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=FAS=Shigawire

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Everything posted by =FAS=Shigawire

  1. Omg, battle. Fact: Many players, still playing Race. E.g. XIII clan. When the serial system was down, i tried MTA:Race For me it didn't seem buggy.
  2. But the main problem of MTA is the Name. What do all ppl, never heard about a multiplayer mod for GTA? Right, go to Google, enter "San Andreas, MultiPlayer" => SA-MP. And second part, i dont really know how to tell that.. If you arent somhow experienced with the usage of MTA, you can get confused. I personally dislike the blue chatbox, yea, i know its possible to change the colour, but whats about the beginners? They start MTA, want to play, find a full RP server and read "type /warpto" or whatever. So they ask themselves: Euh, what shall i do? Thats just my opinion. The players expect a stable, GUI based (what MTA is most likely), but for me, it is some kind of excessive demand to browse the Google Sourcepage, to know that MTA is "opened for business". But on the other hand side, we get just the type of "more intelligent" people. The People who don't just search for SAMP, but like me *gg* found MTA through a Gameserver hosting group in Germany But B2T: I guess, if MTA is known, the PED system will increase the players (hopefully). I personally like MTA because of the good synch, the support and the wide of scripting possibilities. I just think, we need a good Gamemode. Not Role Play Based, but maybe some kind of new missions. Or a gamemode for much players. Like battlefield, but a little bit more quality, tbh I see it on our server: All 3 minutes a mapchange. WHY? because some users think MTA/GTA is some kind of 0815... On CS or BF2, the maps run 45 minutes and longer. So why can't we reach that, too? But this is another aspect and not content of this topic. OMG, what i am talking about here. Didn't even finish my first arguments...
  3. code should be function respawn(player, Time) local x,y,z = getElementPosition (player) setTimer( spawnPlayer,Time, 1, player, x, y, z ) end addEventHandler ( "onPlayerWasted", getRootElement(), respawn ) -- will ignore the whole line, not just one word
  4. Rofl, between Christmas and 2009 are ... 7-8 days. And if its not in the very beginning of January, lol! Then make PED scripts for later use. This wastes time and you forget your anger about all non-working scripts because you cant test PED functions atm . I did for CS, following Peds Btw, in the beta test were PEDs I saw the 5mb ped file, lol! Full of coordinates. Must be annoying to write that
  5. Ah, and as its topic, i would propose to use fixed nicks. Maybe i chose the wrong words, i mean, when a player registers, he enters a nick. And he has to wear this nick, there will be no posibilty to change it at all. Would be more comfortable for all.
  6. Lol, you even know the diffrence bewtween MTA, IRC, mIRC, MTA:AM and as robhol said, wtf is Mon?
  7. and m = km / 1000 as robhol said, maths, 3rd grade
  8. For as far as I know you can't disable other player's healthbars. You can do it with Nametags! (that's a hint, look for it in the pages Robhol gave ) Of course it is, if we are talking about the bar which is going through the body of the players... In the ChatBox its the command /shownametags. Then all is disabled, i actually dont know the function inside the wiki... But interesting point: Is there a possibility of Executing a Command? (No, i do not mean executeCommandHandler). Would be nice like executeCommand("shownametags",source). This would save veeeery much work, and make the using of TriggerServer/CientEvent unnecessary in many cases. Tell me if this is bullshit
  9. Lol, ok. No t3 hours, maybe 3 weeks And you know my scripting experience... And first i have to get our server totally working
  10. Lol, i only read the Features part. Some of these "Features", are even available as Example in the wiki... So Its just to modify freeroam or broph, add some cras and make some functions.-.
  11. I edited the Webmap and Scoreboard... Now both got transparent background, contact me if you wish me to post it here, too lazy to upload. IE sucks, tbh.
  12. Lol, Tese features, arent a whole gamemode worth. Most things you can do easily with 4-5 rows .... Needs approx 3 hours for a beginner... maximum
  13. Hi there, I now tried to query a Server, downlaoded php sdk, uploaded all files, then copied the example file from the wiki. PHP Code: include( "mta_sdk.php" ); $mtaServer = new mta("195.20.108.91", 22003); $resource = $mtaServer->getResource ( "echobot" ); $retn = $resource->call ( "getThisResource" ); // $retn is an array containing the values the function returned $resource = $retn[0]; // the first returned value is the resource $retn = $resource->call ( "getResourceName", $resource ); $resourceName = $retn[0]; // contains the name of the resource 'echobot' what comes out: Fatal error: Uncaught exception 'Exception' with message 'There was a problem with the request. Ensure that the resource exists and that the name is spelled correctly.' in /data/apache/users/kilu.de/fasquad/www/mtaphp/mta_sdk.php:196 Stack trace: #0 /data/apache/users/kilu.de/fasquad/www/mtaphp/mta_sdk.php(79): mta->do_post_request('195.20.108.91', 22003, '/echobot/call/g...', '') #1 /data/apache/users/kilu.de/fasquad/www/mtaphp/mta_sdk.php(257): mta->callFunction('echobot', 'getThisResource', Array) #2 /data/apache/users/kilu.de/fasquad/www/mtaphp/test.php(6): Resource->call('getThisResource') #3 {main} thrown in /data/apache/users/kilu.de/fasquad/www/mtaphp/mta_sdk.php on line 196 link: http://www.fasquad.kilu.de/mtaphp In the IRC they couldnt help me.. Seem to be a bit lazy... I would be same Still i would like to get that working
  14. Hello, I converted around 30 maps now.. And i each one finsihed with 249 objects. I could swear, there would have been more objects. Is it possible that the Race map Editor does only support up to 250 objects? Or is it an issue of the delux map converter?
  15. OMG, thanks for trying to help You. Then i will try to use HTTP and the PHP Development Kit
  16. Thank you a lot man I thought about to put the picture into background, but i was sure, that the radar would be over it, or the playerblip would be overlayed by the image And how did you do the "north" Blip?
  17. Hello Guys, I'm looking for a working MTA server query for a very long time. I didnt find any. Isn't there a basic script that shows IP, Players, Map? Like the one on gamemonitor, but i don't wanna use that, coz it's branded. Don't rape me if there is an existing one, i used search, google, etc. In the Development wiki are several http functions, i guess, they are necessary for querying a server. Problem is: Lua is my first and only scripting language Ah, and btw. If this is the wrong forum: Kill me, delete my posts and do whatever you want with my corpse. Or i will never learn to post in the right one
  18. Yay, tma could be right... I wondered why my transparent 32x32 icon was clear and the other 56 x 43 icon had a white boarder. Dazza Jay: Could you tell me how you did that? I mean to have playerblips and a new radar skin? Would be very nice. But if you would say "No, my idea, my invention", i mean sure. I would do the same
  19. Really nice work! How did you do that? Might be perfect in my CS gamemode ^^ Did you try to use a jpg file instead of png? I also use Photoshop. As far as i know causes Photoshop problems with bmp files.. But you have png. I had same problem yesterday, when i tried to make a little image representing the armor thing in CS.. The Health Image worked perfectly (also png). Did you resize the Working area in PS? I did that with the armor picture. Try to cut the (now visible outer )border away and test again.
  20. you need to give permission to the script for add accounts (how i sayed you before modify the ACL.xml) PD: im the other guy who is making his own gamemode. It's works, thanks PD: Im still making the GUI, i will make the gui on GUI Editor =P You forgot the "" in the Command Handler: 1. function WelcomeWindow () 2. primero = guiCreateWindow ( 0.16, 0.9, 0.1, 0.1, "Bienvenido", true ) 3. guiSetVisibe ( primero, true ) 4. end 5. 6. addCommandHandler ( "hola", WelcomeWindow )
  21. Lol, I thought a little bit a bout new maps in our Server. CS Maps. Yeah, pretty nice Idea, but needs loong time to make. So, why not importing the Hl2 files? Now i have a dxf file, importet into 3ds max, exportet to dff. I joined server (replaced the Map Model with the Landmine gg). Placed the mine, and w00t. I find myself in a dark, grey soup. I saw a video by Johnline, called wipeout. His model got real collision details, when i try to attachamy dff to col, the game crashes. Anyways, did anybody try to import a CS map or something else into MTA?
  22. Did you think about giving users a phonenumber? Don't kill me now, but i didnt read all 11 pages with fully attention. Maybe some of you got information if the serial system will come back? If it will come back, we could use the serials as phone numbers. If not, maybe we can "build" an own serial system, until Ace finished his work with SMTP? SO generating a random number and send it to each new unser of the PDA^^ Then we would also have a databased where all phone numbers are stored. However, when i finished my work with CS gamemode, i will hopefully be free to be more active here ^^
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