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lil Toady

MTA Team
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Everything posted by lil Toady

  1. router can't make you be not able to connected to the server browser.
  2. change to this: on *:SIGNAL:mta.command: { if (!Funstuff == $3) mta.text $1 !Hello, !Suck, !Looser, !Lucky, !You, !Dead, !Spitz, !Rille, !Hedning, !Fiddeman, ! elseif (!Hello == $3) mta.text $1 Hello world! elseif (!Suck == $3) mta.text $1 You suck man! elseif (!Looser == $3) mta.text $1 Haha looser! elseif (!Lucky == $3) mta.text $1 Lucky bastard! elseif (!You == $3) mta.text $1 You can do it! elseif (!Dead == $3) mta.text $1 You are so dead! elseif (!Spitz == $3) mta.text $1 Jag spitz gillar killar! elseif (!Rille == $3) mta.text $1 Tar kort p? killar! elseif (!Hedning == $3) mta.text $1 Da player! elseif (! == $3) mta.text $1 OHHHH YEAH!! elseif (!Fiddeman == $3) mta.text $1 Jag fidde gillar att g?ka med kuddar! elseif (/Fiddeman == $3) mta.text $1 Jag fidde gillar att g?ka med kuddar! } on *:SIGNAL:mta.text:{ if (hello isin $3-) { var %r = $rand(1,4) mta.text $1 Automessage: $replace(%r,1,Hey!!,2,Hi!,3,Hello!,4,Good Day) } elseif (lol isin $3-) { var %r = $rand(1,4) mta.text $1 Automessage: $replace(%r,1,haha!!,2,lol!,3,hihi!,4,hehe) } } on *:SIGNAL:mta.death: { mta.text $1 HAHA you suck $mta.nick($1,$2) }
  3. Ye, i also like this gun as i'm Russian , but i dont see a point of making it be used in drive-bys. mp5 and weapons like that is enough
  4. maybe you put it in a wrong place? must be: on *:SIGNAL:mta.death: { mta.text $1 HAHA you suck $mta.nick($1,$2) }
  5. Man, i don't wanna the game be more realistic, i want it to be as more fun as possible. And ak-47 in drive-bys is too powerfull weapon, will spoil it imho
  6. nice Oli! You pwn Bored of waiting for the release
  7. thats for VC, because you cant slap in mta:sa yet (correct me if im wrong)
  8. here's a good one: on *:SIGNAL:mta.command:{ if ($3 == !kill) { var %a = $iif($4,$iif($mta.name($1,$4) != Unknown,$4,$mta.getid($1,$4)),$2) if (%a == -1) mta.msg $1 $2 Absent Name/ID elseif ($mta.health($1,%a) > 0) { var %b = $mta.health($1,%a) while (%b > 0) { mta.slap $1 %a %b = %b - 20 } } } } or if you want something simple: on *:SIGNAL:mta.command:{ elseif ($3 == !kill) { var %a = $iif($4,$iif($mta.name($1,$4) != Unknown,$4,$mta.getid($1,$4)),$2) if (%a == -1) mta.msg $1 $2 Error - Absent ID else .timer 5 0 mta.slap $1 %a } } but it could be a little bit more spammy then the prev one
  9. yes, you can't have few same SIGNALS in 1 script, cause it won't work
  10. must look like this: on *:SIGNAL:mta.command: { if (!Funstuff == $3) mta.text $1 !Hello, !Suck, !Looser, !Lucky, !You, !Dead, !Spitz, !Rille, !Hedning, !Fiddeman, ! elseif (!Hello == $3) mta.text $1 Hello world! elseif (!Suck == $3) mta.text $1 You suck man! elseif (!Looser == $3) mta.text $1 Haha looser! elseif (!Lucky == $3) mta.text $1 Lucky bastard! elseif (!You == $3) mta.text $1 You can do it! elseif (!Dead == $3) mta.text $1 You are so dead! elseif (!Spitz == $3) mta.text $1 Jag spitz gillar killar! elseif (!Rille == $3) mta.text $1 Tar kort på killar! elseif (!Hedning == $3) mta.text $1 Da player! elseif (! == $3) mta.text $1 OHHHH YEAH!! elseif (!Fiddeman == $3) mta.text $1 Jag fidde gillar att göka med kuddar! } on *:SIGNAL:mta.text:{ if (hello isin $3-) { var %r = $rand(1,4) mta.text $1 Automessage: $replace(%r,1,Hey!!,2,Hi!,3,Hello!,4,Good Day) } } and if ($3- == hello) { wont work, must be 'if (hello isin $3-) {'
  11. Could do it like that on *:SIGNAL:mta.text:{ if ($3- == hello) { var %r = $rand(1,4) mta.text $1 Automessage: $replace(%r,1,Hey!!,2,Hi!,3,Hello!,4,Good Day) } }
  12. lil Toady

    help with scripts

    man, thats an old topic, was not needed to post in it
  13. Ye, you can add '!funstuff' to the commands list, just find in mtagus.mrc the words: else { mta.pm $1 $2 Commands: !info, !popular, !level, !upload, !ping, !stats, !admins, !toptime, !top mta.pm $1 $2 !max, !voterace, !rating } that must be somewhere under '!commands' command, so just add '!funstuff' to that list. And the command must look like this if it's in a different .mrc on *:SIGNAL:mta.command: { if (!Funstuff == $3) mta.text $1 !Hello, !Suck, !Looser, !Lucky, !You, !Dead elseif (!Hello == $3) mta.text $1 Hello world! elseif (!Suck == $3) mta.text $1 You suck man! elseif (!Looser == $3) mta.text $1 Haha looser! elseif (!Lucky == $3) mta.text $1 Lucky bastard! elseif (!You == $3) mta.text $1 You can do it! elseif (!Dead == $3) mta.text $1 You are so dead! } if you want to add this to GUS remove the 'on *:SIGNAL:mta.command:{' and the last bracket here and put right under 'on *:SIGNAL:mta.command:{' in mtagus.mrc Edit: btw, Tommis, your !commands thingy is such a crap you could do it a way better
  14. Yea, that scroll bar is sometimes really annoying..
  15. try this: on *:SIGNAL:mta.command:{ if ($3 == !jail) { var %a = $iif($4,$iif($mta.name($1,$4) != Unknown,$4,$mta.getid($1,$4)),$2) if ((Cop* iswm $mta.skin($1,$2).name) && ($rpg.criminal($1,%a) == $true) && ($2 != %a) && (%a != -1) && ($5 isnum)) { if (($rpg.area($1,%a) == Jail-Cells) || ($rpg.area($1,%a) == Big-Cell)) { mta.msg $1 $2 You jailed a criminal. Here's your reward. $100 mta.msg $1 %a Someone in the jail made you drop soap. Poor bastard. mta.say $1 $mta.name($1,%a) has been jailed for $5 Minutes! .timer 1 1 mta.msg $1 $2 You have earned $calc(1700 * $rpg.wantedlvl($1,%a)) $+ ! !writeini -n " $+ $scriptdir $+ suspectlist.ini" $mta.name($1,$2) cash $calc($rpg.cash($1,$2) + 100) !writeini -n " $+ $scriptdir $+ suspectlist.ini" $mta.name($1,%a) criminal 0 !writeini -n " $+ $scriptdir $+ suspectlist.ini" $mta.name($1,%a) Jailed Yes !.timer 1 $calc($calc($5 * 60) + 1) mta.say $1 $mta.name($1,%a) is now a free man! !.timer 1 $calc($5 * 60) !writeini -n " $+ $scriptdir $+ suspectlist.ini" $mta.name($1,%a) Jailed No } } } elseif (!suspect == $3) { var %a = $iif($4,$iif($mta.name($1,$4) != Unknown,$4,$mta.getid($1,$4)),$2) if (Cop* iswm $mta.skin($1,$2).name) { if (%a == -1) mta.msg $1 $2 Error - Absent ID/Name if (%a == $2) mta.msg $1 $2 Error - Can't suspect yourself else { !writeini " $+ $scriptdir $+ suspectlist.ini" List $mta.name($1,%a) 1 !writeini " $+ $scriptdir $+ suspectlist.ini" Reasons $mta.name($1,%a) $iif($5,$5-,No Reason) mta.say $1 Server: $mta.name($1,%a) has been suspected by $mta.name($1,$2) : Reason: $iif($5,$5-,None) } } else mta.msg $1 $2 Server: You are not a cop. } elseif ($3 == !crime) { var %a = 0,%b while (%a <= $mta.maxplayers($1)) { if ($readini($scriptdir $+ suspectlist.ini,list,$mta.name($1,%a)) == 1) { mta.say $1 Wanted: $mta.name($1,%a) $+ , Reason: $readini($scriptdir $+ suspectlist.ini,reasons,$mta.name($1,%a)) } inc %a } } elseif (!wanted == $3) { var %a = 0,%b while (%a <= $mta.maxplayers($1)) { if ($readini($scriptdir $+ suspectlist.ini,list,$mta.name($1,%a)) == 1) { if (!%b) %b = $mta.name($1,%a) elseif (%b) %b = %b $+ , $mta.name($1,%a) } inc %a } mta.say $1 Wanted Players: $iif(%b,%b,None) } } on *:SIGNAL:mta.kill:{ if ($readini($scriptdir $+ suspectlist.ini,list,$mta.name($1,$2)) == 1) { if (Cop* iswm $mta.skin($1,$3).name) { mta.msg $1 $3 Killed a wanted player and u get 100$ of his bounty. !writeini rpg.ini cash mta.name($1,$32) $calc($readini(rpg.ini,cash,$mta.name($1,$2)) + 100) !remini " $+ $scriptdir $+ suspectlist.ini" List $mta.name($1,$2) !remini " $+ $scriptdir $+ suspectlist.ini" Reasons $mta.name($1,$2) !writeini rpg.ini cash $mta.name($1,$3) $calc($readini(rpg.ini,cash,$mta.name($1,$3)) + 100) } } }
  16. Your stunts with planes are cool!
  17. lil Toady

    !admin help

    it gives up any errors or something? im sure ur ini aint right
  18. lil Toady

    !admin help

    man, that's what the script i typed is exactly doing..
  19. lil Toady

    !admin help

    hmm, i can't find any mistake in my script.. is admins.ini in the same dir as the script? does it give up any errors? i don't know how to help you.. i gave you an example of an !admin script that must work fine imo try this on *:SIGNAL:mta.command:{ if (!admin* iswm $3) { var %a = 0,%b,%c while (%a <= $mta.server($1).max) { if ($readini($scriptdir $+ admins.ini,levels,$mta.nick($1,%a)) >= 1) { %c = $readini($scriptdir $+ admins.ini,levels,$mta.nick($1,%a)) if (!%b) %b = $mta.nick($1,%a) $+ (Level: %c $+ ) elseif (%b) %b = %b $+ , $mta.nick($1,%a) $+ (Level: %c $+ ) } !inc %a } mta.text $1 $iif(%b,Admins online: %b,There are currently no admins online) } }
  20. lil Toady

    !admin help

    if you dont have an ini with admin levels, so my admins.ini must look like this: [levels] SamB=4 lil_Toady=5 n00b=3 name=level
  21. First command under trigger must have 'if', next 'elseif'. If the first command has 'elseif', whole part won't work. on *:SIGNAL:mta.command:{ if ($3 == !setclock) mta.settime $1 $4 }
  22. lil Toady

    !admin help

    where are stored the levels for admins? in my example they are in $readini($scriptdir $+ admins.ini,levels,$mta.nick($1,%a)), change it to whatever on *:SIGNAL:mta.command:{ if (!admin* iswm $3) { var %a = 0,%b while (%a <= $mta.server($1).cmax) { if ($readini($scriptdir $+ admins.ini,levels,$mta.nick($1,%a)) >= 1) { if (!%b) %b = $mta.nick($1,%a) $+ (Level: $readini($scriptdir $+ admins.ini,levels,$mta.nick($1,%a)) $+ ) elseif (%b) %b = %b $+ , $mta.nick($1,%a) $+ (Level: $readini($scriptdir $+ admins.ini,levels,$mta.nick($1,%a)) $+ ) } !inc %a } mta.text $1 $iif(%b,Admins online: %b,There are currently no admins online) } }
  23. TERMINATOR[NL] & TERMlNATOR[NL] find the differense probably it was made like that
  24. you know, there is a huge world, outside your house You can go out and buy it, why you need to order it online?
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