TEDERIs Posted January 5, 2014 Posted January 5, 2014 Video demonstration of the heightmap based terrain editor. Version of MTA is 1.4. This is my GitHub repository where you can find a lot of my work. And this is my YouTube channel with reviews of some resources. Good luck and enjoy MTA!
Castillo Posted January 5, 2014 Posted January 5, 2014 Well, I gotta say that's quite amazing, good work! San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
manawydan Posted January 5, 2014 Posted January 5, 2014 nice! "Querer não é poder, mas tentar é avançar"!
Jaysds1 Posted January 5, 2014 Posted January 5, 2014 I love it, it's very useful for a lot of Gamemodes. When are you planning to release it? My in-game name: Jaysds1 Retired CMG Scripter World Of Tanks GameMode (Open-Source): https://github.com/Jaysds1/mtasa-wot-gamemode Online GUI-Editor (WIP): https://forum.mtasa.com/topic/47678-online-gui-editor/
Stanley Sathler Posted January 6, 2014 Posted January 6, 2014 Oh my god, It's TOTALLY AMAZING. Well done! Software Engineer & Entrepreneur • Running Lustrel and VilarikA • Highly engaged on open source community
TEDERIs Posted January 6, 2014 Author Posted January 6, 2014 I love it, it's very useful for a lot of Gamemodes.When are you planning to release it? Certainly this tool will appear in the new public version of TCT. This is my GitHub repository where you can find a lot of my work. And this is my YouTube channel with reviews of some resources. Good luck and enjoy MTA!
asd123 Posted January 6, 2014 Posted January 6, 2014 This will certinally help the new [DM] maps that are getting realsed nowadays. With most of them it's hard to figure out which way to go. However with this, it will help a ton! Good job.
myonlake Posted January 7, 2014 Posted January 7, 2014 I must say, this is an amazing system. I have no idea how you made the collision vertexes easily editable like that, but that's just mind blowing. Thanks for sharing the video! If I helped you, please click the like button on the right Thanks!
Dark Dragon Posted January 7, 2014 Posted January 7, 2014 Looks interesting. Loads of fun for free! Also a lot of fun for free!
diegofkda Posted January 7, 2014 Posted January 7, 2014 Well, this looks really interesting. Just wish that you complete it, because there are a lot (when I say a lot, it is a LOT!) of awesome but uncompleted projects, and this one looks really promising. Good luck with finishing it! "Everything exists, because otherwise nothing would", Bob Marley, 2015.
Woovie Posted January 8, 2014 Posted January 8, 2014 Multi Theft Sim City? "The humble beet is the answer to all riddles." - Rolf
Jaysds1 Posted January 10, 2014 Posted January 10, 2014 Lol My in-game name: Jaysds1 Retired CMG Scripter World Of Tanks GameMode (Open-Source): https://github.com/Jaysds1/mtasa-wot-gamemode Online GUI-Editor (WIP): https://forum.mtasa.com/topic/47678-online-gui-editor/
MTA Team qaisjp Posted January 11, 2014 MTA Team Posted January 11, 2014 Multi Theft Sim City? Theft City Auto great stuff!
xEdward Posted January 20, 2014 Posted January 20, 2014 Most amazing thing I ever seen so far. Keep up the good work and good luck with your sandbox server! I already visited it a several times. You should make some parties to gain more players at once
FuriouZ Posted February 28, 2014 Posted February 28, 2014 Crazy, how's the process going ? Homepage @ http://rageresources.blogspot.com/ Offical Facebook @ https://www.facebook.com/pages/Rage-Scr ... fref=photo
Keilbritschn Posted March 15, 2014 Posted March 15, 2014 how can you model these polygons ingame`?!??!?!? how is that even possible
Woovie Posted March 15, 2014 Posted March 15, 2014 how can you model these polygons ingame`?!??!?!? how is that even possible He wrote a script to byte edit the collision data real time. If you understand the file formats, you can write a tool in lua to modify it. "The humble beet is the answer to all riddles." - Rolf
GamingTim Posted May 13, 2014 Posted May 13, 2014 If the "MTA Sims" project is not abandoned, the dev could use this to edit the terrains and stuff, also this would be most probably be used on alot of servers! good work!
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