Hello all. The holiday season is finally here, and we have prepared a more compact summary post for you than usual. Please read on to see, what we have been up to lately.
GTA VI
The upcoming year will bring us the next game from the Grand Theft Auto series - GTA VI. Planned to launch in Fall 2025 on consoles, it will likely arrive on PC as well, just some months later. The second trailer for GTA VI is also rumoured to be shown soon, with some elaborate fan theories backing these rumours.
Will the game be good? Only the time will tell, but looking back, there was not a major GTA game release from Rockstar Games that was bad (for the sake of this argument, let's consider the Trilogy as a minor release ).
That alone makes it worth to look forward to it, and it will be also nice to re-visit Vice City similar to how we did it with Liberty City and San Andreas.
MTA Status and Updates
Not much to report in regards of MTA - we have been focusing on improving various parts of our infrastructure, which is not immediately visible at first glance.
Still, since there are many areas that need the attention, there is a lot of work involved. Thankfully, CiBeR, Botder, Lopsi, Dutchman and others have been looking into it.
Thanks to the hard work done by our Helper - FileEX, we have also refreshed the Lua syntax highlighting system on our Wiki. For a long time it was unmaintained, causing many of the recent MTA scripting functions and events to be not correctly highlighted in the code snippet examples on the wiki. This has changed though, and it should be working much better now.
We have been also tinkering with our #MTASpotlights hashtag on X / Twitter. We are still exploring this idea, but nonetheless, thank you for your submissions so far.
If you would like to share some media that we could promote, you can do so on our Discord, just please make sure to read the guidelines beforehand.
And, naturally, there have been additions to the mod's source code now and then, bringing in new scripting functions and bugfixes. Similarly, we have been pushing those as client updates for you, also now and then.
Player Counts and Other Statistics
Type
Amount of players
Date / Time
Recent peak number of concurrent unique players
24,808 players
2024.12.22 (at 18.13 GMT)
Highest recorded number of concurrent unique players
52,098 players
2020.04.02 (at 18.00 GMT)
Recent number of daily unique players
95,445 players
2024.12.15 (Sunday)
Highest recorded number of daily unique players
185,818 players
2018.02.03 (Saturday)
Recent number of monthly unique players
478,736 players
September, 2024
Highest recorded number of monthly unique players
805,903 players
January, 2018
For a mod for a game that is nearly 20 years old now, these are fairly good numbers. Smaller than last year, but still impressive. We are glad that you are still with us.
MTA:SA version or series
Percentage of players using that version or series as of 24th of December, 2024
1.6.0
99.5%
1.5.9
0.4%
<1.5.9
0.1%
Also, as of 24th of December, 2024:
there are over 90,000 members on our Discord server,
we have got 13,790 followers on X/Twitter,
58,000 users follow our Facebook fanpage ,
and our Steam Community group has nearly 50,000 members.
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To end this post on a high note, we would like to take this moment to wish you all Happy Holidays and a Happy New Year. Enjoy the Season and take care.
-MTA Team