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Everything posted by diegofkda
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Its not a "graphics pack", its make MTA a modern game, with better graphics, anims...
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Multi theft auto full wtf? Yes, this is a suggestion, so my suggestion is "MTA Full". What is this? This doesnt exist yet obviously, this is a suggestion, my suggestion is... GTA SA is a OOOLLDD game ('04 - '05) so, my suggestion is make an MTA full (optionable when you download MTA) with better grapish (same texture resolution obviously, but with upgrades) An example is, make a "retextured" San Andreas (WITH THE SAME PNG RESOLUTION!!), modify GTA Car Dff with new reflections, upgrade skin grapish, new particles (I INSIST, WITH THE SAME PNG RESOLUTION!!!), new menus, trailer video, etc, etc, etc... Im a experienced GTA modder, I can help with this (me and all GTA experienced users here). If you want, I can make a video with all my planed GTA (using MTA 1.1).
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Right. When you use any enginefunctions, it lags when it works. (its a little lag, I get 1FPS for 0.5 secs.) Well, MTA engine must be review, because bugs are... are... A LOT...
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No they have always been the same since MTA 1.0 and even before. Yep maybe, but sometimes, I get 1 fps (and textures fading in and out) with custom models.
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Can you be a bit more specific? 1.0.5 on Linux is fine for me. Recently, at DKR at least, we've found that the admin resource is extremely demanding during 80+ player counts. Our server would completely freeze up, until now we've stopped it. (We think it's maybe got something to do with the element data events) I think on the big scale the admin resource should be seriously optimised, or rewritten to serve as a more lightweight admin resource. I don't follow you on the map editor complaint though. 1.0.5 without any players is the same as 1.0.2 for me. Yep about server-lagging it was the host. (I was really angry about 1.0.5, so I said that lol) About linux, works nice but with low FPS and some crashes. The thing is, Frames per Seconds are so slow in 1.0.5, and game crashes every 10 - 20 minutes, thats why I was so angry lol. Engine was nice in 1.0.2 and 1.0.3, in 1.0.4 and 1.0.5 engine functions started to lag.
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Some of those issues happens on some computers. MapEditor saving I dont really know if its on some computers or just me, but the same thing happens to some friends, and others no.
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Nonono! Ignore this please.
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That TXD file is not compatible with your actual infernus.dff. Ask your friend the DFF file.
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LoL Why do you think I call "ugly" to SA:MP's menu? The menu from GTASA is so ugly, and in SAMP, options "New game" and more are allowed and it crashes the game... It isnt a major bug, but anyway SAMP could make a new menu. About spell: ???
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If you want to save your money in player account, you can use resource "Basic Save System" in community.
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I cant give them here, so check your inbox.
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I agree. But, MTA SA 1.1 Progress is about 75%, that 25%, are the bugs that MTA Team have to review, I think this will be fixed. But, Engine functions isnt a easy part for MTA Team, I am seeing MAAAANYYY engine bugs. These are: When you join the game, textures have been loaded sussessfuly, but on restart, it wont be loaded / they'll be white-textures. DFF collisions on cars 're not working DFF wont be loaded sussessfuly for some cars (it will crash to some server players) .map file wont be loaded sussessfuly if you're on a custom DFF / TXD Track, I mean biiig maps with many elements (MTA will crash).
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.exe files can be imported to meta.xml file, but there is no way to open that.
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They're not needed because many skins are like those skins.
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Im bored of this topic. I will explain all GTA SA, SAMP and MTA is. What is GTA SA? GTA SA is a 2005 single-game, where you can do many things (like drive, kill, war with other gangs, modifiy CJ clothes, etc...). It is a SINGLE-GAME! it is not made / prepared to be multi-player. What is SAMP? Samp was the second Grand Theft Auto MultiPlayer modification, its name "San Andreas MultiPlayer" made to SAMP "famous", what means that... For example, if i want to browse a Need for Speed Most Wanted Online, I will go to google and I will browse "Need for Speed MostWanted Online", or "Need for Speed Most Wanted Multiplayer", I know no one will browse "Multi For Speed Most Wanted"... The same thing for GTA SA. Ok, Ill go back to SAMP definition. It is a bad and unstable GTASA MultiPlayer modification, wich its...left by the owner. (in 1 year they make just 3 or 4 updates). Its a bad multiplayer because, as I said, its unstable, and its languaje isnt... isnt as I want... (I mean I can't script everything I want, and that languaje Pawn doesnt exist, so I wont learn a new languaje just for 1 crappy game). Its GUI or Menus aren't enought good, comparing it to MTA, MTA has its own ingame-menu (MTA team made a great work with 1.1 game-menu). SAMP is full in cheaters... The point is, SAMP has less functions and less User preferences, less Network Quality and less gameplay. What is MTA? MTA is the best GTASA MultiPlayer Modification, wich has many user preferences, exelent Network Quality and better, so better and selectable GUI (comparing it to SAMP definition). It has many functions, and its languaje is LUA (its a known languaje, and it already exists, not as PAWN before SAMP). You're talking about... custom weapons? that can be done by engine-replacing, for example, I can replace something to ID 1097 (its a wheel) and attach it to player part (head, hand, leg, etc...). Custom clothes, the same thing
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Can it be fixed?
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Too, try to browse MP3 files, TXD, DFF, PNG and JPG. Remember that the server has other resources too About GTAIV server, I was admin there (I made it famous with some real cars and doing some videos, and inviting to friends obviously). It isnt died, we changed the host (to an India server, better ping for all). If you cant find it, try to browse it in server-browser (maybe you're browsing it in favorites). btw there is a Real Cars server too.
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Are you kidding me? If you want that, get your own server and learn scripting. That can be done using engine functions. Btw, GTASA StreamLimit is so small, so MTA will lag with many textures.
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No needed because anyone knows how to do those basic resources. As Castillo said, the cheater that doesnt know how his cheats work, is a noob cheater.
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Btw try to browse OGG files in resource-folder and delete them.
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I know that server, and it has not new cars. Those 90 MB are just music... see F9 for more info, real cars are in F1 because owner is so lazy and he doesnt wants to remove names. If you want real cars you can browse "Custom" or "Real Cars" in server browser, or just "Real Cars" (in server-browser obviously).
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As casillo said, there isnt. But the best way to get it is learning scripting, so that script will be as you want
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This is a server-side script.