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qaisjp

Retired Staff
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Everything posted by qaisjp

  1. Or, create something like this: function spawnCorpse( ) local x,y,z = getElementPosition(source) local mod = getElementModel(source) local rot = getPedRotation(source) local dead = createPed(mod,x,y,z,rot) setPedAnimation(dead,...) end onPlayerSpawn:Handle(spawnCorpse) Ofcourse this is just mixed openframe code. But yes, thats rough code.
  2. Lol Jay, good luck, you will most definitely need it.
  3. thanks You're very welcome.
  4. Updated the first post.
  5. cool. what can we use it for
  6. There are lots of parts he could've done backwards, is not a great video though.
  7. editing from 0:37 to 0:43 was cool, but unneeded. Unless it is an actual part of the map. good map
  8. bad song. not a bad map. they dont mix.
  9. not bad. it has repetitive stunts and big names tho
  10. You can modify the onPlayerDamage to make the death at "1", so when you reach health=1, then you set the animation and prevent any further damages. It is possible.
  11. I've never seen that function in MTA before... and it was last modified in 2008 thats because its not a function and you are blind. bump neccesary
  12. [https://forum.multitheftauto.com/viewtopic.php?f=91&t=24834
  13. I did some edits to the wiki, but btw, #mtatools is dead :3
  14. Hello Community, We just decided to keep you up to date, read the description in the video: Taken from YouTube's description: People are asking us all the time what's happening in NPG so we decided to keep you up to date! Firstly, Neo Playgrounds: v0.1 is in a huge development by it's fellow Owners and Staff. Developing is going pretty well so far, Owners & Staff are making new plans and having a lot of discussions about them. The server core had to be re-written so we re-wrote it and switched it to MySQL. Website is soon going to be re-designed, forums also! When is the release date? - It is going to be soon, the CORRECT date is still unknown, so please do not ask. Twitter: https://twitter.com/neoplaygrounds Facebook: https://www.facebook.com/neoplaygrounds Forum: http://forums.neoplaygrounds.com/ Skype Public channel: skype:?chat&blob=1nHun-sTrn08WW6mTkf6Lw2w8SptZU4jrBmxtiJdtp2WK993vP9-_7wO2cJdJ7I­95AOq9tuSKJgXPgdCAGncUjjK_PC1JsXC478JkR4Uq702VI9U56gWyeRcUgk26ud0TPvTruyKKejv5sw­RPspp03d5ufKYQvFrXyQotOVdqLavM7oM2IG28Xa7DN9r8kKuY24 How do I get into the Skype Public Channel? You simply copy that link and paste it in some chat-room and then click on it, from there you have a big chance to meet our Staff and many of other MTA people! Follow us up there to keep yourself updated, don't forget to drop an subscribe on our YouTube channel!
  15. No, you store 10,000 positions, and only create the blocks that have the possibility of being visible in a second. Therefore, only 59(?) elements are created at one time. Where 9 are peds, and 30 are visible onscreen.
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