. Its a fantastic improvement to the mod, one i certainly couldnt do without. Im already working on a cops vs robbers script -
that was the way VCES set there server up.. ie wrong MTA great job, im really loving looking round the new features atm
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u guys still up for a skirmish??
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links pls vass, id like links to these other scripts sites.. see how many of my scripts go uncredited there
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so quotable anyways, yeah FMJ r up for a match too when ure ready.
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I found a script error today with the TDM script, its fixed now, and i added some more variable unsets in some areas. The new version v1.06 can be found here Please update your versions. EDIT: Link fixed
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FMJ just had a non-friendly with mfC. The match type was TDM (attack, defend, ffa). FMJ denfended the wash mall in round 1 and lost 4 people in the round while their 8 ppl all got killed. mfC defended the car parking lot near ocean view in round 2.. FMJ lost 4 people in this round also with their 8 all taken down. Round 3 was ffa and we ended up near the south bridge in a large war.. FMJ lost 4 people again and mfC lost all 8 once more. Good game fro FMJ as we won 3:0
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weird, not sure why that it is its on the webserver for the FMJ and mtaeuleague sites, damn fast server. Maybe is had a crash fo some sort.
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opium in response to ure post on the MTA:mA forum, which i heard u got banned for some reason or another.. im not getting involved in that its too petite Anyways, the TDM script took about 10days of writing and debugging and thinking of what ppl could do and scripting new responses to it etc.. was a nice challenge though. Thanks for ure interest in it
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most of these guys are already banned at my server for being so damn rude.. and ive had 6 flame emails from this clan too, and some posts in our forums. I dont like u, i dont want to see u in my server again, so fuck off right about now
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we are making one.. atm we have a set of forums for them. Check this out: http://www.dogtagworks.com/forums/ And thanks for the compliment
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I have finished work on my new TDM (attack/defend/ffa) gang war script for gang wars. As this is the most popular type of match at present, i thought id make a script for it. Here is the readme for it: The script itself is quite large, 46KB, so i have a ready made .mrc file u can download here Please note, this script has been tested, but not extensively, so it MAY go wrong under certain circumstances. If this happens, post IN THIS THREAD and ill modify the script IN THIS POST and the downloadable version to correct the problem. I hope you all like it.. it took quite some doing. All suggestions welcome
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sure thing guys, u know FMJ is up for it.. give a date
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lol i thought the 2 matches we had wernt counting.. but lol nvm.. i gues its 1:1 for this week so far then
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Here is a new one, nice and simple but quite useful i find in some ways. Basically, it reports when a person was last seen, or if they r present then how long they have been present, and if not seen then that they havnt been seen. Thanks to [FMJ]DomSpy for the idea. Hope u like.. alias mta.text { if (!seen isin $3-) { if ($4 != $null) { if ( $mta.name($1,$mta.getid($1,$4)) != unknown ) { mta.say $1 $mta.name($1,$mta.getid($1,$4)) has been in the server for $duration($mta.online($1,$mta.getid($1,$4))) } elseif ( $readini( "MTAseen.ini", time, $4 ) != $null ) { mta.say $1 $4 was last seen at $readini( "MTAseen.ini", time, $4 ) on the $readini( "MTAseen.ini", date, $4 ) } else { mta.say $1 $4 has never been seen in this server. } } else { mta.say $1 $mta.name($1,$2) $+ , please specify a name. Syntax !seen } } } alias mta.part { writeini "MTAseen.ini" time $mta.name($1,$2) $time writeini "MTAseen.ini" date $mta.name($1,$2) $date } Sorry for the double post.
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ok sounds good guys, i hope u have some firey passion behind u FMJ are up for a war any time, we have plenty of server and r always up for new meat visit our forums if u want.. http://www.mta-fmj.com and http://www.mta-fmj.com/forums and post if u want a match, or post in our gang thread or whatever good luck
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thursday is good... tomorrow is my 21st bday.. so not a good time cos im gonna be even more wasted than usual
