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Jaysds1

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Everything posted by Jaysds1

  1. There was a topic about this, here: viewtopic.php?f=105&t=46699&hilit=+removeWorldModel
  2. TAPL means, post the script here please.
  3. ok, you say you opened up the ports, but you still need to check if the server could access them, type in "openports" in the server/console or visit MTA's Port Checker Site: https://nightly.multitheftauto.com/ports/
  4. Thanks for noticing, I'll change now
  5. I know, If he brings down or close the image, then this code would come in: for _,v in ipairs(getElementsByType("player"))do If getElementData(v,"Image") then destroyElement(getElementData(v,"Image")) end end
  6. You can't stop respawn on maps unless you're using a gamemode, you could edit the respawn setting in the meta.xml.
  7. ok, if you're planning to put skins/pics on a gui then you would need to use guiCreateStaticImage else if you want to make others see the image that you see, then just use for _,v in ipairs(getElementsByType("player"))do local image=guiCreateStaticImage(x,y,width,height,"theimage.png",false) --create image setElementData(v,"image",image) --this is if you want to delete it after end
  8. use: guiSetVisible(theWindow,false) this if you're planning to make the window visible again or use: destroyElement(theWindow) to destroy the window
  9. Jaysds1

    Help plz...

    Most people play MTA in windows, just wait until Towncivilian come back on.
  10. Jaysds1

    Help plz...

    i m administrator bro...plz help me somehow. Sometime you are the Administator, but for windows 7, they take it as a security type, so, automatically, they try running it as a normal user.
  11. Jaysds1

    Help plz...

    Make sure you run the Program as Administator.
  12. Jaysds1

    New here :)

    no, there's only 2 addCommandHandler vars, one is for the command name and the other is for the function name, so what ever the player types in after the command name is a var meaning it's the vehicleModel. Example: addCommandHandler("hey",function(source,_,sentence) outputChatBox(getPlayerName(source).." said Hey, "..sentence) end) /hey wats up MTA Community? Jaysds1 said Hey, wats up MTA Community?
  13. Please read this: viewtopic.php?f=15&t=43425&hilit=+removeWorldModel
  14. Jaysds1

    Some help guys

    Found the problem!!! try this: local textrules = "Rules." local textinfo = "Information." local infoWindow = guiCreateWindow(0.1988,0.2317,0.6363,0.6817,"info",true) guiWindowSetSizable(infoWindow,false) guiSetAlpha(infoWindow,1) local ino_ImG = guiCreateStaticImage(0.0177,0.0489,0.9646,0.2958,"ino.png",true,infoWindow) local buttonRules = guiCreateButton(0.2811,0.6777,0.1324,0.1653,"Rules",true,ino_ImG) guiSetAlpha(buttonRules,1) guiSetFont(buttonRules,"default-bold-small") local buttoninfo = guiCreateButton(0.5845,0.6694,0.1446,0.157,"Information",true,ino_ImG) guiSetAlpha(buttoninfo,1) guiSetFont(buttoninfo,"default-bold-small") local memoInfo = guiCreateMemo(0.0177,0.3521,0.9646,0.6259,textinfo,true,infoWindow) --forgot to change to true guiMemoSetReadOnly( memoInfo, true ) local memoRules = guiCreateMemo(0.0177,0.3521,0.9646,0.6259,textrules,true,infoWindow)-- same here guiMemoSetReadOnly( memoRules, true ) guiSetVisible( memoInfo, false ) guiSetVisible( memoRules, false ) guiSetVisible( infoWindow, false ) addEventHandler ( "onClientGUIClick", guiRoot, function ( ) if ( source == buttonInfo ) then guiSetVisible( memoInfo, true ) guiSetVisible( memoRules, false ) elseif ( source == buttonRules ) then guiSetVisible( memoRules, true ) guiSetVisible( memoInfo, false ) end end ) function infoShow ( ) guiSetVisible ( infoWindow, not guiGetVisible ( infoWindow ) ) showCursor ( guiGetVisible(infoWindow) ) --let's see if the gui is visible end bindKey ( "F1","down", infoShow ) you forgot to change the false to a true for the memo relative
  15. Jaysds1

    Some help guys

    ok, I'll try making it for you BTW, which one is for Rules and Info?
  16. Jaysds1

    Some help guys

    ok, Do you still have the gui up on your local server? if you do, please take a screenshot of it and post it here. oh, BTW, it's the same for my local server
  17. Jaysds1

    Some help guys

    I think the memos are miss coordinated What did you use to make this gui?
  18. Jaysds1

    Some help guys

    ok, try this now: local textrules = "Rules." local textinfo = "Information." local infoWindow = guiCreateWindow(0.1988,0.2317,0.6363,0.6817,"info",true) guiWindowSetSizable(infoWindow,false) guiSetAlpha(infoWindow,1) local ino_ImG = guiCreateStaticImage(0.0177,0.0489,0.9646,0.2958,"ino.png",true,infoWindow) local buttonRules = guiCreateButton(0.2811,0.6777,0.1324,0.1653,"Rules",true,ino_ImG) guiSetAlpha(buttonRules,1) guiSetFont(buttonRules,"default-bold-small") local buttoninfo = guiCreateButton(0.5845,0.6694,0.1446,0.157,"Information",true,ino_ImG) guiSetAlpha(buttoninfo,1) guiSetFont(buttoninfo,"default-bold-small") local memoInfo = guiCreateMemo(0.0177,0.3521,0.9646,0.6259,textinfo,false,infoWindow) guiMemoSetReadOnly( memoInfo, true ) local memoRules = guiCreateMemo(0.0177,0.3521,0.9646,0.6259,textrules,false,infoWindow) guiMemoSetReadOnly( memoRules, true ) guiSetVisible( memoInfo, false ) guiSetVisible( memoRules, false ) guiSetVisible( infoWindow, false ) addEventHandler ( "onClientGUIClick", guiRoot, function ( ) if ( source == buttonInfo ) then guiSetVisible( memoInfo, true ) guiSetVisible( memoRules, false ) elseif ( source == buttonRules ) then guiSetVisible( memoRules, true ) guiSetVisible( memoInfo, false ) end end ) function infoShow ( ) guiSetVisible ( infoWindow, not guiGetVisible ( infoWindow ) ) showCursor ( guiGetVisible(infoWindow) ) --let's see if the gui is visible end bindKey ( "F1","down", infoShow )
  19. Jaysds1

    Some help guys

    oh, ok, try the script again please
  20. Jaysds1

    race problems

    ok, change this script: 'server\mods\deathmatch\resources\[gamemodes]\[race]\race\modes' in this script on line 36, change the 1 to a 0, example: if getActivePlayerCount() <= 1 then
  21. There is no easy/hard way, it depends on what you're doing.
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