XetaQuake
Members-
Posts
561 -
Joined
-
Last visited
Everything posted by XetaQuake
-
Hi, i have a funny problem and PLEEASS take a little bit time to help me i created a cylinder-marker, and when i drive in it, i want to be teleporting in an interior. and yes, all that´s works PERFECT!, but: ( ) when i drive with a vehicle in it, i get pushed extremely away, here is a screenshot: (I think most people know what i mean, it´s like a cheater pushes you away in the old mta race client. ) Now i trying to fix that, and i already have a idea: i create a vehicle frezz time after the vehicle and player teleports, and 3 (for example) seconds latter, it will be unleashed. Ok, i already scripting it, but now the vehicle don´t move in the interior, its freezed inside the cylinder. The player moves to the interior, but he is still in the vehicle and so he don´t teleports too: Here is my code: ... ... function markerBeamer( player ) if isPlayerInVehicle ( player ) then setElementInterior ( player, 15, -1400.5998535156, 996.78350830078, 1043.6085205078 ) setPlayerRotation ( player, 90 ) local playerVehicle = getPlayerOccupiedVehicle ( player ) setVehicleFrozen ( playerVehicle, true ) setTimer( unfrozen, 3000, 1 ) end end function unfrozen( player ) local playerVehicle = getPlayerOccupiedVehicle ( player ) setVehicleFrozen ( playerVehicle, false ) end ... ... ------- And another question: why function unfrozen don´t work? i get this warnings: WARNING: warp.lua: Bad argument @ 'getPlayerOccupiedVehicle' - Line: 82 WARNING: warp.lua: Bad argument @ 'setVehicleFrozen' - Line: 83 and the vehicle don´t get unfrozen after 3 seconds, why? (but that´s not the main question!)
-
Hi, i have a funny problem and PLEEASS take a little bit time to help me i created a cylinder-marker, and when i drive in it, i want to be teleporting in an interior. and yes, all that´s works PERFECT!, but: ( ) when i drive with a vehicle in it, i get pushed extremely away, here is a screenshot: (I think most people know what i mean, it´s like a cheater pushes you away in the old mta race client. ) Now i trying to fix that, and i already have a idea: i create a vehicle frezz time after the vehicle and player teleports, and 3 (for example) seconds latter, it will be unleashed. Ok, i already scripting it, but now the vehicle don´t move in the interior, its freezed inside the cylinder. The player moves to the interior, but he is still in the vehicle and so he don´t teleports too: Here is my code: ......function markerBeamer( player ) if isPlayerInVehicle ( player ) then setElementInterior ( player, 15, -1400.5998535156, 996.78350830078, 1043.6085205078 ) setPlayerRotation ( player, 90 ) local playerVehicle = getPlayerOccupiedVehicle ( player ) setVehicleFrozen ( playerVehicle, true ) setTimer( unfrozen, 3000, 1 ) end end function unfrozen( player ) local playerVehicle = getPlayerOccupiedVehicle ( player ) setVehicleFrozen ( playerVehicle, false ) end...... ------- And another question: why function unfrozen don´t work? i get this warnings: WARNING: warp.lua: Bad argument @ 'getPlayerOccupiedVehicle' - Line: 82WARNING: warp.lua: Bad argument @ 'setVehicleFrozen' - Line: 83 and the vehicle don´t get unfrozen after 3 seconds, why? (but that´s not the main question!)
-
you need different resources, so its works for me!
-
you need different resources, so its works for me!
-
outputChatBox ( "Text in color! YEA", getRootElement(), 200, 160, 180 ) 200 = R 160 = G 180 = B Works good for me
-
outputChatBox ( "Text in color! YEA", getRootElement(), 200, 160, 180 ) 200 = R 160 = G 180 = B Works good for me
-
Quick Connect Info's (Cos ASE is going down)
XetaQuake replied to DazzaJay's topic in General discussion
German Public Server Und hier gehts sofort auf den Server: *Klick* Homepage mit News, Forum, Community: http://www.GP-Server.de Infos in der Signatur -
Quick Connect Info's (Cos ASE is going down)
XetaQuake replied to DazzaJay's topic in General discussion
German Public Server Und hier gehts sofort auf den Server: *Klick* Homepage mit News, Forum, Community: http://www.GP-Server.de Infos in der Signatur -
executeCommandHandler is absolutely bugy i try it since one month. viewtopic.php?f=91&t=22666
-
executeCommandHandler is absolutely bugy i try it since one month. viewtopic.php?f=91&t=22666
-
thanks 50p, now its perfect
-
thanks 50p, now its perfect
-
today i found a bug too: when you a login in, you get the info how many money you have, right? every player can see it! thats not good because then the players see how many money you have
-
today i found a bug too: when you a login in, you get the info how many money you have, right? every player can see it! thats not good because then the players see how many money you have
-
nice, but now we use a other metode to give permissions: we have a Forum-area and the users want to build, need to post their account-username in a new thread (accounts can be make with /register USERNAME PASSWORD). then we go to the resourcemanager and add their usernames in a new-maked offEdit group and when anybody make crap with the editor, we remove the them from the group. easy, isnt it? but i have found some very strange bugs: when i move a object in another object, there will be disappeared without a trace* sometimes the object a rotating a little bit when i make /oy 1 or /ox 1 etc. sometimes the objects a rotating forward when i make /rz -1, only when i make /rz -10 the object rotate backward! sometimes the object is very laggy when i rotating it *but the most worst bug is: when i move a object in another object, there will be disappeared without a trace i am realy wondering about this bugs, on my home server (windows XP) it works perfect, but on our server (win server 2003) we have this bugs i don´t tested the new version, because we give now permision with the resourcemanager, and i find it pleasanter do you know what the problem is? are you interested to see it yourself on our server? then send me a PM pleas //EDIT: i found the problem: my DSL is to slow i have DSL 2000, and i get this problems sometimes. other users with DSL 6000 don´t have any problems with this editor Thanks. //edit2: A bumb button?! sorry my mistake. I don´t wanted to press it.... My mouse made it itself, i wanted to open a tab in the windows taskbar and pressed the button
-
hi try to delet /> on line 3. and why do you don´t just use this: createObject ( 17512, -704.44897460938, 942.72790527344, 78.641380310059, 0, 0, 0 ) I deleted the /> and the posX= etc. stuff, it think thats wrong! (delete the same on moveObjekt)
-
hi try to delet /> on line 3. and why do you don´t just use this: createObject ( 17512, -704.44897460938, 942.72790527344, 78.641380310059, 0, 0, 0 ) I deleted the /> and the posX= etc. stuff, it think thats wrong! (delete the same on moveObjekt)
-
i thank you so much! its works great now, and no errors, infos or warnings in debugscript thanks 50p, you created the first working and public bank script for MTA
-
i thank you so much! its works great now, and no errors, infos or warnings in debugscript thanks 50p, you created the first working and public bank script for MTA
-
Ah thanks, nice that the MTA team have includes a SQLite database I think i found a bug too its possibly that the script still don´t save money? And every time i restart the server it says "Creating new DB table bank_accounts". Have anybody else this bug, and @50p is that the bug you found too?
-
Ah thanks, nice that the MTA team have includes a SQLite database I think i found a bug too its possibly that the script still don´t save money? And every time i restart the server it says "Creating new DB table bank_accounts". Have anybody else this bug, and @50p is that the bug you found too?
-
lol, i was thinking you a the creator of this thread So I were right. (as always ^^) And maybe u should add [sOLVED] (?) so other people (I mean on newbies who don't search) would check out what did we said here. Or maybe u should add [sOLVED (PARTIALLY)] ^^ Cheers Nidza And i was thinking you asked the mod to add a [sOLVED] I was probably too tired sorry
-
You a self able to change the topic name, just editing you first post
-
YEA i love you! Its so long ago, the hope was away, but now 50p strikes back Thanks! Thanks thanks! //EDIT: a little question: the money saves in a database right? but how can i give the script the right infos to connect to a database (name, host, pw...)?
-
wow nice Ace_Gambit, i check it out
