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SugarD-x

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Everything posted by SugarD-x

  1. There was no need to bump this after 2 years to taunt the user with a personal message.
  2. As of the latest edit, this topic is no longer applicable. Please be aware that the site+archive is back up again. Enjoy! Requesting topic lock.
  3. The last week or so I've been in the middle of preparing to move, so nothing yet from my end. After I hopefully get moved and get internet at my new place within another week or so, I'll rally the troops and get things progressing again.
  4. Awesomesauce! Nice work man!
  5. Not yet, and I believe VC isn't out quite yet either, but GTA III is...and it's definitely a start for the transformation.
  6. Lol thanks Brophy. I'm going to try to get it tonight if I can get some annoying people in my household to back off.
  7. Well, if someone can make mobile versions of MTA for the Android/iOS game versions, I think that could eventually become possible.
  8. Grr...apologies guys. I forgot to upload the anti-spam mods. I'll be fixing that soon.
  9. We're trying to get more out, but we're hitting some issues with the CRC system. We have to change it to something a bit more friendly for the open-sourcing process, and it's becoming a giant pain for the Nightly system too. We haven't decided what to do at this point regarding it, which is why more nightlies haven't been released yet.
  10. Actually, VRocker was nice enough to host it after Callum ran into some technical issues, but thank you very much for offering assistance. It's very nice to see that people are genuinely interested in seeing things progress. Thank you Brophy.
  11. Not sure, unfortunately. The files for it are still sitting on a hard drive at my mom's house. I would grab them off there, but the server itself was having issues starting up, and I don't have an external hard drive case anymore, so it'd be a matter of somehow getting the annoying thing to boot so I could pop in a flash drive. It's not that hard in concept, but my mom doesn't let me go over there very often, so it's quite difficult right now. I spoke with her earlier today, though, and when I go over there some time this month to get my Halloween stuff, I'm going to try to pull the files and get them back online again.
  12. Well I know that, but I mean in a broad sense. From the design of SA Blue, it doesn't seem like it'd be too horrible to make compatible with the Mac version. The biggest obstacle I can think of is memory address mapping and dealing with Windows-specific code.
  13. It's not easy as you think, do you even know C/C++? I concur. Making MTA work for the Mac version of GTASA is practically impossible workwise, but you can run MTA work on the Windows version on a Mac. I don't know...wouldn't it just be a matter of updating the changed memory addresses, tweaking the Windows-specific code to be Mac-compatible, and compiling in a Mac-language output?
  14. MTA 0.5r2 is the same no matter where it is downloaded from, as long as it comes from a safe, trusted download source. As for commands, the built-in ones in MTA 0.5r2 that I can remember off-hand are /msg, /help, /msgr (not usable for normal players), /kill, and /quit. As Callum and Towncivilian have mentioned, scripting languages can extend this in other ways, but those commands are not built-in because they are dependent on the design the server scripting them decides to do.
  15. That's because you AFK in the public channel where nothing is posted. Doubt all you want. I have access to the private developer channel.
  16. The issuance gtalll tasks very easy This is something fun Agreed!
  17. About gtavc is not the first issue played but gtalll it very old and soon comes to issue new Suva which gtav Suva follicles GTA III is my first GTA also, and by far it's easily my favorite.
  18. Are you still receiving errors? If so, what are they?
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