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Gamesnert

MTA Contributors
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Everything posted by Gamesnert

  1. ((See previous post)) Database? What database? You mean SQL?
  2. Dude i think gamesnert is 14 and i'm too LOL you got pwned to death man. Lol nevermind that, I think he already knows that by now. Well, a little different. if hasObjectPermissionTo ( player, "function.createResource", false ) then ((Your GUI code)) end
  3. Agreed, I kinda like assault and interstate. I would have hosted it. IF my server would still work for online use... -.- But if there's a new server for assault or interstate I won't notice it soon anyway. My serverbrowser in-game broke for some reason... -.- Anyway, so who's going to host em? ^^
  4. Only function I know for that is this one.
  5. There should be a model number of it. Have you tried object browser or anything? I do know for sure you can replace non-vehicle models with that function. (see wiki's example)
  6. Like for when you click a button? I already said no.
  7. how i open copy gui ... What are you talking about?
  8. Ok sure, note that skin support is in, and SHOULD work. I haven't really tested it yet. Also other things might not work well yet! HERE you can download it. Some things are still an WIP though...
  9. /guiprint or /guioutput? Or do you mean with working buttons? In that case: no. I open my GUi, type /guiprint and its blank, And /guioutput it only has -- --- ---- in the lines Wait... You OPEN your GUI? GUI editor only works if you load the GUI into the editor, or create it with it. To load it into the editor, open your to copy GUI, right click "Load GUI"(right click, but OUT OF THE GUI!), click on your GUI you want to load.
  10. Well, I'll go mess up my entire save&load code again I guess... Shall I upload progress so far otherwise? Has been a while ago.
  11. Hey Snert, i logged on to my server, made a gui edit of freeroam gui's normal gui, i type /guioutpet and it doesnt do anything?? Wanna come on my serv and help? You can't SEE what guioutput does. Until you close MTA, look in the guiedit folder, and see a file with your GUI data. If you want to see it and be capable of doing Ctrl+C, then you need to do /guiprint.
  12. /guiprint or /guioutput? Or do you mean with working buttons? In that case: no.
  13. Both onClientPlayerQuit and onClientResourceStop are useless if you want to capture and synchronize data with the server for local players. When a client quits it doesn't say goodbye it is just gone... What you are looking for is the server-side equivalent onPlayerQuit. However data should be stored beforehand because once the client disconnects it can not send it anymore. Well that's the problem... A lot the data is stored client-side... =/ I'll try and fix it soon, but I need some weekend first.
  14. Gamesnert

    OMFG!!!

    I never backup my files, they could be lost while I was at school? I dunno, haven't checked yet. ^^
  15. Did you add it as an client side code in the meta.xml? If you know what I mean? Something like... ... <script src="something.lua" type="client"/> ... If you have some trouble with it, feel free to say so. But I do note that this is in the wiki.
  16. that's what I was referring to when I said that it was more likely a problem with the MTA command rather than a db issue. Wrong I think, after a quick google it seems to be an SQL problem. Now the line was DEFINITELY over the 255, so there could be truth in this. Also I tried to see if it would take 2520 characters, which seemed to be too long? Anyway, I'm having some difficulty. When the client shuts-down, it should send SMS data to the server. However, a quick check revealed that it doesn't trigger! I noticed that onClientPlayerQuit doesn't work, that was something I could find on the wiki. But onClientResourceStop also doesn't seem to trigger... Is it possible to trigger something while quitting? I still need to test some things, but still I don't know... =/
  17. Gamesnert

    OMFG!!!

    More people seem to have this... Weirdest and most stupid thing I ever heard on MTA forums... Hope it gets fixed soon...
  18. Tbh, I only want Short Stories, Not ANYTHING else. so dont act like a 13 year old, What's wrong with being 13? And what's wrong with his reply? He's doing as he's supposed to do! The wiki is made so there won't be a spamlist of "How to do this?" "How to do that?" etc. And you don't like long stories? Well don't think scripting is such an easy thing! Scripting is something that takes time and you really need to learn it! If we tell you here, you won't understand it and then you're still not even the slightest bit on your way to scripter. You're only delaying the time it'll take for you to learn how to script by waiting for us to give an answer... And we're not meanies just if you thought. As I said we're doing what we're actually are supposed to do. Hope you understand it.
  19. I'll try and find out today. And the BetterWeather external commands just returned nil. Have you tried them before release? EDIT: ***** NEWS FLASH ***** Guess what? Results are looking better! Not just random better, but really GOOD for once! It really seems that putting everything in 1 query was the problem. The query seemed to be too long, and the database couldn't handle all those things after eachother. Fortunately, I fixed it, and light testing made it seem like it worked! I tested it on my own, with about 160 characters per message. All a's. I really need to test this more, but so far it's looking awesomely good. A release might come soon. Which includes: -Fully working SMS. (atleast, I hope) -Customizable skin by XML. (done, not yet tested) -Character count in message window. -Remove button to remove SMS messages. (-Alot of commented crap including debugmessages and a small part of XML... ^^) Let's hope I find the time to finish all this and more soon.
  20. Yes it does make the water transparent, but it dosen't mean its not allowed, if so it wouldnt be accepted in mta, and if so there is no way for someone to release that he has enb series, so actually theres nothing stopping you. It makes easier to see, so that should be treated as cheating, for example, if someone is underwater and you are shooting at him. Things like these affect gameplay indirectly. How often do you have to hit a diving person? =/
  21. Yea i know, thats the reason why i comment out the line to open the PDA with Z I was too lazy to fix it, it was just a Prototyp...there was the possibility that we not uses the GUI. But now, yea, i think its needful to fix it Well, the SQL issue is a little bigger issue... How we gonna try and solve it? Since Gio already stated 2 tables doesn't work and converting it to XML is ALOT of work...
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