xerox
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Everything posted by xerox
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lol - that gave me a good laugh - well done man, is it swiss cheese btw?
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blasta and vck will most likely be there
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i have - when it first came out =) original lines and stunts make it a great movie =) and best of all - no cheats/mods =)
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voice chat has not been considered for mta, and probably wont. there are other thrid-party clients which already have voice chat.
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As long as you have legally obtained a copy of GTA:Vice City (bought it from the store) we suggest that you play MTA as much as possible as the game (like many) is free to play ****************************** Thread Closed
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the minigun is overpowered - and if it is in, it will be in VERY limited quantities or the gun will be underpowered
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omg is dead =( and blasta will probably not have one, unless a member wants to make it
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i like the idea - but as for vehicles, it would be slightly unfair for anyone to have to go up against the army vehicles or a gang of riders on pcgs =)
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the easiest place to find the 'magnum'/revolver/dirty harry is the police station near the malibu club - go into the changin rooms (where the uniforms are)
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uhh - i think someone has been editng posts - oh well, thread closed =)
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nice idea - the frag limit might make it in to 0.3, with any luck =)
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MultiplayerMOD GTAt 0.5 - Featurelist & New Website
xerox replied to Trunkstom's topic in Other GTA Mods
OK - I may as well throw in my 2 cents on this, as i have tested both (not the newest gtat ver yet, but i will =) and have been around since the inception of both mods. GTAt is doing pretty well for a single guy coding. There is obviously no copying of anyone else's ideas, as most of the mta forumers are also conversing their ideas on GTAt and vice-versa. Things like passengers etc are not really ideas that one can claim, as nearly everyone had thought of it since GTA:AM was born. I think part of the problem with draco's announcments could be his grasp of the english language, or he just likes to hype up his releases *cough*MTA 0.3*cough* IMO - gtaT had a LOT of catching up to do when mta released MTA 0.1 for VC, and by the looks, they have easily done so. Forums by nature are a gathering of people who come to talk on a single subject. Usually with great bias. The mta forum has people who dont necessarily 'hate' the other mods, but are loyal to mta, and the same goes for gtaT and ggm (which is right now the best gta3 MP mod out there =) All the 'haters' can go away really. Debates on which is better is fine, but it doesnt need to decend into the flaming/hating realm like I have seen on all the forums at some point. Although they work seperatly, ostracised from each other - they work towards a common goal. Competition is healthy, and from the ashes of the 'losers' (as it were) will arise a single MP mod, which will be better than the rest because it really had to be better. As for 96 players - i have enough troubles playing a 32 player game of CS on my 56k modem on a local server let alone 96 players on a Dutch server. Personally - i cant see a use for the spedo, cept for finding people who are 'tweaking' the handling configs =) or a 'speed' game mode (find the thread in the suggestions forum yaself ) Multiplicity, as eeos said, is around to make mp maps for MTA:VC because the VC world isnt exactly MP friendly I can comment on these things as im technically not part of the MTA team (just a really loyal supporter), neither am i part of GTAt - i am free to support (with extreme prejudice) and critisize as i see fit with my own brand of indescriminate justice On a friendlier note, i have been a loyal supporter of all the GTA:MP mods regardless of their lifespan, and hope to continue so. Good work on this ver draco, maybe if you stop releasing a new version to the public every 2 days I can use the mod without having to keep updating it =) j/k To barna - while im here; GGM owns for GTA3 right now, most fun ive had with gta3 in a LONG long time =) -
hmm - i have heard of a way that you can get $$$$ in the game, but wether the other clients (or the server) are being told that you have that money is another matter. I think there is only one thing you can spend that $$$ on anyway, cause there is a health pickup around the hospital near the bridge on the first island. It costs you $$ to get it.
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There will be a scoreboard in mta 0.2, but as for registering of kills, that is very hard to do. Since you can kill and be killed in so many ways its hard to determine who did what. EG - you accidentally blow up a car and die, which sets someone on fire, they die, then set another person alight causin them to die Who gets the points for the kill - the same goes for, could the game work out that you bailed from the car sending someone into the river causing someone to die, or that you hit them, and then they died etc It will be worked on, but dont expect anything perfect for a while.
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the team have not started to work on a $$$ system yet. It is in consideration, but will not be in the next ver of mta =)
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anyone know how to edit cars respond if so.........
xerox replied to BTCUndead's topic in General MTA discussion
wrong thread, and probably wrong forum try modstack http://www.modstack.com - tell bengriff, spawn, siqdiz and the crew I sent ya =) ***************************** Thread Closed -
if you want i can send you all of my replays, and then we can start over again any objections? - someone tell [4D]Prontera to contact me regarding this if you see him on irc btw. Actually - If prontera doesnt end up makin my vid, (which i hope he does - no pressure eh prontera? =) would you like to?
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day and night modes arent really that high on our list. Right now, the crew are working more on bug-fixes and weapon balances etc.
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its good for burnouts etc, and to add realism if you happen to like doing burnouts etc
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not yet - but we are workin on it - and if we are able to add them, we wont be exactly giving everyone 5 rockets each etc, or the rockets will be underpowered =)
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KEEP ON TOPIC - acutally - ONLY DEVS AND MODS ARE TO POST IN THIS THREAD FOR THE NEXT 48 HOURS no more fucking flaming people!
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Official Gang Memberlists (Use newer memberlist please)
xerox replied to killer2003's topic in Gangs
may i suggest that you add to ya previous thread and update it below - it means people will see your list before they read that =) -
damnit - i really dont want to, but this needs locking. The idea died, along with the drea... wtf? - anyway. i guess we will try work something out later *************************** Thread Closed
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OK - im sad to inform everyone - that OMG has been disbanded by the devs =( THe devs have no real time to play, and its no point having a gang full of noobs. The official gang should be the gang with ALL THE BEST people in it, since they are all now with vck and blasta its kinda pointless. iggy, if your that desperate, start up ya own gang, remember blasta's rules (or lack of) regarding multple gangs. im sad to have to do it - but OMG is official disbanded as per IJS Vogel's instructions =(
