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Zango

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Everything posted by Zango

  1. remember, resource names may not contain spaces. Use underscore or hyphen Yes they can. It forks for me. it must have been an improvement in 1.0.4 then, I remember several incidents where MTA Server ignores resources with spaces some time ago
  2. learn about SQL here: http://www.w3schools.com/sql/default.asp as for the mysql in MTA tutorial, what exactly is it you don't understand?
  3. You need to be admin on your server https://wiki.multitheftauto.com/wiki/Admin
  4. remember, resource names may not contain spaces. Use underscore or hyphen
  5. When you've chosen Linux to run your server it is usually a big advantage, but it requires Linux knowledge before hand. Are you wanting a guide to administrate and run a server on Linux, or are you specifically asking for a control panel? From what I've seen, there are no free MTA-compliant control panels (and if there are, I doubt you're at the technical level of installing it, sorry)
  6. Are you wanting to play MTA or run a server, on Linux? If you're wanting to play MTA, the only solution is to run it via Wine. Maybe it takes some tweaking to get it right but there's Wine configuration documentation specifically for MTA somewhere, at winehq
  7. You can't alter the acl.xml while the server is running stop it, upload the edited acl, start it
  8. as I said, I think it's best to have several resources. I speak on behalf of the structure of the basic resource bundle, seeing it has individual resources for individual purposes (ie. not having freeroam placed inside the race resource)
  9. Are you talking about, whether it would be best to spread out your functionality and features in several resources or stuff them in one? Spread it out definitely. I don't really know how a server reacts if you stuff everything inside one resource, but something tells me it ain't nice. Though, if you're talking about a gamemode or something else, use one resource. What I mean per resource is a different purpose
  10. I've always wanted CJ to do the barrel roll this can be done, with the existing roll and some slight change in rotation and bind the key to jump, if it's pretty twice within x time
  11. Run Windows applications in Linux using a tool called Wine
  12. Well, if you need to keep track of what sound is what - use Remi's If you want the shit to be done fast, use mine
  13. ahh, В начале я ел дерьмо MTA гонки тест на 4 июля в вступления в нашей рулонах джип Чайки пять цилиндров в машине
  14. name them a number from 0 to 22 INTERVAL = 2 function playRandomSound () playSound (math.random (0, 22)..'.mp3', false) end setTimer (playRandomSound, INTERVAL * 60000, 0) assuming you have 22 mp3's defined with 1.mp3, 2.mp3 etc.
  15. Google Translator является инструментом, мудрый
  16. I also thought of, the first time user runs main menu, if his FPS is below a certain threshold it sets a static image instead, and informs him but if the user's PC can't render that, he ain't gonna have a continual good experience in MTA on the other hand
  17. Zango

    Status Quo

    Roadmap failure happens when you're in the Project "New Issues" Set it to "All Projects" or "MTA: San Andreas" (top right corner of mantis
  18. particularly users with less powerful computers will suffer lag from this, true I remember the dynamic 3D menu on my laptop was hell, because of the performance. Getting in-game and launching the main menu would be a relief because it was static I consider, something like this, maybe toggleable option? (because it doesn't lag at all on my rather shit system) But seriously though, a PC which can't render some skyscrapers with lowdistance fog above 15 FPS atleast, must've be unable to play MTA properly anyways.
  19. Zango

    local xD = Dx

    my bad, I reckon I receive an error when I leave it there
  20. Video support update: personally, I don't know whether I held toward a static/non-ingame menu or one like this Both has positives, you can maybe get a bit 'too much' if the menu is also from ingame, I don't know really I guess the positives on having an inside-game featured thing is the world being loaded, remarkable quicker loading when joining a server
  21. wut? for what you need any png? there is fadeCamera function, that black box you can draw with dx functions, so? I think we're misunderstanding each other I created this test on my local, when local player has the main menu activated, the camera is set to circle a around a city (like seen on picture) and back to player when he gets out In order for the local player to gain of this effect, his static.png needs to be transparent (it's just a demonstrative test) The slightly box behind mta 1.1 header is one I did myself beforehand
  22. Why would you want to add the time played of sound to the total time? Like the song lasts 2 minutes, and when you've heard 1 minute, it says 3 minutes remaining? Or do you want to subtract? https://wiki.multitheftauto.com/wiki/GetSoundPosition returns where in the song you're at, you can calculate remaining with this
  23. Everything was really cool for me, except the bloody VC issue. I don't know if it could be my installation, I'll try a clean one at a later time. Didn't crash once
  24. Zango

    local xD = Dx

    by the way local s_tickerMsg = { "Don't use cheats!", "Don't insult others players!", } should be local s_tickerMsg = { "Don't use cheats!", "Don't insult others players!" } notice the comma, there shouldn't be one at last entry
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