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Punk-@ss B*tch

[email protected] B*tch (12/54)



  1. Then I don't know what the problem is, it totally worked fine for me. I could hide the markers and blips using runcode These are the commands I used: crun for q,w in pairs(getElementsByType("marker")) do setMarkerSize(w,0) end crun for q,w in pairs(getElementsByType("blip")) do setBlipColor(w,255,255,255,0) end
  2. I'm assuming that's not a client sided script then, is it?
  3. It worked fine for me when I tried, if I understood your question correctly. Could you show me the code you're using?
  4. You should show us "xy.lua", since there is nothing wrong in this code.
  5. You're using setElementVisibleTo, which is server-sided. race_client.lua creates the markers on the client. Try using a client-sided script
  6. I downloaded MTA again a few weeks ago, after not playing it for about 1-2 years. Every time I open it, GTA opens, I can see the GTA San Andreas "splash/title" screen, but right before it would fade away and take me to the main menu, my client crashes without any errors. I can see the cursor changing to the loading one for about half a second, and then there is nothing. mtasa/gtasa/proxysa is not running after that. There is a version that worked however, which was this: mtasa-1.5.4-full_rc-11690-20170927 I have no idea why that particular version works. I've tried other ones, but all of them only works after I install MTA, and click "Run" at the end of the install. If i close the game after that, I can not run it anymore, (except when I use the version i mentioned). But of course it's an older one since 1.5.5 is out, and it autopatches it every time. There are administrator rights for everything, there are no viruses on my computer, and I'm using Windows 10 (64-bit), GTASA works fine w/o MTA. Any ideas? I have been trying to figure it out for days, but for some reason couldn't... I have no idea what could cause this. My friend had the same problem, so I'm pretty sure its a common problem, but I couldnt find any answers. Thanks in advance.
  7. It doesnt. I just tested it myself. Make sure your script is client sided. However, seems like Walid's solution is much better, so you don't need fileExists anyways.
  8. If you check it client-sided, it should return if it exists on the client, not the server.
  9. downloadFile Haven't played MTA for a while, just checked the forums, but I think that might help you.
  10. I just gave you two wiki pages full of examples.
  11. callRemote getElementsByType("player")
  12. local playerVehicle = getPedOccupiedVehicle(localPlayer) if playerVehicle then --code end
  13. You got 2 advices on how to do it. Do it yourself, so you can learn it. If you can't make it, post what you tried, and I'll help you.
  14. function setPlayerDataText(text) if client then local Cuenta = getPlayerAccount (client) setAccountData(Cuenta,"usuarioTexto",tostring(text)) end end addEvent ( "setPlayerDataText", true ) addEventHandler ( "setPlayerDataText", getRootElement(),setPlayerDataText) https://wiki.multitheftauto.com/wiki/Sc ... erverEvent And you also forgot to get the "usuarioTexto" string.
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