[UVA]Bart
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Everything posted by [UVA]Bart
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[REL] Vehicle Fuel Script v1.5 Public BETA[CLOSED]
[UVA]Bart replied to CodeMaster's topic in Resources
XetaQuake, is there any chance i could use the cords, i have been workin on something similar, to this fuel script but mine doesnt use a progress bar, i have got about 10 or 12 gas stations but cant find any more will be releasing mine hopefully in a couple of days if a can get it finnished -
u dunt know what ur on about jammydogers ffs there bracket mismatches every where !
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cause hes using the level for prs.ban duh not to tell it to ban them!
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ok in the script that i have made you can enable or disable the stats, window and enable or disable the bank script, i have so far made it so that players can use the petrol stations and other things in game, banks are on next on my list. i fixed the laggy ness of the script for the next release
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ive made a script which saves cash to xml and has a stats window thing which shows stats currently working on things to buy it gives you money for like head shot is 100 $ and so on
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he hasnt got the loop to use %a
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you think thats like a amazing script mine has had them functions for like 4 months
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Yeah my slr one does it
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ok lol i not done right much mirc scripting so i preaty much forgot eveything nearly lol so here goes lol try this any errors post here /* ///////////////////////////////////// ////// AddCash: [uVA]Bart ////// ///////////////////////////////////// */ on *:SIGNAL:mta.command: { if ($3 == !addcash) slr.addcash $1- } alias slr.addcash { var %a = $iif(($5 == $null),$2,$iif(($slr.id($1,$4) == $null),$2,$v1)) if ($prs.level($1,$2) < 5) mta.pm $1 $2 Error: Incorrect Level if ($4 == $null) || ($4 !isnum ) || ($5 == $null) || ($5 isnum ) || ($4 > 20000) mta.pm $1 $2 Error: !addcash <ammount> <nick> else { if ($prs.level($1,$2) >= 5) { !hinc -m pgscash mta.nick($1,%a) $4 mta.pm $1 $2 $mta.nick($1,%a) Has Had A Rise In Cash Of: $ $+ $4 } } } alias slr.id { var %a = 0 while (%a < $mta.server($1).players) { if ($+(*,$2,*) iswm $mta.nick($1,%a)) !return %a !inc %a } }
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is it for my script(Slr) or scoobys(Prs) ?
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no your not understanding my point, when a player is given code by pm and then uses !unlock yes all the other players can see the code therefore can use your name still
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there no point in making it work lol because when you !unlock people will see it so it is preaty pointless lol but will have a look later think a have one somewhere lol
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yes this script that a wrote is for mta race not mta dm they are both in 2 different languages, like i said i am trying to learn lua so that i can make some thing like my mta race script, but for dm
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i wish it could be used lol im trying to get to know lua so i can try and make something like this
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i dont use this but i know on my server you can changemap and mode without being logged in
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[PREVIEW]General MTA Script - Deathmatch Version 1.0
[UVA]Bart replied to Frank-De-Ruiter's topic in Scripting
in the middle of the screen, you mean like mine frankie ? lol mines sweet altho i haven done right much due to collage but... its getting there how long is it going to be before v1.2 is out -
lol edit things /me laughs at lil^san for learning to edit things and not the propper thing
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do you think its worth releasing 1.1.4 ?
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im having the same problems
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toady you know teh commands from mtadm like getplayerserial and stuff can they be put in to commands such as !getserial like in mtarace !getip uses $mta.ip($1,%a) for !getserial would that be getplayerserial ( summet but dunno what )
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try testing it you will find out its part of learning scripting
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no like this on *:SIGNAL:mta.command { if ($3 == !kog) mta.text $1 Une équipe de noob's et cheaters ! elseif ($3 == !phoenix) mta.text $1 Meilleur ... y a pas ! }
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if your just after them of basic ones on *:SIGNAL:mta.command { if ($3 == !lol) mta.text $1 $mta.nick($1,$2) is laughing out loud } that ^ will work on its own in new script
